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1.
Why choose async/await over threads? (notgull.net)
430 points
thunderbong
2 years ago
458 comments
2.
Writing a Rust compiler in C (notgull.net)
393 points
todsacerdoti
2 years ago
223 comments
3.
Rust's Block Pattern (notgull.net)
218 points
zdw
6 months ago
117 comments
4.
Why you might want async in your project (notgull.net)
153 points
jdon
3 years ago
176 comments
5.
Evaluating new software forges (notgull.net)
149 points
riidom
2 years ago
135 comments
6.
Blocking code is a leaky abstraction (notgull.net)
140 points
zdw
2 years ago
145 comments
7.
The rabbit hole of unsafe Rust bugs (notgull.net)
66 points
Ygg2
2 years ago
26 comments
8.
Eyra is an interesting Rust project (notgull.net)
9 points
homarp
3 years ago
1 comment
9.
Async/Await versus the Calloop Model (notgull.net)
8 points
todsacerdoti
a year ago
discuss
10.
About Bootstrapping, and why it's important (notgull.net)
4 points
zdw
5 months ago
discuss
11.
How to Deal with Rust Dependencies (notgull.net)
4 points
emschwartz
a year ago
discuss
12.
Notgull versus Burnout (notgull.net)
4 points
zdw
a year ago
discuss
13.
Why choose async/await over threads? (2024) (notgull.net)
3 points
kugurerdem
a year ago
discuss
14.
\Device\Afd: what makes async Rust and libuv work on Windows (notgull.net)
3 points
fanf2
2 years ago
discuss
15.
Eyra is an interesting Rust project (notgull.net)
3 points
lukastyrychtr
3 years ago
discuss
16.
Async/Await versus the Calloop Model (notgull.net)
2 points
simonpure
a year ago
discuss
17.
Explaining the internals of async-task from the ground up (notgull.net)
1 point
legerdemain
2 years ago
discuss
18.
Explaining the internals of async-task from the ground up (notgull.net)
1 point
todsacerdoti
2 years ago
discuss
19.
Smol-macros, smol-hyper and smol-axum (notgull.net)
1 point
g0xA52A2A
2 years ago
discuss