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1.
▲
Show HN: FiftyOne – Explore, Analyze and Curate Visual Datasets
(github.com/voxel51)
6 points
benjaminpkane
6 years ago
1 comment
2.
▲
CVPR 2023 Papers with Data Repo
(github.com/voxel51)
1 point
sickeythecat
3 years ago
discuss
3.
▲
VoxelGPT: Open-source AI assistant for curating computer vision datasets
(github.com/voxel51)
1 point
sickeythecat
3 years ago
discuss
4.
▲
Open Source FiftyOne Computer Vision Data and Models
(github.com/voxel51)
1 point
sickeythecat
4 years ago
discuss
5.
▲
Show HN: Multiplayer Voxel Personal Portfolio
(shaoruu.io)
2 points
shaoruu
2 years ago
discuss
6.
▲
Show HN: WebGL Voxel Engine
(github.com/Lallassu)
113 points
nergal
9 years ago
39 comments
7.
▲
VoxelCNN: Order-Aware Generative Modeling Using the 3D-Craft Dataset
(github.com/facebookresearch)
20 points
ingve
6 years ago
discuss
8.
▲
Show HN: Open-source web voxel engine
(github.com/skishore)
4 points
skishore
4 years ago
discuss
9.
▲
A Voxel Engine Using Three.js
(github.com/maxogden)
3 points
speednoise
13 years ago
discuss
10.
▲
An experimental Minecraft-like docker client, built using voxel.js
(github.com/rajch)
3 points
aaur0
9 years ago
discuss
11.
▲
Show HN: Build Your Own Web-Based Minecraft (Multiplayer)
(github.com/voxelize)
2 points
shaoruu
2 years ago
discuss
12.
▲
Show HN: Unity Voxel Engine Open Source (C#)
(github.com/Lallassu)
2 points
nergal
8 years ago
discuss
13.
▲
Feedback on my local-first AI assistant project?
(github.com/joshuatic)
1 point
joshuatic
a month ago
1 comment
14.
▲
Portal Gun in voxel.js
(shama.github.com)
1 point
speednoise
13 years ago
discuss
15.
▲
A well-optimized full-stack library for immersive multiplayer voxel experiences
(github.com/voxelize)
1 point
ian13456
4 years ago
discuss
16.
▲
Show HN: A Voxel Editor in the Browser
(github.com/eliaspekkala)
1 point
eliaspekkala
5 years ago
discuss
17.
▲
Show HN: C++ voxel engine source code
(github.com/Lallassu)
1 point
nergal
8 years ago
discuss
18.
▲
Terrain rendering in fewer than 20 lines of code
(github.com/s-macke)
793 points
blaze33
9 years ago
93 comments
19.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
720 points
netgusto
6 years ago
116 comments
20.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
(github.com/s-macke)
366 points
danbolt
5 years ago
71 comments
21.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
(github.com/s-macke)
339 points
lnyan
a year ago
89 comments
22.
▲
Show HN: Voxel Space – terrain rendering in less than 20 lines of code
(github.com/s-macke)
6 points
s-macke
9 years ago
2 comments
23.
▲
VoxelSpace – Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
3 points
peter_d_sherman
3 years ago
2 comments
24.
▲
Terrain rendering in less than 20 lines of code
(github.com/s-macke)
3 points
davidbarker
9 years ago
discuss
25.
▲
Commanche's Voxel-Space terrain rendering (1992)
(github.com/s-macke)
2 points
netgusto
6 years ago
discuss
26.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
1 point
Audiophilip
4 years ago
discuss
27.
▲
Voxel space
(github.com/s-macke)
1 point
myth_drannon
8 years ago
discuss
28.
▲
Stb_voxel_render.h
(github.com/nothings)
1 point
Impossible
11 years ago
discuss
29.
▲
Bonsai: A Voxel Engine, from scratch
(github.com/scallyw4g)
259 points
jesse__
6 months ago
44 comments
30.
▲
Show HN: Voxel Lunar Lander in the Browser
(github.com/EngineersNeedArt)
149 points
JKCalhoun
4 years ago
64 comments
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