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TopNewBestAskShowJobs
1.
Don't build your castle in other people's kingdoms (2021) (howtomarketagame.com)
385 points
lopespm
2 years ago
261 comments
2.
Don't build your castle in other people's kingdoms (howtomarketagame.com)
218 points
riidom
5 years ago
122 comments
3.
John Romero on his book “Doom Guy” and developing games at a small scale (howtomarketagame.com)
215 points
riidom
3 years ago
135 comments
4.
Most people who buy games on Steam never play them (howtomarketagame.com)
208 points
3Samourai
a year ago
215 comments
5.
The missing middle in game development (howtomarketagame.com)
168 points
wrelsien
3 years ago
129 comments
6.
How to Talk to Your Customers (howtomarketagame.com)
81 points
Impossible
6 years ago
7 comments
7.
Did too many games release in Q3 of 2024? (howtomarketagame.com)
44 points
vyrotek
2 years ago
54 comments
8.
What Genres Are Popular on Steam in 2022 (howtomarketagame.com)
8 points
mgl
3 years ago
1 comment
9.
Most people who buy your game won't play it (howtomarketagame.com)
5 points
lylejantzi3rd
a year ago
3 comments
10.
What the Hell Happened in 2024? (howtomarketagame.com)
4 points
vyrotek
a year ago
discuss
11.
How to Market a Multiplayer, the Battlebit Remastered Story (howtomarketagame.com)
3 points
brigadier132
3 years ago
1 comment
12.
How Steam works against Small Games (howtomarketagame.com)
3 points
NonContro
5 years ago
1 comment
13.
Most people who buy games won't play them (howtomarketagame.com)
2 points
walterbell
a year ago
discuss
14.
Most people who buy your game won't play it (howtomarketagame.com)
2 points
walterbell
a year ago
discuss
15.
An itch.io game became a million-dollar hit (howtomarketagame.com)
2 points
mgl
a year ago
discuss
16.
How Peglin Made $1,049,413 in 1 week (howtomarketagame.com)
2 points
doppp
4 years ago
discuss
17.
Most people who buy your game won't play it (howtomarketagame.com)
1 point
CharlesW
a year ago
discuss
18.
How likely are you to overcome a failed launch? (howtomarketagame.com)
1 point
raytopia
a year ago
discuss
19.
How Likely Are You to Overcome a Failed Launch? (howtomarketagame.com)
1 point
mgl
a year ago
discuss
20.
What Jonas Tyroller's Games Reveal about the Steam Algorithm (howtomarketagame.com)
1 point
raytopia
2 years ago
discuss
21.
You don't need to be an extrovert to be good at marketing (howtomarketagame.com)
1 point
isaiahwp
2 years ago
discuss
22.
Don't Build Your Castle in Other People's Kingdoms (2021) (howtomarketagame.com)
1 point
metaphor
2 years ago
discuss
23.
Why don't some games sell well? How tomarketagame (howtomarketagame.com)
1 point
riidom
4 years ago
discuss