Heykuki News
Top
New
Best
Ask
Show
Jobs
Toggle theme
Login
Top
New
Best
Ask
Show
Jobs
151.
▲
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++
(github.com/nvpro-samples)
2 points
Impossible
5 years ago
discuss
152.
▲
VkResample – real-time Vulkan FFT upscaling
(github.com/DTolm)
2 points
DTolm
5 years ago
discuss
153.
▲
VkFFT – Vulkan Fast Fourier Transform Library Now MPL 2.0
(github.com/dtolm)
2 points
DTolm
6 years ago
discuss
154.
▲
Glfw: A Multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
(github.com/glfw)
2 points
blackandblue
6 years ago
discuss
155.
▲
Finding a Vulkan driver bug using spirv-fuzz
(github.com/google)
2 points
liquid_room
6 years ago
discuss
156.
▲
Vulkan API for JavaScript/TypeScript
(github.com/maierfelix)
2 points
pjmlp
7 years ago
discuss
157.
▲
Show HN: Vulkan API for JavaScript
(github.com/maierfelix)
2 points
Schampu
7 years ago
discuss
158.
▲
Gl_portable_explicit: a “Vulkan-like” (not really) OpenGL 1.4
(github.com/procedural)
2 points
Procedural
7 years ago
discuss
159.
▲
V-EZ: Vulkan wrapper library
(github.com/GPUOpen-LibrariesAndSDKs)
2 points
ingve
8 years ago
discuss
160.
▲
GLove: OpenGL ES on Top of Vulkan
(github.com/Think-Silicon)
2 points
littlestymaar
8 years ago
discuss
161.
▲
GLOVE – GL over Vulkan
(github.com/Think-Silicon)
2 points
algorithm314
8 years ago
discuss
162.
▲
Vulkan-Based D3D11 Implementation for Linux with Wine
(github.com/doitsujin)
2 points
gregorymichael
8 years ago
discuss
163.
▲
Show HN: BlackSand – VSCode theme inspired by volcanic eruption
(github.com/Gigacore)
2 points
Gigacore
9 years ago
discuss
164.
▲
OpenGL Overload: OpenGL Implementation on Top of Vulkan
(github.com/g-truc)
2 points
mpweiher
9 years ago
discuss
165.
▲
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
(github.com/nvpro-samples)
2 points
desdiv
9 years ago
discuss
166.
▲
Mozilla Obsidian API Proposal: GPU API for WASM, Based on Vulkan
(github.com/KhronosGroup)
2 points
pitaj
9 years ago
discuss
167.
▲
Obsidian API Proposal from Mozilla – Vulkan/Metal/DX12 Style API for the Web
(github.com/kvark)
2 points
monocasa
9 years ago
discuss
168.
▲
SPIRV-Cross: Vulkan SPIRV to readable GLSL, etc. (no HLSL at this point sadly)
(github.com/KhronosGroup)
2 points
Sindisil
10 years ago
discuss
169.
▲
C++ Vulkan API
(github.com/nvpro-pipeline)
2 points
adamnemecek
10 years ago
discuss
170.
▲
Adamah – A portable Vulkan compute library for Python and FFI
(github.com/krokodil-byte)
1 point
krokodil-byte
5 months ago
2 comments
171.
▲
Show HN: Go LLM inference with a Vulkan GPU back end that beats Ollama's CUDA
(github.com/computerex)
1 point
computerex
3 months ago
discuss
172.
▲
Show HN: Vrhi: AI Slop DX9/DX11-Style Immediate API on Vulkan
(github.com/hypernewbie)
1 point
hypernewbie
4 months ago
discuss
173.
▲
Show HN: Z-Image Desktop App with MPS and Vulkan Acceleration
(github.com/WaveSpeedAI)
1 point
chengzeyi
6 months ago
discuss
174.
▲
Graphics Streaking Kit a.k.a. Gfxstram f.k.a. Vulkan Cereal
(github.com/google)
1 point
andsoitis
8 months ago
discuss
175.
▲
Wgpu - Unified Interface to Graphics APIs: Direct3D 12, Metal, and Vulkan
(github.com/gfx-rs)
1 point
AbuAssar
a year ago
discuss
176.
▲
Lsfg-Vk: Lossless Scaling Frame Generation on Linux via DXVK/Vulkan
(github.com/PancakeTAS)
1 point
LorenDB
a year ago
discuss
177.
▲
GZDoom: OpenGL and Vulkan source port based on the DOOM engine
(github.com/ZDoom)
1 point
klaussilveira
a year ago
discuss
178.
▲
awesome-gpgpu – A curated list of GPGPU (CUDA/OpenCL/Vulkan) resources
(github.com/jslee02)
1 point
peter_d_sherman
a year ago
discuss
179.
▲
Nvrhi: Common abstraction layer over Direct3D 11, Direct3D 12, and Vulkan 1.2
(github.com/NVIDIA-RTX)
1 point
klaussilveira
a year ago
discuss
180.
▲
VkQuake – a cross-plaform Quake port in Vulkan
(github.com/Novum)
1 point
stared
a year ago
discuss
More