blkhp19
Born on October 06, 2014•1495 Karma
Xcode is definitely not perfect, but it's IDE I'm most used to, so I ended up doing my most of my editing in it.
As for which part was the most challenging... probably understanding the IOKit driver model. I really would have benefitted from having an expert explain some of the concepts to me, and give me some advice about how to structure my own drivers.
There is an attempt to clone the functionality of the gamepad ongoing that's somewhat usable: https://github.com/vanilla-wiiu/vanilla
saves a lot of CPU
But also Wii has the gpu abilities to trivially support hardware cursor
> There is a zero percent chance of this ever happening.
Feeling encouraged, I started with the basics"
dude this absolutely sent me lmfao