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91.
▲
Mpv now supports Vulkan Video Decoding
(github.com/mpv-player)
4 points
GalaxySnail
3 years ago
discuss
92.
▲
Hero C Compiler – compile C codebases to SPIR-V for the Vulkan graphics API
(github.com/heroseh)
4 points
pabs3
3 years ago
discuss
93.
▲
Diligent Engine v2.4.e is out: Vulkan on Android, C API and other improvements
(github.com/DiligentGraphics)
4 points
assiduous
6 years ago
discuss
94.
▲
Show HN: A Real-Time Ray Tracer Written in JavaScript and Vulkan
(github.com/maierfelix)
4 points
Schampu
7 years ago
discuss
95.
▲
VUDA: A CUDA-Like Runtime API for Vulkan
(github.com/jgbit)
4 points
c487bd62
8 years ago
discuss
96.
▲
AMD Open Source Driver for Vulkan
(github.com/GPUOpen-Drivers)
4 points
doppp
8 years ago
discuss
97.
▲
GPUI Mobile: Zed's GPUI Framework to iOS (Metal) and Android (Vulkan) in Rust
(github.com/itsbalamurali)
3 points
itsbalamurali
3 months ago
1 comment
98.
▲
Fixed a llama.cpp bug silently disabling Vulkan GPU on all 32-bit ARM devices
3 points
perinban
2 months ago
discuss
99.
▲
MoltenVK now supports Vulkan 1.3 features for Metal
(github.com/KhronosGroup)
3 points
LucidLynx
a year ago
discuss
100.
▲
KDGpu – wrapper around Vulkan to make modern graphics easier to learn and use
(github.com/KDAB)
3 points
coffeeaddict1
2 years ago
discuss
101.
▲
MPV: Vulkan Video Decoding: Usage Guide and FAQ
(github.com/mpv-player)
3 points
doener
2 years ago
discuss
102.
▲
Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
(github.com/RobertBeckebans)
3 points
jakearmitage
3 years ago
discuss
103.
▲
Modern Vulkan Example Project
(github.com/Rob2309)
3 points
michidk
4 years ago
discuss
104.
▲
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++
(github.com/nvpro-samples)
3 points
pjmlp
5 years ago
discuss
105.
▲
VkResample – real-time Vulkan FFT upscaling
(github.com/DTolm)
3 points
DTolm
5 years ago
discuss
106.
▲
Project Island is an experimental, hot-reloading Vulkan renderer/proto-engine
(github.com/tgfrerer)
3 points
Impossible
6 years ago
discuss
107.
▲
Show HN: NimGL – Nim Bindings for ImGui, GLFW, OpenGL and Vulkan
(github.com/nimgl)
3 points
lmariscal
7 years ago
discuss
108.
▲
A Vulkan renderer written from scratch on stream
(github.com/zeux)
3 points
dgellow
7 years ago
discuss
109.
▲
Quartz: Physically based Vulkan RTX path tracer with a declarative ES7-like scen
(github.com/Nadrin)
3 points
based2
7 years ago
discuss
110.
▲
Mozilla Obsidian: Vulkan for the web
(github.com/KhronosGroup)
3 points
paulddraper
9 years ago
discuss
111.
▲
Quake 1 ported to Vulkan
(github.com/Novum)
3 points
profquail
10 years ago
discuss
112.
▲
Show HN: Tok/s on a 35B MoE model using a $100 AMD crypto APU and Vulkan
(github.com/akandr)
2 points
akandr
2 months ago
1 comment
113.
▲
D7VK – Vulkan Direct3D 7 translation layer – Run old games on Linux in Wine
(github.com/WinterSnowfall)
2 points
peter_d_sherman
5 months ago
1 comment
114.
▲
Release 1.1 of Vuh – A Vulkan-based GPGPU computing framework
(github.com/Glavnokoman)
2 points
Glavnokoman
8 years ago
1 comment
115.
▲
APV video decoder written in Vulkan compute shaders
(github.com/FFmpeg)
2 points
pandaforce
17 days ago
discuss
116.
▲
Any-GPU: my AMD 5700 XT OC can EARN IT's rent using Debian Trixie+Vulkan
(github.com/cochranblock)
2 points
cochranblock
2 months ago
discuss
117.
▲
LSFG-VK: Vulkan layer for frame generation via lossless scaling
(github.com/PancakeTAS)
2 points
sibellavia
5 months ago
discuss
118.
▲
Daxa: Vulkan-powered GPU abstraction purpose-built for modern graphics cards
(github.com/Ipotrick)
2 points
klaussilveira
6 months ago
discuss
119.
▲
Clspv – Compiler for OpenCL to Vulkan compute shaders
(github.com/google)
2 points
coffeeaddict1
7 months ago
discuss
120.
▲
Show HN: Flo Is a Rust/Vulkan 3D Renderer for the Bevy Game Engine
(github.com/wkwan)
2 points
wkwan
9 months ago
discuss
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