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121.
▲
Show HN: Sigma Runtime – model-agnostic identity control for LLMs
(github.com/sigmastratum)
2 points
teugent
5 months ago
discuss
122.
▲
Janrain ending myOpenID effective February 1, 2014
(gist.github.com)
5 points
waffle_ss
13 years ago
2 comments
123.
▲
MinIO is now no longer maintained
(github.com/minio)
5 points
chetangoti
4 months ago
discuss
124.
▲
Uselessly fast bfloat16 multiplier ASIC
(github.com/Essenceia)
3 points
random__duck
2 months ago
1 comment
125.
▲
C++: idtech 4.5 math library
(github.com/RobertBeckebans)
3 points
klaussilveira
3 years ago
discuss
126.
▲
Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
(github.com/RobertBeckebans)
3 points
jakearmitage
3 years ago
discuss
127.
▲
Show HN: HDC-based function caller ranks #2 on BFCL V4 – $2.08 vs. Opus at $87
(github.com/glyphh-ai)
2 points
timmetime
3 months ago
discuss
128.
▲
Rbdoom-3-BFG 1.6.0: Retro Revolution and Modding Mastery
(github.com/RobertBeckebans)
2 points
klaussilveira
a year ago
discuss
129.
▲
RBDOOM-3-BFG
(github.com/RobertBeckebans)
2 points
klaussilveira
a year ago
discuss
130.
▲
drm/panic: Add a drm panic handler
(github.com/torvalds)
2 points
GalaxySnail
2 years ago
discuss
131.
▲
DX12/Vulkan Doom 3 port with Blender maps
(github.com/RobertBeckebans)
2 points
jakearmitage
3 years ago
discuss
132.
▲
RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API
(github.com/RobertBeckebans)
2 points
jakearmitage
3 years ago
discuss
133.
▲
Rbdoom-3-BFG: Doom 3 port using Nvidia's NVRHI
(github.com/RobertBeckebans)
1 point
klaussilveira
a year ago
discuss
134.
▲
Id Tech 4 being ported to Nvidia's NVRHI
(github.com/RobertBeckebans)
1 point
jakearmitage
4 years ago
discuss
135.
▲
Show HN: Minimal Brainfuck JIT Compiler targetting x64 machine code
(github.com/jan-van-bergen)
1 point
zero_chill
5 years ago
discuss
136.
▲
RFC: React Server Components
(github.com/reactjs)
1 point
eimg
5 years ago
discuss
137.
▲
MISH Activation Added to Darknet
(github.com/AlexeyAB)
1 point
s_Hogg
7 years ago
discuss
138.
▲
Doom 3 BFG Edition source code released
(github.com/id-Software)
172 points
waffle_ss
14 years ago
31 comments
139.
▲
Brainfuck implemented in C++ templates
(github.com/knome)
4 points
DanielRibeiro
13 years ago
discuss
140.
▲
Unwind Library
(github.com/Bareflank)
2 points
mzs
9 years ago
discuss
141.
▲
Build DOOM 3 for yourself
(github.com/id-Software)
2 points
shade23
11 years ago
discuss
142.
▲
The Doom3 source code seems to contain a ScaleForm-like SWF player
(github.com/id-Software)
1 point
atesti
14 years ago
1 comment
143.
▲
Rogue Cell / IMSI Catcher kryptonite [pdf]
(github.com/TakkoTheBoss)
2 points
takko_the_boss
9 months ago
discuss
144.
▲
Return-oriented programming-based CSGO, BF3, BF4 cheat
(github.com/Speedi13)
99 points
danso
7 years ago
42 comments
145.
▲
Show HN: BFS, Dijkstra and A* interactive demo made in React
(github.com/npretto)
94 points
npretto
5 years ago
22 comments
146.
▲
Searching a 128B–node graph with BFS on a laptop
(github.com/frankmcsherry)
17 points
mrry
11 years ago
1 comment
147.
▲
Bibliography of Recent BFT Algorithms
(github.com/hellas-ai)
6 points
cmrx64
a year ago
discuss
148.
▲
SQLite-Vector adds support for float16 and bfloat16 (CPU, NEON, AVX2 and SSE2)
(github.com/sqliteai)
4 points
marcobambini
9 months ago
discuss
149.
▲
Asp.net Core Authentication Framework for SPA and BFF
(github.com/oidcproxydotnet)
3 points
oidcproxydotnet
2 years ago
2 comments
150.
▲
Graph Data Structure, Adjacency List Implementation and Traversals (DFS, BFS)
(gist.github.com)
3 points
netgusto
8 years ago
discuss
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