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91.
▲
SPlisHSPlasH – open-source library for the physically-based simulation of fluids
(github.com/InteractiveComputerGraphics)
1 point
asgeir
3 years ago
discuss
92.
▲
SwiftUI library – a customizable tab bar with fluid animation presets
(github.com/exyte)
1 point
ktor
3 years ago
discuss
93.
▲
An open source computational fluid dynamics (CFD) software
(github.com/OpenFOAM)
1 point
dragonsh
6 years ago
discuss
94.
▲
ptrkeys – fluid mouse keys for X11
(github.com/torbiak)
1 point
networked
7 years ago
discuss
95.
▲
Geophysicalflows.jl: Geophysical fluid dynamics pseudospectral solvers in Julia
(github.com/FourierFlows)
1 point
adamnemecek
7 years ago
discuss
96.
▲
Show HN: Bike – macOS Native Outliner
(hogbaysoftware.com)
513 points
jessegrosjean
4 years ago
236 comments
97.
▲
Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
(github.com/haystackeditor)
328 points
akshaysg
2 years ago
173 comments
98.
▲
Launch HN: Mito (YC S20) – Edit a spreadsheet, generate Python
140 points
narush
4 years ago
27 comments
99.
▲
Ultra minimal CSS grid utility
(brajeshwar.github.com)
82 points
Brajeshwar
15 years ago
28 comments
100.
▲
Show HN: Control webviews programmatically with the Pipeable iOS SDK
(pipeable.com)
21 points
deyan
2 years ago
discuss
101.
▲
Show HN: UPiano, a Piano in Your Terminal
(github.com/eliasdorneles)
8 points
eliasdorneles
3 years ago
discuss
102.
▲
Show HN: Cook for Mom
8 points
anulman
8 years ago
discuss
103.
▲
Show HN: Are the Riemann Hypothesis and Navier-Stokes the Same Problem?
(academia.edu)
7 points
kristintynski
5 months ago
7 comments
104.
▲
Show HN: Control webviews programmatically with the open source Pipeable iOS SDK
(pipeable.com)
6 points
deyan
2 years ago
discuss
105.
▲
Show HN: I built an AI movie making and design engine in Rust
(github.com/storytold)
5 points
echelon
4 months ago
1 comment
106.
▲
Show HN: Static website that regenerates on-demand with built-in CMS
(github.com/gmzi)
5 points
gmzi
3 years ago
discuss
107.
▲
Show HN: ArtCraft AI crafting engine, written in Rust
(github.com/storytold)
4 points
echelon
4 months ago
discuss
108.
▲
Show HN: Realistic procedural fire effect via naive algorithm
(fx.leftium.com)
3 points
Leftium
21 hours ago
discuss
109.
▲
Show HN: Sapphire – A portable language with native UI and 3D vectors
(github.com/foxzyt)
3 points
foxz
3 months ago
discuss
110.
▲
Show HN: Planetary CFD on a Phone
3 points
araes
9 years ago
discuss
111.
▲
F.A.S.T Mask
2 points
magnetic-pi
6 years ago
6 comments
112.
▲
Show HN: A Bomberman-style 1v1 game where LLMs compete in real time
(github.com/klemenvod)
2 points
sunandsurf
2 months ago
2 comments
113.
▲
Show HN: OpenGranola – meeting copilot that searches your notes in real time
2 points
yazinsai
3 months ago
2 comments
114.
▲
Show HN: ArtCraft AI crafting engine, written in Rust
(github.com/storytold)
2 points
echelon
4 months ago
2 comments
115.
▲
Show HN: Rift (Flexible Translator) – Build Languages in Days, Not Years
(github.com/obinexus)
2 points
obinexus
9 months ago
2 comments
116.
▲
Show HN: Helices Create a New Model of Deterministic Computation [pdf]
(lambdalord.github.io)
2 points
bkaminsky
a year ago
1 comment
117.
▲
Show HN: A2UI for Elixir/Phoenix/LiveView
(github.com/actioncard)
2 points
maxekman
3 months ago
discuss
118.
▲
Show HN: A .NET Web Framework on the Base .NET Core SDK
(github.com/WispFramework)
2 points
utf_8x
3 months ago
discuss
119.
▲
Show HN: ZoneMapzone World Clock
(zonemap.live)
2 points
zzjoey
3 months ago
discuss
120.
▲
Show HN: Noether – ML framework to train physical engineering models
(github.com/Emmi-AI)
2 points
markush_
4 months ago
discuss
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