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151.
▲
A Comprehensive Super Mario Bros. Disassembly
(gist.github.com)
388 points
shubhamjain
9 years ago
86 comments
152.
▲
Super Mario 64 for the PS1
(github.com/malucard)
300 points
LaserDiscMan
6 months ago
115 comments
153.
▲
cat mario.nes | nc play-nes.org 4444
(github.com/henrikpersson)
265 points
coderpersson
3 years ago
73 comments
154.
▲
MapLibre GL is a free and open-source fork of mapbox-gl-JS
(github.com/maplibre)
264 points
atriix
5 years ago
29 comments
155.
▲
Sedmario: NES Super Mario Bros level 1 written in pure sed (2015)
(github.com/chebykinn)
221 points
thunderbong
3 years ago
38 comments
156.
▲
Control Mario Kart 64 with your car over CAN bus (2016)
(github.com/DanH42)
197 points
stoppingin
3 years ago
69 comments
157.
▲
A Real-Time Mario Kart AI Using CNNs, Offline Search, and Dagger
(github.com/rameshvarun)
152 points
lainon
8 years ago
9 comments
158.
▲
Super Mario 64 Decompilation
(github.com/n64decomp)
148 points
jmacjmac
5 years ago
44 comments
159.
▲
Super Mario clone in Java
(annot.io)
42 points
Halienja
10 years ago
6 comments
160.
▲
Every Door 4.0 is released with improved GPS and Mapbox Imagery
(github.com/Zverik)
34 points
raybb
3 years ago
2 comments
161.
▲
HTML5 Super Mario Brothers Implementation
(github.com/Diogenesthecynic)
7 points
leoh
13 years ago
discuss
162.
▲
Show HN: Idly-Gl When OpenStreetMap Met Mapbox-GL
(github.com/kepta)
6 points
kushan2020
8 years ago
1 comment
163.
▲
Full Screen Mario (HTML5)
(github.com/Diogenesthecynic)
5 points
ekianjo
13 years ago
discuss
164.
▲
Show HN: Control Super Mario with a mobile phone
(github.com/yuanchuan)
4 points
spirit23
13 years ago
discuss
165.
▲
Super Mario Runs on STM32
(github.com/idea4good)
4 points
zorro_young
7 years ago
discuss
166.
▲
Mapbox accuses opensource osm2vectortiles converter of copying their cartography
(github.com/osm2vectortiles)
4 points
orless
10 years ago
discuss
167.
▲
Reconstructed Super Mario 64 source code
(github.com/n64decomp)
3 points
NieDzejkob
7 years ago
1 comment
168.
▲
Mapping in WebGL: exploring MapBoxGL.js
(gist.github.com)
3 points
mapmeld
12 years ago
discuss
169.
▲
Automatic analysis of Mario Kart 64 video for statistics
(github.com/davepacheco)
3 points
insaneirish
13 years ago
discuss
170.
▲
Show HN: Script to read and alaize Mario Kart Wii ghost replay files
(github.com/siissioe123)
3 points
siissioe123
a year ago
discuss
171.
▲
Super Mario 64 in Blender
(github.com/libsm64)
3 points
Cloudef
3 years ago
discuss
172.
▲
Show HN: Games in 24 Hours with GPT4: Pong, Mario, Hangman, Sudoku, & PuyoPuyo
(kuczmama.github.io)
3 points
kuczmama
3 years ago
discuss
173.
▲
A Comprehensive Super Mario Bros. Disassembly
(gist.github.com)
3 points
albertzeyer
3 years ago
discuss
174.
▲
Mario Themed Terminal Emulator
(github.com/o2sh)
3 points
ossamahjaji
5 years ago
discuss
175.
▲
Super Mario 64 PowerPC Mac OS X Port
(github.com/alex-free)
3 points
alex_free
6 years ago
discuss
176.
▲
Map Generator for Sketch: Design Map Interfaces with Google Maps and Mapbox
(github.com/eddiesigner)
3 points
mcone
9 years ago
discuss
177.
▲
An HTML5 remake of the original Super Mario Brothers
(github.com/Diogenesthecynic)
2 points
aram
13 years ago
2 comments
178.
▲
Turn your screen into a playable level of Mario
(github.com/AaronRandall)
2 points
jorD8
11 years ago
discuss
179.
▲
Show HN: Wordpress JSON-API / Bacbkone+Marionette SPA Blog
(github.com/chiplay)
2 points
chiplay
12 years ago
discuss
180.
▲
Reproducing autonomous Super Mario play with a genetic algorithm (open source)
(github.com/testflows)
2 points
vfinix
4 months ago
discuss
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