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1.
▲
Nvidia Kaolin Wisp: a PyTorch library to work with neural fields
(github.com/NVIDIAGameWorks)
83 points
lnyan
4 years ago
13 comments
2.
▲
Nvidia open sources its PhysX physics simulation engine
(github.com/NVIDIAGameWorks)
3 points
sahin-boydas
8 years ago
1 comment
3.
▲
Nvidia's PhysX engine now open-source
(github.com/NVIDIAGameWorks)
3 points
obl
7 years ago
discuss
4.
▲
Nvrhi: Nvidia Rendering Hardware Interface
(github.com/NVIDIAGameWorks)
2 points
klaussilveira
a year ago
discuss
5.
▲
Nvrhi: Nvidia Rendering Hardware Interface
(github.com/NVIDIAGameWorks)
2 points
klaussilveira
2 years ago
discuss
6.
▲
Falcor: Real-Time Rendering Framework
(github.com/NVIDIAGameWorks)
2 points
lnyan
3 years ago
discuss
7.
▲
Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Research
(github.com/NVIDIAGameWorks)
2 points
jonbaer
7 years ago
discuss
8.
▲
Kaolin: Accelerating 3D deep learning research
(github.com/NVIDIAGameWorks)
2 points
Impossible
7 years ago
discuss