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1.
▲
React Component for 3D Maps
(github.com/felixpalmer)
82 points
pheelicks
5 years ago
14 comments
2.
▲
Tagged unions, or ‘variants’, in C
(gist.github.com)
30 points
Procedural
9 years ago
37 comments
3.
▲
Show HN: Procedural-gl – open-source 3D mapping library built with Three.js
(github.com/felixpalmer)
29 points
pheelicks
6 years ago
5 comments
4.
▲
Multiple return values in C at the cost of one weird input parameter
(github.com/procedural)
22 points
Procedural
8 years ago
13 comments
5.
▲
Procedural Locomotion: Automating human walk cycles using machine learning
(github.com/hmoraldo)
22 points
hhm
12 years ago
3 comments
6.
▲
Show HN: Procedural City Generator
(github.com/photonlines)
9 points
photon_lines
7 years ago
discuss
7.
▲
Show HN: Poor man's clang autocomplete
(gist.github.com)
7 points
Procedural
10 years ago
discuss
8.
▲
Show HN: 3D shadow mapping in 400 lines of C++
(github.com/procedural)
4 points
Procedural
5 years ago
discuss
9.
▲
Show HN: LLVM 13 and Clang 13 compiled release binaries for Ubuntu 16.04
(github.com/procedural)
3 points
Procedural
5 years ago
discuss
10.
▲
Procedural GL JavaScript: mobile-first 3D mapping engine
(github.com)
3 points
pheelicks
5 years ago
discuss
11.
▲
Simpler dynamic arrays that work the same in C and C++
(github.com/procedural)
3 points
Procedural
5 years ago
discuss
12.
▲
Procedural terrain generator with tessellation – C++, OpenGL 4.1
(github.com/stanfortonski)
3 points
illuminated
6 years ago
discuss
13.
▲
C Mangler: a 15 line solution to a 40 year old C problem
(github.com/procedural)
3 points
Procedural
8 years ago
discuss
14.
▲
Show HN: GpuLib: OpenGL AZDO C Library
(github.com/procedural)
3 points
Procedural
9 years ago
discuss
15.
▲
Clang's AddressSanitizer workaround for Linux and AMD proprietary driver
(github.com/procedural)
2 points
Procedurall
12 years ago
discuss
16.
▲
Gl_portable_explicit: a “Vulkan-like” (not really) OpenGL 1.4
(github.com/procedural)
2 points
Procedural
7 years ago
discuss
17.
▲
GPU API Catastrophe Visualized [pdf]
(github.com/procedural)
2 points
Procedural
8 years ago
discuss
18.
▲
Ultra Minimal Assembly Language
(github.com/procedural)
1 point
Procedural
5 years ago
discuss
19.
▲
Char35
(github.com/procedural)
1 point
Procedural
6 years ago
discuss
20.
▲
Every Planet Procedural
(github.com/marian42)
1 point
ghosthamlet
8 years ago
discuss
21.
▲
Gl_portable_red_examples
(github.com/procedural)
1 point
Procedural
8 years ago
discuss
22.
▲
A new way of developing portable libraries in C
(github.com/procedural)
1 point
Procedural
8 years ago
discuss
23.
▲
Procedural Rubik City
(github.com/mmerchante)
1 point
cvarjas
8 years ago
discuss
24.
▲
Random Procedural Noise Tricks Deep Neural Networks
(github.com/kenny-co)
2 points
kennyco
7 years ago
discuss
25.
▲
Disrupt Computer Vision Tasks with Procedural Noise
(github.com/kenny-co)
1 point
fullstick
7 years ago
1 comment
26.
▲
Procedural scattering and scaling based on reference image ( Unity)
(github.com/sneha-belkhale)
1 point
snayss
7 years ago
1 comment
27.
▲
uBlock Origin's procedural cosmetic filter CSS extensions
(github.com/gorhill)
2 points
user3939382
3 years ago
discuss
28.
▲
Unity3D AI and Procedural Generation Framework
(github.com/Donut-Studios)
1 point
ragymorkos
8 years ago
discuss
29.
▲
SpaceshipGenerator: A Blender script to procedurally generate 3D spaceships
(github.com/a1studmuffin)
446 points
itsspring
6 years ago
111 comments
30.
▲
Rant – An all-purpose procedural text engine
(github.com/TheBerkin)
302 points
sansnomme
7 years ago
33 comments
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