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181.
▲
Show HN: A Simple terminal-based video chat – renders in ASCII and has audio
(github.com/mofarrell)
375 points
emgram769
11 years ago
44 comments
182.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
(github.com/s-macke)
366 points
danbolt
5 years ago
71 comments
183.
▲
How OpenGL works: software renderer in 500 lines of code
(github.com/ssloy)
363 points
gregorymichael
10 years ago
36 comments
184.
▲
The absurd complexity of server-side rendering
(gist.github.com)
361 points
takiwatanga
4 years ago
382 comments
185.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
(github.com/s-macke)
339 points
lnyan
a year ago
89 comments
186.
▲
TinyRenderer – how OpenGL works: software rendering in 500 lines of code
(github.com/ssloy)
328 points
graderjs
4 years ago
38 comments
187.
▲
Show HN: Forma – An efficient vector-graphics renderer
(github.com/google)
291 points
dragostis
3 years ago
58 comments
188.
▲
Show HN: I rendered the Go gopher using Go
(github.com/fogleman)
287 points
fogleman
11 years ago
48 comments
189.
▲
High-performance 2D graphics rendering on the CPU using sparse strips [pdf]
(github.com/LaurenzV)
281 points
PaulHoule
7 months ago
35 comments
190.
▲
Show HN: A renderless and extendable rich-text editor for Vue.js
(github.com/scrumpy)
278 points
hanspagel
7 years ago
74 comments
191.
▲
Show HN: A raycaster that renders to random dot stereogram (like Magic Eye)
(github.com/ammonb)
277 points
ammon
7 years ago
88 comments
192.
▲
Handcalcs: Automatically render Latex equations from Python math code
(github.com/connorferster)
277 points
amrrs
6 years ago
51 comments
193.
▲
Rust-Doom: A Doom renderer in Rust, with no unsafe code
(github.com/cristicbz)
262 points
micaeloliveira
11 years ago
155 comments
194.
▲
Devpush – Open-source and self-hostable alternative to Vercel, Render, Netlify
(github.com/hunvreus)
259 points
el_hacker
8 months ago
94 comments
195.
▲
rlsw – Raylib software OpenGL renderer in less than 5k LOC
(github.com/raysan5)
249 points
fschuett
7 months ago
95 comments
196.
▲
Plink-plonk.js – hear webpages render with DOM observer and audio API
(gist.github.com)
248 points
hicksyfern
6 years ago
58 comments
197.
▲
Show HN: Ferrite – Markdown editor in Rust with native Mermaid diagram rendering
(github.com/OlaProeis)
241 points
OlaProis
5 months ago
190 comments
198.
▲
Lexbor – An open source HTML Renderer library
(github.com/lexbor)
235 points
bratao
2 years ago
24 comments
199.
▲
PaperTTY – Python module to render a TTY on e-ink
(github.com/joukos)
234 points
messe
8 years ago
69 comments
200.
▲
Show HN: Vaev – A browser engine built from scratch (It renders google.com)
(github.com/skift-org)
233 points
monax
a year ago
142 comments
201.
▲
A Doom Renderer written in Rust
(github.com/cristicbz)
229 points
adamnemecek
12 years ago
64 comments
202.
▲
3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
(github.com/sinclairzx81)
229 points
bwidlar
7 years ago
51 comments
203.
▲
Show HN: Mizu.js – Lightweight HTML templating library for any-side rendering
(mizu.sh)
225 points
lowlighter
a year ago
86 comments
204.
▲
React Renderer for Three.js
(github.com/pmndrs)
213 points
oleksiitwork
5 years ago
131 comments
205.
▲
Show HN: TeXMe – Self-Rendering Markdown and LaTeX Documents
(github.com/susam)
209 points
susam
8 years ago
90 comments
206.
▲
Browsh – A fully-modern text-based browser, rendering to TTY and browsers
(github.com/browsh-org)
209 points
tsujp
4 years ago
61 comments
207.
▲
DOOM rendered via console.log() in a web browser (2021)
(github.com/MattCozendey)
209 points
jumploops
2 years ago
45 comments
208.
▲
Github now supports rendering tabular data
(github.com/blog)
200 points
makeramen
13 years ago
57 comments
209.
▲
Rust: Experimental real-time global illumination renderer
(github.com/EmbarkStudios)
190 points
tekkertje
4 years ago
18 comments
210.
▲
Show HN: Svader – Create GPU-rendered Svelte components
(github.com/sockmaster27)
189 points
sokmastr
a year ago
41 comments
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