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151.
▲
The Beautiful Machine
(fabiensanglard.net)
20 points
janvdberg
6 years ago
9 comments
152.
▲
Another World source code review (2011)
(fabiensanglard.net)
19 points
mariuz
8 years ago
discuss
153.
▲
The Polygons of Another World: Game Boy Advance
(fabiensanglard.net)
18 points
ingve
6 years ago
3 comments
154.
▲
How the SNES Graphics System Works
(fabiensanglard.net)
18 points
ingve
2 years ago
2 comments
155.
▲
The Polygons of Another World: Atari ST
(fabiensanglard.net)
18 points
kinetik
6 years ago
2 comments
156.
▲
Capcom CPS-1 Graphic system study
(fabiensanglard.net)
18 points
janvdberg
4 years ago
discuss
157.
▲
Why Android Developers No Longer Need Windows USB Drivers
(fabiensanglard.net)
16 points
trelane
2 years ago
2 comments
158.
▲
Prince of Persia Code Review (6502 Apple II version)
(fabiensanglard.net)
16 points
0x0
13 years ago
discuss
159.
▲
Duke Nukem 3D Code Review (2013)
(fabiensanglard.net)
15 points
erikano
11 years ago
3 comments
160.
▲
Interviews with John Carmack [~1997-2008] [pdf]
(fabiensanglard.net)
15 points
hboon
8 years ago
3 comments
161.
▲
Jurassic Park: Trespasser CG Source Code Review
(fabiensanglard.net)
15 points
coderdude
12 years ago
1 comment
162.
▲
The Game Engine Black Book: Wolfenstein 3D, 2nd edition has shipped on paper too
(fabiensanglard.net)
14 points
mariuz
8 years ago
10 comments
163.
▲
The Polygons of Another World: Game Boy Advance
(fabiensanglard.net)
14 points
guiambros
6 years ago
discuss
164.
▲
Doom 1993 code review
(fabiensanglard.net)
13 points
afterz
16 years ago
discuss
165.
▲
Street Fighter II, paper trails
(fabiensanglard.net)
10 points
ibobev
4 years ago
1 comment
166.
▲
Lag Compensation in Valve Games From a Valve Engineer
(fabiensanglard.net)
10 points
weaksauce
17 years ago
discuss
167.
▲
Doom3 BFG Source Code Review
(fabiensanglard.net)
9 points
0x0
13 years ago
discuss
168.
▲
Let's compile Quake like it's 1997
(fabiensanglard.net)
9 points
chunkles
4 months ago
discuss
169.
▲
Apple's Pro Display XDR takes Thunderbolt 3 to its limit
(fabiensanglard.net)
8 points
billiob
3 years ago
discuss
170.
▲
Good Vibrations
(fabiensanglard.net)
8 points
svxml
3 years ago
discuss
171.
▲
The Doom III Network Architecture (2006) [pdf]
(fabiensanglard.net)
8 points
tosh
5 years ago
discuss
172.
▲
The Polygons of Another World
(fabiensanglard.net)
8 points
stephenjudkins
6 years ago
discuss
173.
▲
Quake Engine source code review
(fabiensanglard.net)
7 points
nreece
17 years ago
2 comments
174.
▲
Second Reality Code Review
(fabiensanglard.net)
7 points
glaze
13 years ago
discuss
175.
▲
The Best Books I ever read: Suggestions for a software engineer.
(fabiensanglard.net)
7 points
pmarin
13 years ago
discuss
176.
▲
A Captivating Summer 2007
(fabiensanglard.net)
7 points
WithinReason
2 years ago
discuss
177.
▲
Commander Keen‘s Adaptive Tile Refresh
(fabiensanglard.net)
7 points
Tomte
3 years ago
discuss
178.
▲
Quake network layer: Reliability over UDP.
(fabiensanglard.net)
6 points
staunch
17 years ago
discuss
179.
▲
Let's compile Quake like it's 1997
(fabiensanglard.net)
6 points
ibobev
4 months ago
discuss
180.
▲
Street Fighter II, Paper Trails
(fabiensanglard.net)
6 points
vitplister
4 years ago
discuss
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