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1.
▲
Fast image lazy loader, standalone
(github.com/fasterize)
3 points
zeroload
14 years ago
discuss
2.
▲
Rasterizer: A GPU-accelerated 2D vector graphics engine in ~4k LOC
(github.com/mindbrix)
169 points
mindbrix
9 months ago
56 comments
3.
▲
Show HN: a Rust ray tracer that runs on any GPU – even in the browser
(github.com/tchauffi)
95 points
tchauffi
7 months ago
29 comments
4.
▲
Show HN: TrueType Rasterizer
(github.com/StanislavPetrov15)
4 points
s_petrov
7 months ago
discuss
5.
▲
How to build a compute-based rasterizer with WebGPU
(github.com/OmarShehata)
12 points
OmarShehata
4 years ago
discuss
6.
▲
How to Build a Compute Rasterizer with WebGPU
(github.com/OmarShehata)
3 points
winkywooster
4 years ago
discuss
7.
▲
Rendering 796M points (12.7GB) in real time with compute shaders
(github.com/m-schuetz)
2 points
mschuetz
5 years ago
discuss
8.
▲
Stanford CS248: Implement an SVG Rasterizer
(github.com/stanford-cs248)
208 points
adamnemecek
6 years ago
80 comments
9.
▲
Simple software rasterizer in a single C++11 header file
(github.com/Steve132)
50 points
StylifyYourBlog
11 years ago
20 comments
10.
▲
Show HN: canvas_ity - A tiny, single-header canvas-like 2D rasterizer for C++
(github.com/a-e-k)
8 points
a_e_k
4 years ago
2 comments
11.
▲
Pathfinder 3 - A fast, practical GPU rasterizer for fonts and vector graphics
(github.com/servo)
3 points
pythongeek
6 years ago
discuss
12.
▲
Show HN: I've built a rasterizer that renders directly to the terminal
(github.com/saccharineboi)
2 points
saccharineboi
4 years ago
discuss
13.
▲
Sloth: A 3D software rasterizer for the terminal
(github.com/ecumene-software)
2 points
mnem
7 years ago
discuss
14.
▲
A bare-metal 3D engine in Go with custom software/OpenGL rasterizers
(github.com/markel1974)
1 point
markel1974
3 months ago
1 comment
15.
▲
Sloth: 3D software rasterizer for the terminal written in Rust
(github.com/ecumene-software)
1 point
adamnemecek
7 years ago
discuss
16.
▲
Show HN: Handwriter.ttf – Handwriting Synthesis with Harfbuzz WASM
(github.com/hsfzxjy)
191 points
hsfzxjy
2 years ago
53 comments
17.
▲
Show HN: VSC – An open source 3D Rendering Engine in C++
(github.com/WW92030-STORAGE)
101 points
NormalExisting
a year ago
34 comments
18.
▲
Show HN: React isn't the terminal UI bottleneck, the output pipeline is
3 points
nathan-cannon
3 months ago
discuss
19.
▲
Show HN: Giving HTML, Canvas Superpowers
(github.com/yeargun)
2 points
yeargun
2 months ago
discuss
20.
▲
Show HN: pXY.js - pixel analysis for HTML5 Canvas
1 point
leeoniya
14 years ago
1 comment