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1.
▲
China Now Leads the World in New iOS and Android Device Activations
(blog.flurry.com)
33 points
kopsai
14 years ago
29 comments
2.
▲
Amazon Lights the Android World on Fire
(blog.flurry.com)
8 points
markerdmann
14 years ago
discuss
3.
▲
Mobile usage is starting to catch up with television
(blog.flurry.com)
6 points
brendanlim
14 years ago
discuss
4.
▲
"For every $1.00 generated on iOS, the same app will generate $0.24 on Android."
(blog.flurry.com)
5 points
bishnu
14 years ago
6 comments
5.
▲
Flurry iOS analytics: "the sale of virtual goods is overtaking advertising"
(blog.flurry.com)
5 points
qwzybug
16 years ago
2 comments
6.
▲
US iOS and Android game revenue estimated to pass $1 Billion in 2011
(blog.flurry.com)
5 points
mef
15 years ago
discuss
7.
▲
Free-to-play Revenue Overtakes Premium Revenue in the App Store
(blog.flurry.com)
4 points
revorad
15 years ago
1 comment
8.
▲
IOS and Android Adoption Explodes Internationally
(blog.flurry.com)
4 points
hornbaker
14 years ago
discuss
9.
▲
Google Nexus One Launch Week Sales
(blog.flurry.com)
3 points
aresant
16 years ago
1 comment
10.
▲
Average US user spends 162 minutes a day on mobile, 86% in apps, 14% on web
(blog.flurry.com)
3 points
amitkumar01
12 years ago
discuss
11.
▲
The Screen Bowl: Mobile Apps Take On TV
(blog.flurry.com)
3 points
glaugh
13 years ago
discuss
12.
▲
App Engagement: The Matrix Reloaded
(blog.flurry.com)
3 points
co_pl_te
14 years ago
discuss
13.
▲
Revenue per Active User: IOS vs Amazon vs Android
(blog.flurry.com)
3 points
btilly
14 years ago
discuss
14.
▲
Size Matters for Connected Devices. Phablets Don’t.
(blog.flurry.com)
2 points
chmars
13 years ago
discuss
15.
▲
China Knocks Off U.S. to Become World's Top Smart Device Market
(blog.flurry.com)
2 points
windcbf
13 years ago
discuss
16.
▲
Holiday 2012 Delivers Historical Worldwide App Downloads
(blog.flurry.com)
2 points
blacktulip
13 years ago
discuss
17.
▲
Microsoft May Be Closer Than It Appears in Android's Rearview Mirror
(blog.flurry.com)
2 points
Flemlord
14 years ago
discuss
18.
▲
Super Bowl 2012: Nothing Curbs App Usage Except Madonna
(blog.flurry.com)
2 points
zeppelin_7
14 years ago
discuss
19.
▲
Mobile Apps Put the Web in Their Rear-view Mirror
(blog.flurry.com)
2 points
jamesbritt
14 years ago
discuss
20.
▲
App industry has a traffic acquisition problem, not a discovery problem
(blog.flurry.com)
2 points
mcterry
15 years ago
discuss
21.
▲
Freemium Mobile Gamers Spend Most Money on Items They Don’t Keep
(blog.flurry.com)
2 points
bond
15 years ago
discuss
22.
▲
Stuff white people like: mobile, social games
(blog.flurry.com)
2 points
logicalmoron
15 years ago
discuss
23.
▲
Android Special Report: Is Samdroid the new Wintel?
(blog.flurry.com)
2 points
ZeroGravitas
15 years ago
discuss
24.
▲
App development surges thanks to iPad announcement, knocks down Android
(blog.flurry.com)
1 point
aresant
16 years ago
1 comment
25.
▲
The Rise of the Mobile Addict
(blog.flurry.com)
1 point
gopi
12 years ago
discuss
26.
▲
Smartphone Industry Pulse, July 2009 (basically, iPhone vs Android)
(blog.flurry.com)
1 point
simanyay
17 years ago
discuss
27.
▲
Messaging and Social app usage tripled in 2013 - Flurry
(blog.flurry.com)
1 point
rheeseyb
12 years ago
discuss
28.
▲
Flurry claims Free + Ads as exclusive future model for apps
(blog.flurry.com)
1 point
tsunamifury
13 years ago
discuss
29.
▲
How To Reach America’s Mobile Moms
(blog.flurry.com)
1 point
daegloe
13 years ago
discuss
30.
▲
A Day in the Life of a Mobile Consumer
(blog.flurry.com)
1 point
vinhnx
13 years ago
discuss
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