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151.
A Comprehensive Super Mario Bros. Disassembly (gist.github.com)
388 points
shubhamjain
9 years ago
86 comments
152.
Super Mario 64 for the PS1 (github.com/malucard)
300 points
LaserDiscMan
6 months ago
115 comments
153.
cat mario.nes | nc play-nes.org 4444 (github.com/henrikpersson)
265 points
coderpersson
3 years ago
73 comments
154.
MapLibre GL is a free and open-source fork of mapbox-gl-JS (github.com/maplibre)
264 points
atriix
5 years ago
29 comments
155.
Sedmario: NES Super Mario Bros level 1 written in pure sed (2015) (github.com/chebykinn)
221 points
thunderbong
3 years ago
38 comments
156.
Control Mario Kart 64 with your car over CAN bus (2016) (github.com/DanH42)
197 points
stoppingin
3 years ago
69 comments
157.
A Real-Time Mario Kart AI Using CNNs, Offline Search, and Dagger (github.com/rameshvarun)
152 points
lainon
8 years ago
9 comments
158.
Super Mario 64 Decompilation (github.com/n64decomp)
148 points
jmacjmac
5 years ago
44 comments
159.
Super Mario clone in Java (annot.io)
42 points
Halienja
10 years ago
6 comments
160.
Every Door 4.0 is released with improved GPS and Mapbox Imagery (github.com/Zverik)
34 points
raybb
3 years ago
2 comments
161.
HTML5 Super Mario Brothers Implementation (github.com/Diogenesthecynic)
7 points
leoh
13 years ago
discuss
162.
Show HN: Idly-Gl When OpenStreetMap Met Mapbox-GL (github.com/kepta)
6 points
kushan2020
8 years ago
1 comment
163.
Full Screen Mario (HTML5) (github.com/Diogenesthecynic)
5 points
ekianjo
13 years ago
discuss
164.
Show HN: Control Super Mario with a mobile phone (github.com/yuanchuan)
4 points
spirit23
13 years ago
discuss
165.
Super Mario Runs on STM32 (github.com/idea4good)
4 points
zorro_young
7 years ago
discuss
166.
Mapbox accuses opensource osm2vectortiles converter of copying their cartography (github.com/osm2vectortiles)
4 points
orless
10 years ago
discuss
167.
Reconstructed Super Mario 64 source code (github.com/n64decomp)
3 points
NieDzejkob
7 years ago
1 comment
168.
Mapping in WebGL: exploring MapBoxGL.js (gist.github.com)
3 points
mapmeld
12 years ago
discuss
169.
Automatic analysis of Mario Kart 64 video for statistics (github.com/davepacheco)
3 points
insaneirish
13 years ago
discuss
170.
Show HN: Script to read and alaize Mario Kart Wii ghost replay files (github.com/siissioe123)
3 points
siissioe123
a year ago
discuss
171.
Super Mario 64 in Blender (github.com/libsm64)
3 points
Cloudef
3 years ago
discuss
172.
Show HN: Games in 24 Hours with GPT4: Pong, Mario, Hangman, Sudoku, & PuyoPuyo (kuczmama.github.io)
3 points
kuczmama
3 years ago
discuss
173.
A Comprehensive Super Mario Bros. Disassembly (gist.github.com)
3 points
albertzeyer
3 years ago
discuss
174.
Mario Themed Terminal Emulator (github.com/o2sh)
3 points
ossamahjaji
5 years ago
discuss
175.
Super Mario 64 PowerPC Mac OS X Port (github.com/alex-free)
3 points
alex_free
6 years ago
discuss
176.
Map Generator for Sketch: Design Map Interfaces with Google Maps and Mapbox (github.com/eddiesigner)
3 points
mcone
9 years ago
discuss
177.
An HTML5 remake of the original Super Mario Brothers (github.com/Diogenesthecynic)
2 points
aram
13 years ago
2 comments
178.
Turn your screen into a playable level of Mario (github.com/AaronRandall)
2 points
jorD8
11 years ago
discuss
179.
Show HN: Wordpress JSON-API / Bacbkone+Marionette SPA Blog (github.com/chiplay)
2 points
chiplay
12 years ago
discuss
180.
Reproducing autonomous Super Mario play with a genetic algorithm (open source) (github.com/testflows)
2 points
vfinix
4 months ago
discuss
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