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91.
▲
RBoy: A Gameboy Emulator in Rust
(github.com/mvdnes)
147 points
NiklasBegley
5 years ago
57 comments
92.
▲
Gameboy Emulator for Emacs
(github.com/vreeze)
138 points
clircle
7 years ago
28 comments
93.
▲
Show HN: LuaGB – A Gameboy emulator written in pure Lua
(github.com/zeta0134)
136 points
zeta0134
9 years ago
18 comments
94.
▲
Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours
(github.com/Syn-Nine)
121 points
suioir
5 months ago
10 comments
95.
▲
Show HN: Rewtro plays tiny videogames encoded in origami GameBoy cartridges
(github.com/kesiev)
117 points
kesiev
6 years ago
26 comments
96.
▲
Gameboy Emulator in ARM Assembly
(github.com/cottsay)
89 points
tosh
4 years ago
36 comments
97.
▲
Butano: Modern C++ high level GameBoy Advance engine
(github.com/GValiente)
86 points
ingve
6 years ago
17 comments
98.
▲
GameBoy Advance emulator for iOS, no jailbreak required
(github.com/rileytestut)
75 points
wpeng
13 years ago
56 comments
99.
▲
Writing Code on a Gameboy
(github.com/asmboy4gb)
54 points
asmboy4gb
3 years ago
3 comments
100.
▲
OpenGMK is a modern rewrite of the proprietary GameMaker Classic engines
(github.com/OpenGMK)
27 points
davikr
3 years ago
discuss
101.
▲
Show HN: RosettaBoy – the same Gameboy emulator in Rust, Python, and C++
(github.com/shish)
24 points
Shish2k
5 years ago
2 comments
102.
▲
Gameboy emulation library in JavaScript
(github.com/arcanis)
18 points
arcatek
12 years ago
2 comments
103.
▲
Windows NT for GameCube/Wii
(github.com/Wack0)
12 points
nxobject
a year ago
1 comment
104.
▲
Show HN: I made a specialized calculator to help with my gameboy emulator
(github.com/alt-romes)
8 points
romes
5 years ago
discuss
105.
▲
Show HN: Gameboy port of 2048
(github.com/Sanqui)
7 points
sanqui
12 years ago
2 comments
106.
▲
Show HN: A browser-based Gameboy emulator written in TypeScript
(github.com/nauful)
7 points
nauful
5 years ago
2 comments
107.
▲
Pokegb: A gameboy emulator that only plays Pokemon Blue, in 62 lines of C++
(github.com/binji)
7 points
kristianp
5 years ago
discuss
108.
▲
Mopad: Adds gamepad support to marimo/Python
(github.com/koaning)
6 points
tosh
a year ago
discuss
109.
▲
Ethereal – my OS from scratch with a GameBoy emulator and DOOM
(github.com/sasdallas)
5 points
techdude17
a year ago
1 comment
110.
▲
Show HN: Curated list of resources about Gameplay Network Programming
(github.com/MFatihMAR)
5 points
mfatihmar
8 years ago
discuss
111.
▲
Show HN: XCITER – Nintendo Switch gamecard file converter using WebAssembly
(github.com/andweeb)
4 points
doggo
7 years ago
2 comments
112.
▲
Show HN: FAQ Off – Open-Source Gamebook-Style Q&A Builder to Mitigate Trolls
(github.com/soatok)
4 points
some_furry
7 years ago
1 comment
113.
▲
Show HN: Blob Goes 3D – A 3D game for the Gameboy Advance in Rust
(github.com/MilanFIN)
4 points
milanfin
a year ago
discuss
114.
▲
Finally, a comprehensive implementation of a GameBoy emulator in Rust
(github.com/zenol)
4 points
tibastral2
8 years ago
discuss
115.
▲
Vanilla: Wii U Gamepad software clone
(github.com/vanilla-wiiu)
3 points
DeepPhilosopher
5 months ago
1 comment
116.
▲
Show HN: FAQ Off – Open-Source Gamebook-Style Q&A Builder to Mitigate Trolls
(github.com/soatok)
3 points
some_furry
7 years ago
1 comment
117.
▲
A custom Blender-to-Godot addon that makes level and gameplay creation easy
(github.com/papercraftgames)
3 points
james2doyle
6 months ago
discuss
118.
▲
Windows NT for GameCube/Wii
(github.com/Wack0)
3 points
wicket
a year ago
discuss
119.
▲
A 3D Game Engine for GameCube, Wii, 3DS, Windows, Linux, and Android
(github.com/mholtkamp)
3 points
raytopia
2 years ago
discuss
120.
▲
WebKit: Make Gamepad.vibrationActuator work with the GameController framework
(github.com/WebKit)
3 points
tosh
3 years ago
discuss
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