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871.
▲
Pre-rendering AngularJS on the server with Node.js and jsdom
(github.com/ithkuil)
1 point
ilaksh
13 years ago
discuss
872.
▲
Blink Rendering Engine InlineFlowBox.c
(github.com/nwjs)
1 point
jasim
6 years ago
discuss
873.
▲
VS Code uses 13% CPU when idle due to blinking cursor rendering
(github.com/Microsoft)
899 points
Kristine1975
9 years ago
760 comments
874.
▲
FFT-based ocean-wave rendering, implemented in Godot
(github.com/2Retr0)
836 points
RafelMri
2 years ago
103 comments
875.
▲
Terrain rendering in fewer than 20 lines of code
(github.com/s-macke)
793 points
blaze33
9 years ago
93 comments
876.
▲
Stellarium: Software which renders realistic skies in real time
(github.com/Stellarium)
765 points
tosh
2 years ago
162 comments
877.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
720 points
netgusto
6 years ago
116 comments
878.
▲
Renaming files with mv without typing the name two times
(gist.github.com)
669 points
premek
6 years ago
267 comments
879.
▲
Larry Wall has approved renaming Perl 6 to Raku
(github.com/perl6)
619 points
Ovid
7 years ago
439 comments
880.
▲
Texttop – An interactive X Linux desktop rendered in TTY and streamable over SSH
(github.com/tombh)
551 points
sandebert
8 years ago
92 comments
881.
▲
Meta’s renewed commitment to jemalloc
(engineering.fb.com)
515 points
hahahacorn
3 months ago
239 comments
882.
▲
Show HN: StratusGFX, my open-source real-time 3D rendering engine
(github.com/KTStephano)
483 points
ktstephano
3 years ago
82 comments
883.
▲
Vim rendered on a cube for no reason
(github.com/oakes)
480 points
ohjeez
6 years ago
113 comments
884.
▲
Why the CORDIC algorithm lives rent-free in my head
(github.com/francisrstokes)
461 points
todsacerdoti
2 years ago
91 comments
885.
▲
Blitz: A lightweight, modular, extensible web renderer
(github.com/DioxusLabs)
433 points
whatever3
2 years ago
117 comments
886.
▲
Mermaid ASCII: Render Mermaid diagrams in your terminal
(github.com/lukilabs)
418 points
mellosouls
4 months ago
66 comments
887.
▲
Why sqlite3 temp files were renamed 'etilqs_*' (2006)
(github.com/mackyle)
396 points
bsmith89
3 years ago
139 comments
888.
▲
MapSCII – Braille and ASCII map renderer for the console
(github.com/rastapasta)
389 points
anc84
9 years ago
65 comments
889.
▲
Show HN: A Simple terminal-based video chat – renders in ASCII and has audio
(github.com/mofarrell)
375 points
emgram769
11 years ago
44 comments
890.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
(github.com/s-macke)
366 points
danbolt
5 years ago
71 comments
891.
▲
How OpenGL works: software renderer in 500 lines of code
(github.com/ssloy)
363 points
gregorymichael
10 years ago
36 comments
892.
▲
The absurd complexity of server-side rendering
(gist.github.com)
361 points
takiwatanga
4 years ago
382 comments
893.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
(github.com/s-macke)
339 points
lnyan
a year ago
89 comments
894.
▲
TinyRenderer – how OpenGL works: software rendering in 500 lines of code
(github.com/ssloy)
328 points
graderjs
4 years ago
38 comments
895.
▲
Show HN: Forma – An efficient vector-graphics renderer
(github.com/google)
291 points
dragostis
3 years ago
58 comments
896.
▲
Show HN: I rendered the Go gopher using Go
(github.com/fogleman)
287 points
fogleman
11 years ago
48 comments
897.
▲
High-performance 2D graphics rendering on the CPU using sparse strips [pdf]
(github.com/LaurenzV)
281 points
PaulHoule
7 months ago
35 comments
898.
▲
Show HN: A renderless and extendable rich-text editor for Vue.js
(github.com/scrumpy)
278 points
hanspagel
7 years ago
74 comments
899.
▲
Show HN: A raycaster that renders to random dot stereogram (like Magic Eye)
(github.com/ammonb)
277 points
ammon
7 years ago
88 comments
900.
▲
Handcalcs: Automatically render Latex equations from Python math code
(github.com/connorferster)
277 points
amrrs
6 years ago
51 comments
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