Heykuki News

TopNewBestAskShowJobs
TopNewBestAskShowJobs
1.
A Taxonomy of Technical Debt (engineering.riotgames.com)
711 points
edroche
8 years ago
113 comments
2.
Riot Games Approach to Anti-Cheat (engineering.riotgames.com)
557 points
cammm
8 years ago
399 comments
3.
A Taxonomy of Tech Debt (2018) (technology.riotgames.com)
294 points
jakey_bakey
2 years ago
75 comments
4.
Random Acts of Optimization (engineering.riotgames.com)
279 points
sled
11 years ago
125 comments
5.
Game Design Curriculum (riotgames.com)
265 points
hmmazoids
6 years ago
116 comments
6.
A trip down the League of Legends graphics pipeline (engineering.riotgames.com)
261 points
adamnemecek
9 years ago
111 comments
7.
Automated Testing for League of Legends (engineering.riotgames.com)
246 points
jsnell
10 years ago
74 comments
8.
Valorant's 128-Tick Servers (2020) (technology.riotgames.com)
220 points
nairadithya
8 months ago
128 comments
9.
Riot Games Messaging Service (engineering.riotgames.com)
203 points
puzza007
9 years ago
36 comments
10.
Terms of Service: Monitoring and Anti-Cheat (riotgames.com)
186 points
daneel_w
4 years ago
256 comments
11.
Riot Games: Peeking into Valorant's Netcode (2020) (technology.riotgames.com)
165 points
jakey_bakey
2 years ago
87 comments
12.
Changes at Riot Games and the road ahead (riotgames.com)
139 points
raydev
2 years ago
165 comments
13.
League of Legends Chat Service Architecture (engineering.riotgames.com)
139 points
bandris
11 years ago
81 comments
14.
Riot Games laying off 11% (riotgames.com)
119 points
ortusdux
2 years ago
149 comments
15.
Determinism in League of Legends: Implementation (2017) (technology.riotgames.com)
114 points
highfrequency
2 years ago
48 comments
16.
Fixing the Internet for Real Time Applications, Part II (engineering.riotgames.com)
88 points
rayascott
10 years ago
20 comments
17.
A Message About Vanguard From Our Security and Privacy Teams (riotgames.com)
64 points
houzi
6 years ago
98 comments
18.
Determinism in League of Legends: Unified Clock (engineering.riotgames.com)
56 points
ingve
9 years ago
21 comments
19.
Compressing Skeletal Animation Data (engineering.riotgames.com)
55 points
cpeterso
11 years ago
4 comments
20.
Riot Games bought out by Tencent (riotgames.com)
20 points
bjacks
10 years ago
7 comments
21.
Random Acts of Optimization (engineering.riotgames.com)
15 points
ingve
11 years ago
discuss
22.
Getting into the Guts of Berserk (technology.riotgames.com)
14 points
zzixp
4 years ago
5 comments
23.
Architecture of Riot Messaging Service (engineering.riotgames.com)
13 points
rargulati
9 years ago
1 comment
24.
Profiling: The Case of the Missing Milliseconds (engineering.riotgames.com)
12 points
edroche
8 years ago
discuss
25.
Random Acts of Optimization (engineering.riotgames.com)
11 points
sled
11 years ago
discuss
26.
Fixing the Internet for Real Time Applications: Part II (engineering.riotgames.com)
10 points
ingve
10 years ago
discuss
27.
Moving Mountains of Data to AWS [video] (engineering.riotgames.com)
10 points
ingve
10 years ago
discuss
28.
A Taxonomy of Tech Debt (2018) (technology.riotgames.com)
9 points
EndXA
2 years ago
1 comment
29.
A Taxonomy of Tech Debt (engineering.riotgames.com)
9 points
ingve
8 years ago
discuss
30.
THE ARCHITECTURE OF THE LEAGUE CLIENT UPDATE (engineering.riotgames.com)
9 points
pchaffee
10 years ago
discuss
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