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1.
Show HN: Procedural Character Animation with Machine Learning in Three.js (github.com/sneha-belkhale)
94 points
snayss
7 years ago
27 comments
2.
Procedural scattering and scaling based on reference image ( Unity) (github.com/sneha-belkhale)
1 point
snayss
7 years ago
1 comment
3.
Bake a pretty – or computationally challenging – shader into a texture in Unity (github.com/sneha-belkhale)
1 point
snayss
7 years ago
discuss
4.
Simple example of passing in custom uniforms to metal shader in Swift / SceneKit (github.com/sneha-belkhale)
1 point
snayss
8 years ago
discuss