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211.
▲
Show HN: Cells, singleplayer game inspired by agar.io written in Rust
(github.com/psincf)
1 point
psincf
3 years ago
discuss
212.
▲
Celestia – Real-time 3D visualization of space
(github.com/CelestiaProject)
1 point
tempodox
3 years ago
discuss
213.
▲
Celluloid::IO: evented I/O in Ruby with a synchronous API
(github.com/tarcieri)
1 point
bascule
14 years ago
discuss
214.
▲
Cellular automaton animations based on the content of Neovim buffer
(github.com/Eandrju)
1 point
tosh
3 years ago
discuss
215.
▲
cellular-automaton.nvim: cellular automaton animations in Vim
(github.com/Eandrju)
1 point
tambourine_man
3 years ago
discuss
216.
▲
Show HN: New open source EDA tool
(github.com/cnextio)
1 point
npRandom
4 years ago
discuss
217.
▲
Monitor Celery Tasks with Prometheus
(github.com/danihodovic)
1 point
dhxt
4 years ago
discuss
218.
▲
Cellular Fun
(github.com/greenbluebit)
1 point
rudedogg
5 years ago
discuss
219.
▲
Celemony’s ARA is now open source
(github.com/Celemony)
1 point
rock_artist
5 years ago
discuss
220.
▲
Show HN: 1D cellular automata with dynamic exchange of rules
(github.com/juanpabloaj)
1 point
juanpabloaj
5 years ago
discuss
221.
▲
Jumpstarter is an actor framework in Python – Looking for contributors
(github.com/celery)
1 point
the_drow
5 years ago
discuss
222.
▲
Show HN: Celeroku – Monitor Celery Processes on Heroku
(github.com/iyanuashiri)
1 point
iyanuashiri
5 years ago
discuss
223.
▲
GitHub – cellar-wg/ebml-specification: the specification for the EBML format
(github.com/cellar-wg)
1 point
rolph
6 years ago
discuss
224.
▲
Cue v0.3.0-alpha1
(github.com/cuelang)
1 point
verdverm
6 years ago
discuss
225.
▲
Cue v0.2.1 is out, mainly prep for the new evaluator
(github.com/cuelang)
1 point
verdverm
6 years ago
discuss
226.
▲
Generate faces with any features you want
(github.com/switchablenorms)
1 point
northfoxz
6 years ago
discuss
227.
▲
A Linked Hashmap in Solidity
(github.com/cfelde)
1 point
theocs
6 years ago
discuss
228.
▲
Show HN: Monitor Celery Workers on Heroku
(github.com/iyanuashiri)
1 point
iyanuashiri
6 years ago
discuss
229.
▲
ForceCode
(github.com/celador)
1 point
mooreds
7 years ago
discuss
230.
▲
Show HN: Small es6 framework for describing / running Cellular Automata
(github.com/kousun12)
1 point
kousun12
7 years ago
discuss
231.
▲
Player Entity Class from the Game Celeste
(github.com/NoelFB)
1 point
RobLach
8 years ago
discuss
232.
▲
Dozens of AppSec Resources for Security Engineers and Developers
(github.com/cneill)
1 point
rax_cn
10 years ago
discuss
233.
▲
Cellular Automata – Pokemon Type (Gen 1) Battles
(github.com/kennycason)
1 point
KennyCason
10 years ago
discuss
234.
▲
Simulating a worm's brain in the browser
(github.com/zrispo)
1 point
azamat-bagatov
10 years ago
discuss
235.
▲
20 one-liners to make your life better
(gist.github.com)
1 point
beepp
10 years ago
discuss
236.
▲
Cello: Genetic circuit design automation
(github.com/CIDARLAB)
1 point
brakmic
10 years ago
discuss
237.
▲
Calling JSONP from ClojureScript in Excel for real-time market quotes
(github.com/cfelde)
1 point
theocs
10 years ago
discuss
238.
▲
Spider 0.3: Schedule spiders to scrape web pages using Cron schedule
(github.com/celrenheit)
1 point
celrenheit
11 years ago
discuss
239.
▲
Show HN: React isn't the terminal UI bottleneck, the output pipeline is
3 points
nathan-cannon
3 months ago
discuss
240.
▲
Show HN: Cellular-engine – ready-to-use backend for building coding agents
(github.com/vincent-qc)
1 point
vincor-qc
a year ago
discuss
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