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91.
▲
Faking it as a Data Scientist
(github.com/thecomeonman)
3 points
cyber_dude
5 years ago
discuss
92.
▲
Here be dragons: the same 3D scene implemented with 10 different 3D APIs
(github.com/kosua20)
574 points
adamnemecek
9 years ago
60 comments
93.
▲
rg3d: Rust 3D game engine with an FPS demo game and scene editor
(github.com/mrDIMAS)
398 points
adamnemecek
6 years ago
134 comments
94.
▲
A bot that converts Reddit threads into ace attorney scenes
(github.com/micah5)
344 points
rvieira
5 years ago
75 comments
95.
▲
Show HN: Now I Get It – Translate scientific papers into interactive webpages
(nowigetit.us)
305 points
jbdamask
3 months ago
136 comments
96.
▲
Ask HN: What weird technical scene are you fond/part of?
295 points
ForgotIdAgain
4 years ago
303 comments
97.
▲
What happens behind the scenes when we type www.google.com in a browser? (2015)
(github.com/vasanthk)
259 points
MrXOR
7 years ago
76 comments
98.
▲
Pixar Universal Scene Description
(github.com/PixarAnimationStudios)
181 points
aethertap
10 years ago
35 comments
99.
▲
The Python scientific stack, compiled to WebAssembly
(github.com/iodide-project)
173 points
tosh
8 years ago
52 comments
100.
▲
Show HN: Laboratory, a Python port of GitHub's Scientist library for refactoring
(github.com/joealcorn)
153 points
buttscicles
10 years ago
13 comments
101.
▲
Show HN: MCP server for Blender that builds 3D scenes via natural language
(blender-mcp-psi.vercel.app)
151 points
prono
a year ago
61 comments
102.
▲
Unicode-based scientific plotting for working in the terminal
(github.com/Evizero)
136 points
delib
6 years ago
36 comments
103.
▲
Show HN: Synthesize TikZ Graphics Programs for Scientific Figures and Sketches
(github.com/potamides)
132 points
potamides
2 years ago
12 comments
104.
▲
Show HN: I've made a Monte-Carlo raytracer for glTF scenes in WebGPU
(github.com/lisyarus)
131 points
lisyarus
a year ago
37 comments
105.
▲
Gosl – Go scientific library
(github.com/cpmech)
125 points
wener
10 years ago
43 comments
106.
▲
Show HN: Generate Stable Diffusion scenes around 3D models
(github.com/Dabble-Studio)
123 points
neilxm
3 years ago
53 comments
107.
▲
Leibniz – A Digital Scientific Notation
(github.com/khinsen)
122 points
kensai
10 years ago
30 comments
108.
▲
Hypersim, Photorealistic Synthetic Dataset for Indoor Scene Understanding
(github.com/apple)
122 points
homarp
5 years ago
20 comments
109.
▲
Ray Tracing with POV-Ray: 25 scenes in 25 days (2013)
(github.com/spcask)
120 points
todsac
6 years ago
110 comments
110.
▲
Show HN: A nibble-oriented CPU in Verilog to build a scientific calculator
(github.com/gdevic)
119 points
gdevic
21 days ago
42 comments
111.
▲
Advanced Scientific Data Format
(github.com/asdf-format)
117 points
anigbrowl
4 years ago
121 comments
112.
▲
Atlas: End-to-End 3D Scene Reconstruction from Posed Images
(github.com/magicleap)
113 points
taylored
6 years ago
25 comments
113.
▲
Gaudi: A Neural Architect for Immersive 3D Scene Generation
(github.com/apple)
111 points
andsoitis
4 years ago
27 comments
114.
▲
Show HN: AI Peer Reviewer – Multiagent system for scientific manuscript analysis
(github.com/robertjakob)
108 points
rjakob
a year ago
95 comments
115.
▲
Forscape – A Language and Editor for Scientific Computation
(github.com/JohnDTill)
105 points
faresahmed
2 years ago
33 comments
116.
▲
MatLisp: A library for scientific computation in Common Lisp
(github.com/matlisp)
99 points
chesterfield
11 years ago
27 comments
117.
▲
A workshop for scientific computing in Python
(github.com/Andrewnetwork)
98 points
BucketSort
8 years ago
13 comments
118.
▲
Latex to HTML5 Conversion for Scientific Papers
(github.com/smarr)
96 points
smarr
11 years ago
40 comments
119.
▲
Capturing ARKit scene into WebRTC video stream for React Native
(github.com/jhen0409)
75 points
jhen0409
6 years ago
11 comments
120.
▲
Ray Tracing with POV-Ray: 25 scenes in 25 days (2013)
(github.com/spcask)
69 points
amock
4 years ago
40 comments
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