Heykuki News

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TopNewBestAskShowJobs
121.
VkQuake – Quake port in Vulkan with dynamic shadows (github.com/Novum)
2 points
stared
a year ago
discuss
122.
Vterm: A cross-platform, Vulkan terminal emulator written in Rust (github.com/nuIIpointerexception)
2 points
thunderbong
2 years ago
discuss
123.
SpartanEngine: MIT-licensed C++ Vulkan game engine (github.com/PanosK92)
2 points
klaussilveira
2 years ago
discuss
124.
Custos – A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine (github.com/elftausend)
2 points
gautomdas
2 years ago
discuss
125.
MoltenVK is a layered implementation of Vulkan 1.2 (github.com/KhronosGroup)
2 points
doener
2 years ago
discuss
126.
Llama.cpp incoming backends: Vulkan, Kompute, SYCL (github.com/ggerganov)
2 points
irusensei
2 years ago
discuss
127.
VkBasalt: A Vulkan post processing layer for Linux (github.com/DadSchoorse)
2 points
nateb2022
2 years ago
discuss
128.
DX12/Vulkan Doom 3 port with Blender maps (github.com/RobertBeckebans)
2 points
jakearmitage
3 years ago
discuss
129.
RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API (github.com/RobertBeckebans)
2 points
jakearmitage
3 years ago
discuss
130.
Vita3K Experimental Playstation Vita Emulator for Android (ARM64, Vulkan) (github.com/Vita3K)
2 points
ArtWomb
3 years ago
discuss
131.
Vulkan Driver for Asahi Linux (github.com/sponsors)
2 points
58028641
4 years ago
discuss
132.
AMD's deprecated Mantle API re-implemented atop Vulkan (github.com/libcg)
2 points
libcg
5 years ago
discuss
133.
Show HN: An Interactive GPU/CPU Path Tracer on DXR/Vulkan/Metal/OptiX/Embree (github.com/Twinklebear)
2 points
Twinklebear
5 years ago
discuss
134.
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++ (github.com/nvpro-samples)
2 points
Impossible
5 years ago
discuss
135.
VkResample – real-time Vulkan FFT upscaling (github.com/DTolm)
2 points
DTolm
5 years ago
discuss
136.
VkFFT – Vulkan Fast Fourier Transform Library Now MPL 2.0 (github.com/dtolm)
2 points
DTolm
6 years ago
discuss
137.
Glfw: A Multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (github.com/glfw)
2 points
blackandblue
6 years ago
discuss
138.
Finding a Vulkan driver bug using spirv-fuzz (github.com/google)
2 points
liquid_room
6 years ago
discuss
139.
Vulkan API for JavaScript/TypeScript (github.com/maierfelix)
2 points
pjmlp
7 years ago
discuss
140.
Show HN: Vulkan API for JavaScript (github.com/maierfelix)
2 points
Schampu
7 years ago
discuss
141.
Gl_portable_explicit: a “Vulkan-like” (not really) OpenGL 1.4 (github.com/procedural)
2 points
Procedural
7 years ago
discuss
142.
V-EZ: Vulkan wrapper library (github.com/GPUOpen-LibrariesAndSDKs)
2 points
ingve
8 years ago
discuss
143.
GLove: OpenGL ES on Top of Vulkan (github.com/Think-Silicon)
2 points
littlestymaar
8 years ago
discuss
144.
GLOVE – GL over Vulkan (github.com/Think-Silicon)
2 points
algorithm314
8 years ago
discuss
145.
Vulkan-Based D3D11 Implementation for Linux with Wine (github.com/doitsujin)
2 points
gregorymichael
8 years ago
discuss
146.
OpenGL Overload: OpenGL Implementation on Top of Vulkan (github.com/g-truc)
2 points
mpweiher
9 years ago
discuss
147.
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques (github.com/nvpro-samples)
2 points
desdiv
9 years ago
discuss
148.
Mozilla Obsidian API Proposal: GPU API for WASM, Based on Vulkan (github.com/KhronosGroup)
2 points
pitaj
9 years ago
discuss
149.
Obsidian API Proposal from Mozilla – Vulkan/Metal/DX12 Style API for the Web (github.com/kvark)
2 points
monocasa
9 years ago
discuss
150.
SPIRV-Cross: Vulkan SPIRV to readable GLSL, etc. (no HLSL at this point sadly) (github.com/KhronosGroup)
2 points
Sindisil
10 years ago
discuss
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