Heykuki News

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TopNewBestAskShowJobs
1.
Show HN: Practice bitwise tricks by drag and drop (bitrick.si)
1 point
smatija
3 years ago
discuss
2.
EA Open Sources Command and Conquer: Red Alert, along with other games (github.com/electronicarts)
1262 points
Klaster_1
a year ago
325 comments
3.
EABitTricks.h (github.com/electronicarts)
283 points
mmastrac
3 years ago
107 comments
4.
Some Command & Conquer games are now open source (github.com)
260 points
bpierre
a year ago
3 comments
5.
Electronic Arts Standard Template Library for C++ Open Sourced (github.com/electronicarts)
207 points
hising
10 years ago
57 comments
6.
EASTL: An Alternative C++ Standard Library (github.com/electronicarts)
144 points
optimalsolver
5 years ago
79 comments
7.
Command and Conquer: Tiberian Dawn & Red Alert Released Under GPL3 (github.com/electronicarts)
45 points
jsheard
6 years ago
5 comments
8.
EASTL: Electronic Arts Standard Template Library (github.com/electronicarts)
16 points
ingve
10 years ago
1 comment
9.
EASTL officially open sourced (github.com/electronicarts)
10 points
maximilianburke
10 years ago
1 comment
10.
EA's Standard Template Library Is Now Open Source (github.com/electronicarts)
7 points
lentil_soup
10 years ago
2 comments
11.
Bioware open-sources their Java actor framework (github.com/electronicarts)
5 points
altern8
11 years ago
discuss
12.
The dogs in Red Alert were attached to invisible bullets when they attacked (github.com/electronicarts)
4 points
chx
6 years ago
1 comment
13.
TIL the dogs in Red Alert were attached to invisible bullets when they attacked (github.com/electronicarts)
4 points
whack
6 years ago
discuss
14.
Electronic Arts Project for Async-Await Methods in the JVM (github.com/electronicarts)
4 points
pjmlp
8 years ago
discuss
15.
Gigi: EA's open framework for rapid prototyping realtime rendering techniques (github.com/electronicarts)
3 points
corysama
2 years ago
1 comment
16.
EA Shader To Human – HLSL/GLSL library for debugging shaders (github.com/electronicarts)
3 points
bauc
5 months ago
discuss
17.
EA Open Sources FinalSun/FinalAlert Mission Editor for Red Alert 2 (github.com/electronicarts)
3 points
vyrotek
2 years ago
discuss
18.
Mesh2Splat: Fast conversion from 3D mesh to Gaussian Splats (3DGS) (github.com/electronicarts)
2 points
nozbuffer
a year ago
1 comment
19.
EACopy, Robocopy alternative with a bunch of different features (github.com/electronicarts)
2 points
BSDobelix
a year ago
1 comment
20.
Electronic Arts Standard Template Library (github.com/electronicarts)
2 points
klaussilveira
a year ago
discuss
21.
Framework for rapid prototyping and development of realtime rendering techniques (github.com/electronicarts)
2 points
davikr
2 years ago
discuss
22.
EA Standard Template Library Design (github.com/electronicarts)
2 points
bbkane
3 years ago
discuss
23.
EAStdC implements library facilities similar to those in the standard C library (github.com/electronicarts)
2 points
davikrr
4 years ago
discuss
24.
EA Async implements async-await methods in the JVM (github.com/electronicarts)
2 points
jhomedall
7 years ago
discuss
25.
Async/Await for Java (github.com/electronicarts)
2 points
xg15
8 years ago
discuss
26.
EASTL's PS4 codepaths are now available (github.com/electronicarts)
2 points
popmatrix
9 years ago
discuss
27.
Electronic Arts Standard Template Library (github.com/electronicarts)
2 points
Polytonic
10 years ago
discuss
28.
Gigi: Rapid prototyping and development of real-time rendering techniques (github.com/electronicarts)
1 point
ingve
2 years ago
discuss
29.
Gigi: Rapid prototyping and development of real-time rendering techniques (github.com/electronicarts)
1 point
ingve
2 years ago
discuss
30.
Command and Conquer source code is in GPL violation (github.com/electronicarts)
1 point
trashburger
6 years ago
discuss
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