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1.
▲
Build Android apps using Rust and Iced
(github.com/ibaryshnikov)
173 points
rekireki
5 months ago
85 comments
2.
▲
A high-performance, bindless graphics API for Rust
(github.com/gfx-rs)
98 points
cjfont
12 years ago
13 comments
3.
▲
First major version release of gfx-rs/wgpu
(github.com/gfx-rs)
3 points
kachapopopow
2 years ago
discuss
4.
▲
Running on the Web with WebGPU and WebGL
(github.com/gfx-rs)
3 points
fulafel
3 years ago
discuss
5.
▲
Gfx-rs - a low-level, cross-platform, bindless graphics API for Rust
(github.com/gfx-rs)
2 points
jinqueeny
7 years ago
1 comment
6.
▲
Native WebGPU implementation based on wgpu-core
(github.com/gfx-rs)
2 points
Bluestein
2 years ago
discuss
7.
▲
Gfx-rs lessons learned – rust graphics meetup [pdf]
(github.com/gfx-rs)
2 points
doppioandante
5 years ago
discuss
8.
▲
Wgpu - Unified Interface to Graphics APIs: Direct3D 12, Metal, and Vulkan
(github.com/gfx-rs)
1 point
AbuAssar
a year ago
discuss
9.
▲
Naga: Universal Shader Translation in Rust
(github.com/gfx-rs)
1 point
lnyan
5 years ago
discuss
10.
▲
Rust shader translator is 2.5x faster
(github.com/gfx-rs)
1 point
mehmetoguzderin
5 years ago
discuss
11.
▲
Learn wgpu – Guide for using gfx-rs's wgpu library
(github.com/sotrh)
3 points
pythops
a year ago
discuss
12.
▲
Gfwx-rs, a new GFWX codec implementation in Rust
(github.com/devolutions)
3 points
richerlariviere
8 years ago
discuss