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1.
▲
WebGPU renderer based on GLTF spec
(github.com/Reon90)
2 points
reon90
4 years ago
discuss
2.
▲
WebGL 2.0 renderer: clearcoat, sheen, PBR based on metallic/roughness
(github.com/Reon90)
2 points
reon90
6 years ago
discuss
3.
▲
Tung helps to divide html and JavaScript development
(github.com/Reon90)
2 points
reon90
9 years ago
discuss
4.
▲
C++ renderer based on glTF to Metal back end
(github.com/Reon90)
1 point
reon90
2 years ago
discuss
5.
▲
React-like library without jsx
(github.com/Reon90)
1 point
reon90
9 years ago
discuss