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181.
▲
Snake Odyssey - fun mix of classic snake game and super mario
(github.com/espenStokkereit)
2 points
wolf_borealis
8 months ago
discuss
182.
▲
Mario 64 as a library for use in external game engines
(github.com/libsm64)
2 points
ghgr
4 years ago
discuss
183.
▲
Supermariolanddx – Colorization hack for super mario land
(github.com/toruzz)
2 points
maydemir
4 years ago
discuss
184.
▲
Playable Mario in Blender
(github.com/libsm64)
2 points
haxiomic
5 years ago
discuss
185.
▲
Mario Running the Terminal
(github.com/o2sh)
2 points
ossamahjaji
5 years ago
discuss
186.
▲
Smbdis.asm: A Comprehensive Super Mario Bros. Disassembly
(gist.github.com)
2 points
flafla2
6 years ago
discuss
187.
▲
Super Mario & Street Figher II Runs on MCU(STM32)
(github.com/idea4good)
2 points
zorro_young
7 years ago
discuss
188.
▲
Render static maps with mapbox-gl-native
(github.com/consbio)
2 points
normanrz
7 years ago
discuss
189.
▲
Show HN: Minimalistic super mario 64 like 3D game engine
(github.com/lowlevel86)
2 points
lowlevel86
8 years ago
discuss
190.
▲
TileServer-GL: Map Server for Mapbox GL JS, Android, iOS, GIS via WMTS
(github.com/klokantech)
2 points
based2
10 years ago
discuss
191.
▲
Building Open-Source Maps App Using React Native, Mapbox GL and OSM2VectorTiles
(github.com/manuelroth)
2 points
manuelroth
10 years ago
discuss
192.
▲
Show HN: Backbone.JS Playground with Marionette.JS
(github.com/brakmic)
2 points
brakmic
10 years ago
discuss
193.
▲
I Made Claude Sound Like SC Protoss (and Diablo II, and Mario)
(github.com/michalarent)
1 point
mikedotcook
4 months ago
1 comment
194.
▲
Show HN: ultimate-seed, JavaScript full-stack seed; Backbone.Marionette/Express
(github.com/pilwon)
1 point
pilwon
13 years ago
discuss
195.
▲
Geppetto: Backbone extension on top of Marionette
(github.com/ModelN)
1 point
nherment
14 years ago
discuss
196.
▲
A 3D multiplayer driving/exploration game on Mapbox
(github.com/WilliamAvHolmberg)
1 point
mercenario
5 months ago
discuss
197.
▲
Show HN: Super Tux War – Opensource Godot 4 clone of Super Mario War
(github.com/tuxx)
1 point
tuxxness
7 months ago
discuss
198.
▲
Decompilation of Paper Mario
(github.com/pmret)
1 point
ggregoire
3 years ago
discuss
199.
▲
A Comprehensive Super Mario Bros. Disassembly
(gist.github.com)
1 point
metadat
4 years ago
discuss
200.
▲
Show HN: A demo street food map using React, TypeScript, Mapbox GL and open data
(github.com/localjo)
1 point
yosito
6 years ago
discuss
201.
▲
Super Mario 64 – Decompiled
(github.com/n64decomp)
1 point
tux1968
7 years ago
discuss
202.
▲
Super Mario – On MCU(STM32)
(github.com/idea4good)
1 point
zorro_young
7 years ago
discuss
203.
▲
A Comprehensive Super Mario Bros. Disassembly
(gist.github.com)
1 point
shubhamjain
9 years ago
discuss
204.
▲
Show HN: 3D Earth with Mapbox GL, D3 and A-Frame
(github.com/cheeaun)
1 point
cheeaun
9 years ago
discuss
205.
▲
Super Mario love for your Ruby tests.
(github.com/malditogeek)
1 point
malditogeek
16 years ago
discuss
206.
▲
A three.js plugin for Mapbox GL JS, with support for animation and 3D rendering
(github.com/peterqliu)
1 point
mablae
9 years ago
discuss
207.
▲
Show HN: Visual map designer for Mapbox GL (free alternative to Mapbox Studio)
(github.com/maputnik)
1 point
morgenkaffee
10 years ago
discuss
208.
▲
Super Mario Remake in SDL/C++
(github.com/jakowskidev)
1 point
ekianjo
10 years ago
discuss
209.
▲
Uber's react-map-gl provides a React friendly API wrapper around Mapbox GL JS
(github.com/uber)
1 point
tilt
11 years ago
discuss
210.
▲
Screentendo: Turn your screen into a playable level of Mario
(github.com/AaronRandall)
1 point
jashmenn
11 years ago
discuss
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