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1.
▲
Show HN: OpenGB – modular game back end engine with first-class scripting
20 points
NathanFlurry
2 years ago
4 comments
2.
▲
Ask HN: Who is giving(course/book etc.) free now?
7 points
mk48
6 years ago
1 comment
3.
▲
Ask HN: How to you go past Windows Defender SmartScreen?
3 points
lacostej
8 years ago
discuss
4.
▲
Hyper-realistic digital humans in Unity
(unity.com)
523 points
Naracion
4 years ago
308 comments
5.
▲
Unity Learn platform free for three months
(learn.unity.com)
510 points
metreo
6 years ago
122 comments
6.
▲
Unity plan pricing and packaging updates
(blog.unity.com)
501 points
aschearer
3 years ago
526 comments
7.
▲
Debugging memory corruption: who the hell writes “2” into my stack? (2016)
(blog.unity.com)
409 points
darknavi
5 years ago
144 comments
8.
▲
Unity merges with IronSource
(blog.unity.com)
397 points
Luc
4 years ago
333 comments
9.
▲
Debugging memory corruption: who the hell writes "2" into my stack? (2016)
(unity.com)
369 points
pierremenard
a year ago
190 comments
10.
▲
An open letter to our community
(blog.unity.com)
249 points
gmjosack
3 years ago
207 comments
11.
▲
Unity reintroduces the Runtime Fee through its Industry license
(unity.com)
214 points
finnsquared
10 months ago
120 comments
12.
▲
Unity to acquire Parsec for $320M
(investors.unity.com)
198 points
charlietran
5 years ago
88 comments
13.
▲
The water technology behind Avatar: The Way of Water
(blog.unity.com)
168 points
oumua_don17
3 years ago
97 comments
14.
▲
Unity is cancelling the runtime fee for games customers
(unity.com)
150 points
dagmx
2 years ago
76 comments
15.
▲
Unity Weta Tools
(unity.com)
106 points
Chazprime
3 years ago
68 comments
16.
▲
Glasses-free 3D using webcam head tracking
(assetstore.unity.com)
88 points
il_nets
8 months ago
108 comments
17.
▲
Unity Announces Leadership Transition
(investors.unity.com)
81 points
mysterydip
3 years ago
6 comments
18.
▲
Changes to Unity Plans and Pricing
(unity.com)
60 points
Luc
3 years ago
41 comments
19.
▲
Unity acquires Weta Digital
(blog.unity.com)
52 points
huslage
5 years ago
4 comments
20.
▲
IL2CPP runtime performance improvements in Unity 2021.2
(blog.unity.com)
49 points
pjmlp
4 years ago
12 comments
21.
▲
Unity's plan to migrate from Mono to .NET CoreCLR
(blog.unity.com)
47 points
binarynate
4 years ago
12 comments
22.
▲
Unity Editor software terms update: Runtime fee cancellation
(unity.com)
40 points
vyrotek
2 years ago
38 comments
23.
▲
Unity Future .NET Development Status
(forum.unity.com)
28 points
benaadams
5 years ago
3 comments
24.
▲
Unity announces updates to it's web runtime support
(blog.unity.com)
27 points
astlouis44
3 years ago
11 comments
25.
▲
Making AnimationEvent safe for the CoreCLR garbage collector
(blog.unity.com)
27 points
pjmlp
4 years ago
2 comments
26.
▲
Unity introduces per-install fee for game developers
(unity.com)
26 points
fyrn_
3 years ago
13 comments
27.
▲
Early Access to Unity WebGPU
(forum.unity.com)
24 points
astlouis44
3 years ago
2 comments
28.
▲
Unity Editor subscription price increase.
(unity.com)
18 points
psham81
a year ago
discuss
29.
▲
Show HN: Face Analyzer: 84 landmarks, gender, age, race, eyeglass recognition
(assetstore.unity.com)
10 points
illuni_inc
6 years ago
16 comments
30.
▲
Unity 6 preview is now available, contains WebGPU support
(blog.unity.com)
10 points
astlouis44
2 years ago
1 comment
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