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TopNewBestAskShowJobs
1.
What distinguishes great software engineers? (2019) [pdf] (faculty.washington.edu)
305 points
7d7n
6 years ago
164 comments
2.
What Makes a Great Software Engineer? [pdf] (faculty.washington.edu)
304 points
vshan
8 years ago
126 comments
3.
Data-Driven Science and Engineering 2nd Edition [pdf] (faculty.washington.edu)
203 points
mindcrime
3 years ago
22 comments
4.
Foundations of Information (faculty.washington.edu)
173 points
azhenley
5 years ago
17 comments
5.
Growing trade deficit is selling the nation out from under us (2003) [pdf] (faculty.washington.edu)
162 points
TaurenHunter
a year ago
188 comments
6.
The Elements of Style [pdf] (faculty.washington.edu)
113 points
gballan
3 years ago
62 comments
7.
What Makes a Great Software Engineer (Dissertation) (2016) [pdf] (faculty.washington.edu)
96 points
azhenley
a year ago
49 comments
8.
A Pedagogical Analysis of Online Coding Tutorials [pdf] (faculty.washington.edu)
85 points
noelwelsh
8 years ago
41 comments
9.
Natural language isn’t just English [pdf] (faculty.washington.edu)
76 points
happy-go-lucky
6 years ago
46 comments
10.
On the Dangers of Stochastic Parrots [pdf] (faculty.washington.edu)
52 points
tmfi
5 years ago
37 comments
11.
8 Golden Rules of Interface Design (faculty.washington.edu)
36 points
nreece
18 years ago
8 comments
12.
The Sound of the Big Bang (Planck Version) (faculty.washington.edu)
23 points
alexqgb
13 years ago
7 comments
13.
The Fourth State of Water (2013) (faculty.washington.edu)
10 points
Fjolsvith
11 years ago
discuss
14.
What Makes A Great Software Engineer? (2015) [pdf] (faculty.washington.edu)
7 points
azhenley
11 years ago
1 comment
15.
Art and the Semiotics of Images: Three Questions About Visual Meaning (1999) (faculty.washington.edu)
5 points
Mz
12 years ago
discuss
16.
Neuroscience for Kids (faculty.washington.edu)
5 points
yoquan
7 years ago
discuss
17.
ACL Is Not an AI Conference [pdf] (faculty.washington.edu)
4 points
iAzure
2 years ago
discuss
18.
What Makes a Great Software Engineer? [pdf] (faculty.washington.edu)
4 points
umerf
10 years ago
discuss
19.
NeuroBranding(TM) [PPT] - Using Neuroscience to Help With Sales and Marketing (faculty.washington.edu)
4 points
ricaurte
16 years ago
discuss
20.
Illusion and Well-Being: A Perspective on Mental Health [pdf] (faculty.washington.edu)
3 points
RickJWagner
3 months ago
1 comment
21.
Cleanroom: detecting errors in web applications (faculty.washington.edu)
3 points
unignorant
13 years ago
discuss
22.
On the Dangers of Stochastic Parrots: Can Language Models Be Too Big? [pdf] (faculty.washington.edu)
3 points
skanderbm
5 years ago
discuss
23.
User Interface Software and Technology (faculty.washington.edu)
3 points
matt_d
8 years ago
discuss
24.
Examining Trolls and Polarization with a Retweet Network [pdf] (faculty.washington.edu)
3 points
stablemap
8 years ago
discuss
25.
The Reality of Repressed Memories (faculty.washington.edu)
3 points
oftenwrong
9 years ago
discuss
26.
A brief history of software engineering research (faculty.washington.edu)
3 points
alexeyza
9 years ago
discuss
27.
Neuroscience for kids (faculty.washington.edu)
2 points
wslh
12 years ago
discuss
28.
Cleanroom: Edit-Time Error Detection with the Uniqueness Heuristic (faculty.washington.edu)
2 points
unignorant
13 years ago
discuss
29.
Strategies of Divergent Thinking (faculty.washington.edu)
2 points
ekm2
13 years ago
discuss
30.
Shneiderman's Rules of Interface Design (faculty.washington.edu)
2 points
vibrunazo
14 years ago
discuss
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