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211.
▲
BLAS Level 3 in JavaScript
(github.com/R-js)
1 point
Jacobot
7 years ago
discuss
212.
▲
ASK HN: How to engineer a JavaScript to Python migration?
22 points
ninocan
a year ago
40 comments
213.
▲
Show HN: LMM for LLMs – A mental model for building LLM apps
6 points
honorable_judge
a year ago
2 comments
214.
▲
I Improved Claude's MCP-CLI Experimental MCP Fix – 18x speedup on 50 calls
2 points
AIntelligentTec
5 months ago
discuss
215.
▲
Anyone near SF want to pair program?
2 points
sent-hil
14 years ago
discuss
216.
▲
Lightweight 3D-Engine for MCU(STM32)
(github.com/idea4good)
1 point
zorro_young
7 years ago
discuss
217.
▲
Ask HN: Anyone use GitHub Issues at their company?
29 points
brycelarkin
4 years ago
16 comments
218.
▲
Show HN: PENVM – Programmable, extensible, network virtual machine
(penvm.dev)
9 points
j4m
3 years ago
5 comments
219.
▲
HN, review my PR and give a new OSS contributor advice
2 points
anthlax
4 years ago
4 comments
220.
▲
Show HN: Kysely-access-control (permissions at the query building layer)
(github.com/ben-pr-p)
1 point
benpacker
3 years ago
discuss
221.
▲
Show HN: BWD, an API for Simple 2D UIs, in Java
1 point
jffhn
7 years ago
discuss
222.
▲
Aquila 0.1.0 Release, Multi Media Framework
1 point
gozfree
8 years ago
discuss
223.
▲
Chain Replication metadata management in Machi, an immutable file store [pdf]
(github.com/basho)
11 points
rutenspitz
10 years ago
discuss
224.
▲
Netryx: Open-Source Street-Level Geolocation Engine
(github.com/sparkyniner)
3 points
homarp
3 months ago
1 comment
225.
▲
Erlang Project Power Levels
(amtal.github.com)
3 points
icey
15 years ago
discuss
226.
▲
Chain Replication metadata management in Machi, an immutable file store [pdf]
(github.com/basho)
3 points
eternalban
10 years ago
discuss
227.
▲
Bend: a high-level language that runs on GPUs (via HVM2)
(github.com/HigherOrderCO)
1041 points
LightMachine
2 years ago
253 comments
228.
▲
Low-Level Programming University – A roadmap to becoming a low-level programmer
(github.com/gurugio)
438 points
znpy
9 years ago
161 comments
229.
▲
GateBoy – A gate-level simulation of the original Game Boy hardware
(github.com/aappleby)
416 points
aappleby
5 years ago
66 comments
230.
▲
Grandmaster-level chess without search
(github.com/google-deepmind)
365 points
lawrenceyan
2 years ago
168 comments
231.
▲
StreamDiffusion: A pipeline-level solution for real-time interactive generation
(github.com/cumulo-autumn)
365 points
Flux159
2 years ago
67 comments
232.
▲
Show HN: Learn C and its lower levels interactively, in the browser
356 points
vasyop
7 years ago
33 comments
233.
▲
Verified Rust for low-level systems code
(github.com/verus-lang)
284 points
gz09
2 years ago
103 comments
234.
▲
MetalNES: Transistor Level NES Simulation
(github.com/iaddis)
282 points
ingve
4 years ago
49 comments
235.
▲
Interactive, file-level Time Machine-like tool for ZFS
(github.com/kimono-koans)
253 points
codetrotter
4 years ago
84 comments
236.
▲
A circuit-level redesign of the Game Boy Advance
(github.com/Zekfoo)
241 points
looperhacks
4 years ago
52 comments
237.
▲
Show HN: I decided to document and share my high-level CSS best practices
(github.com/csswizardry)
223 points
csswizardry
14 years ago
86 comments
238.
▲
Sedmario: NES Super Mario Bros level 1 written in pure sed (2015)
(github.com/chebykinn)
221 points
thunderbong
3 years ago
38 comments
239.
▲
Miri: Interpreter for Rust's mid-level intermediate representation
(github.com/rust-lang)
218 points
ingve
7 years ago
38 comments
240.
▲
Zen-C: Write like a high-level language, run like C
(github.com/z-libs)
214 points
simonpure
5 months ago
147 comments
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