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1.
▲
Mimic – abusing Unicode to create tragedy
(github.com/reinderien)
408 points
epsylon
11 years ago
171 comments
2.
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Mimic – [ab]using Unicode to create tragedy (2015)
(github.com/reinderien)
15 points
sndean
9 years ago
4 comments
3.
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Mimic: [ab]using Unicode to create tragedy
(github.com/reinderien)
3 points
radlad
6 years ago
discuss
4.
▲
[ab]using Unicode to create tragedy
(github.com/reinderien)
3 points
bemmu
11 years ago
discuss
5.
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Mimic: Abusing Unicode to create tragedy
(github.com/reinderien)
2 points
caseysoftware
11 years ago
2 comments
6.
▲
Mimic – abusing Unicode to create tragedy
(github.com/reinderien)
2 points
epsylon
11 years ago
1 comment
7.
▲
Mimic – [ab]using UTF to create tragedy
(github.com/reinderien)
1 point
Vorcin84
11 years ago
discuss
8.
▲
GitHub New Features: Rendering and diffing images
(help.github.com)
6 points
sunilkumarc
12 years ago
6 comments
9.
▲
Self host within 5 minutes any program
1 point
Akilan1999
a year ago
discuss
10.
▲
CSS Post-rendering trick
(ajkochanowicz.github.com)
2 points
adamkochanowicz
13 years ago
discuss
11.
▲
GeoJSON rendering improvements
(github.com/blog)
46 points
neokya
13 years ago
20 comments
12.
▲
A Case Study of CSR
(github.com/theninthsky)
1 point
rasso
2 years ago
1 comment
13.
▲
Measure Web Rendering Performance
(github.com/devpeer-net)
1 point
alucarded
a year ago
discuss
14.
▲
The Most Satisfying Workflow: Real-Time Infographics with Qwen and DeepDiagramAI
2 points
twwch
5 months ago
1 comment
15.
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Show HN: HN reader with "Page Down" for mobile and other QoL tweaks
(hn.leftium.com)
2 points
Leftium
7 months ago
discuss
16.
▲
Show HN: Game Engine in Julia with 400KB Exports (Vs Unity's 200MB)
(github.com/sinisterMage)
5 points
MrNova
4 months ago
2 comments
17.
▲
Show HN: Wick – censorship circumvention tech repurposed for AI web access
(getwick.dev)
4 points
adamfisk
2 months ago
2 comments
18.
▲
Mobile Safari rendering considerations
(github.com/jquery)
2 points
johnbender
15 years ago
discuss
19.
▲
Terrain rendering in fewer than 20 lines of code
(github.com/s-macke)
793 points
blaze33
9 years ago
93 comments
20.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
720 points
netgusto
6 years ago
116 comments
21.
▲
The absurd complexity of server-side rendering
(gist.github.com)
361 points
takiwatanga
4 years ago
382 comments
22.
▲
3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
(github.com/sinclairzx81)
229 points
bwidlar
7 years ago
51 comments
23.
▲
Browsh – A fully-modern text-based browser, rendering to TTY and browsers
(github.com/browsh-org)
209 points
tsujp
4 years ago
61 comments
24.
▲
How OpenGL works: software rendering in 500 lines of code
(github.com/ssloy)
133 points
WoodenChair
10 years ago
11 comments
25.
▲
Rendering beautiful math images with Python
(github.com/neozhaoliang)
132 points
68c12c16
9 years ago
3 comments
26.
▲
Tempo: a tiny JSON rendering engine
(twigkit.github.com)
107 points
rafaelc
15 years ago
24 comments
27.
▲
Show HN: VSC – An open source 3D Rendering Engine in C++
(github.com/WW92030-STORAGE)
101 points
NormalExisting
a year ago
34 comments
28.
▲
Libschrift: A lightweight TrueType font rendering library
(github.com/tomolt)
98 points
zdw
6 years ago
73 comments
29.
▲
Go + gxui: Rendering native app GUIs on any platform?
(github.com/google)
90 points
wakaflockafliz
11 years ago
39 comments
30.
▲
TeXMe Self-rendering Markdown and LaTeX documents
(github.com/susam)
77 points
harporoeder
6 years ago
15 comments
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