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1.
▲
Show HN: Constructive Solid Geometry with Python in the browser
(arbitrandomuser.github.io)
2 points
arbitrandomuser
9 months ago
discuss
2.
▲
Show HN: Primitive Pictures
(github.com/fogleman)
894 points
fogleman
10 years ago
170 comments
3.
▲
Craft: A simple Minecraft clone written in C using OpenGL shaders
(github.com/fogleman)
578 points
sbjs
8 years ago
154 comments
4.
▲
Show HN: 3D Vector Graphics
(github.com/fogleman)
441 points
fogleman
10 years ago
56 comments
5.
▲
Simple Minecraft Clone in 580 lines of Python
(github.com/fogleman)
401 points
wting
13 years ago
108 comments
6.
▲
Show HN: Minecraft clone in 2500 lines of C - even supports multiplayer online
(github.com/fogleman)
287 points
fogleman
12 years ago
149 comments
7.
▲
Show HN: I rendered the Go gopher using Go
(github.com/fogleman)
287 points
fogleman
11 years ago
48 comments
8.
▲
Show HN: 3D Meshes of Signed Distance Functions in Python
(github.com/fogleman)
157 points
fogleman
5 years ago
51 comments
9.
▲
Nes emulator written in go
(github.com/fogleman)
108 points
netbun
11 years ago
55 comments
10.
▲
A simple Minecraft clone written in C using modern OpenGL
(github.com/fogleman)
47 points
tirrex
3 years ago
3 comments
11.
▲
Show HN: Image Background Removal
(github.com/fogleman)
15 points
fogleman
8 years ago
1 comment
12.
▲
Path tracing in Go
(github.com/fogleman)
9 points
fogleman
11 years ago
discuss
13.
▲
Show HN: Go Graphics – 2D rendering in pure Go with a simple API
(github.com/fogleman)
7 points
fogleman
10 years ago
discuss
14.
▲
Primative Pictures – Reproducing images with geometric primitives
(github.com/fogleman)
6 points
matthberg
8 years ago
discuss
15.
▲
Show HN: Path Tracing in Go
(github.com/fogleman)
6 points
fogleman
10 years ago
discuss
16.
▲
Sdf – Generate 3D meshes based on SDFs
(github.com/fogleman)
5 points
bluecoconut
3 years ago
2 comments
17.
▲
Craft: A simple Minecraft clone written in C using modern OpenGL
(github.com/fogleman)
4 points
ciarannolan
6 years ago
2 comments
18.
▲
Show HN: Heightmap Meshing
(github.com/fogleman)
4 points
fogleman
7 years ago
discuss
19.
▲
Polygon Tiling API
(github.com/fogleman)
3 points
fogleman
12 years ago
discuss
20.
▲
Quadtree Art
(github.com/fogleman)
3 points
fogleman
12 years ago
discuss
21.
▲
Simple SDF mesh generation in Python
(github.com/fogleman)
3 points
ikbdsk
5 months ago
discuss
22.
▲
Craft: A simple Minecraft clone written in C
(github.com/fogleman)
3 points
porjo
a year ago
discuss
23.
▲
Ribbon diagrams of proteins in #golang
(github.com/fogleman)
3 points
happy-go-lucky
9 years ago
discuss
24.
▲
Show HN: Rendering Proteins in Go
(github.com/fogleman)
3 points
fogleman
9 years ago
discuss
25.
▲
Reproducing images with geometric primitives
(github.com/fogleman)
3 points
mikecarlton
10 years ago
discuss
26.
▲
Primitive Pictures – Reproducing images with geometric primitives
(github.com/fogleman)
2 points
pabs3
5 years ago
1 comment
27.
▲
Show HN: Rush Hour
(github.com/fogleman)
2 points
fogleman
8 years ago
1 comment
28.
▲
Dlaf: Diffusion-limited aggregation, fast
(github.com/fogleman)
2 points
glassworm
7 years ago
discuss
29.
▲
Compute contour lines for any 2D data in Go
(github.com/fogleman)
2 points
noamhacker
8 years ago
discuss
30.
▲
Show HN: 3D Vector Graphics
(github.com/fogleman)
2 points
fogleman
10 years ago
discuss
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