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871.
▲
BonsaiDB: Document database that grows with you, written in Rust
(github.com/khonsulabs)
1 point
adamnemecek
4 years ago
discuss
872.
▲
RUI: Experimental reactive Rust UI library inspired by SwiftUI
(github.com/audulus)
1 point
adamnemecek
4 years ago
discuss
873.
▲
SwiftMetalPlatform: Metal API implementation in Swift on top of Vulkan
(github.com/PHIAR)
1 point
adamnemecek
4 years ago
discuss
874.
▲
LevelDB-rs: implementation of LevelDB in Rust
(github.com/dermesser)
1 point
adamnemecek
5 years ago
discuss
875.
▲
LevelDB-rs: implementation of LevelDB in Rust
(github.com/dermesser)
1 point
adamnemecek
5 years ago
discuss
876.
▲
Mech: Language for developing data-driven, reactive systems in Rust
(github.com/mech-lang)
1 point
adamnemecek
5 years ago
discuss
877.
▲
FemtoVG: 2D Graphics API in Rust
(github.com/femtovg)
1 point
adamnemecek
5 years ago
discuss
878.
▲
Station Iapetus: 3rd person shooter in Rust using the rg3d game engine
(github.com/mrDIMAS)
1 point
adamnemecek
5 years ago
discuss
879.
▲
Sonde: Rust library to compile DTrace probes into a Rust library
(github.com/Hywan)
1 point
adamnemecek
5 years ago
discuss
880.
▲
xdispatch: Grand Central Dispatch brought to all major operating systems
(github.com/mlba-team)
1 point
adamnemecek
5 years ago
discuss
881.
▲
Station Iapetus: 3rd person shooter in Rust using the rg3d game engine
(github.com/mrDIMAS)
1 point
adamnemecek
5 years ago
discuss
882.
▲
Station Iapetus: 3rd person shooter in Rust using the rg3d game engine
(github.com/mrDIMAS)
1 point
adamnemecek
5 years ago
discuss
883.
▲
Station Iapetus: 3rd person shooter in Rust using the rg3d game engine
(github.com/mrDIMAS)
1 point
adamnemecek
5 years ago
discuss
884.
▲
Station Iapetus: 3rd person shooter in Rust using the rg3d game engine
(github.com/mrDIMAS)
1 point
adamnemecek
5 years ago
discuss
885.
▲
Station Iapetus: 3rd person shooter in Rust using rg3d
(github.com/mrDIMAS)
1 point
adamnemecek
5 years ago
discuss
886.
▲
Femtovg: Canvas2D Rendering API in Rust, based on nanovg
(github.com/femtovg)
1 point
adamnemecek
5 years ago
discuss
887.
▲
Quantum Chess Implemented in Rust
(github.com/gmorenz)
1 point
adamnemecek
5 years ago
discuss
888.
▲
Lumix Engine: 3D C++ Game Engine
(github.com/nem0)
1 point
adamnemecek
6 years ago
discuss
889.
▲
Show HN: Apache mime.types for Java's Activation framework
(github.com/evolvedbinary)
1 point
adamretter
6 years ago
discuss
890.
▲
Inline-C: Write and execute C code inside Rust
(github.com/Hywan)
1 point
adamnemecek
6 years ago
discuss
891.
▲
Femtovg: Canvas2D Rendering API in Rust, based on nanovg
(github.com/femtovg)
1 point
adamnemecek
6 years ago
discuss
892.
▲
Femtovg: Canvas2D Rendering API in Rust, based on nanovg
(github.com/femtovg)
1 point
adamnemecek
6 years ago
discuss
893.
▲
Femtovg: Canvas2D Rendering API in Rust, based on nanovg
(github.com/femtovg)
1 point
adamnemecek
6 years ago
discuss
894.
▲
Femtovg: Canvas2D Rendering API in Rust, based on nanovg
(github.com/femtovg)
1 point
adamnemecek
6 years ago
discuss
895.
▲
SwiftMetalPlatform: Metal API Implementation in Swift on Top of the Vulkan API
(github.com/PHIAR)
1 point
adamnemecek
6 years ago
discuss
896.
▲
Kosmonaut: Web browser from scratch in Rust
(github.com/twilco)
1 point
adamnemecek
6 years ago
discuss
897.
▲
Optick: C++ Profiler for Games
(github.com/bombomby)
1 point
adamnemecek
6 years ago
discuss
898.
▲
Optick: C++ Profiler for Games
(github.com/bombomby)
1 point
adamnemecek
6 years ago
discuss
899.
▲
Richter: Modern Quake Engine in Rust
(github.com/cormac-obrien)
1 point
adamnemecek
6 years ago
discuss
900.
▲
Naglfar: Toy web browser implemented in Rust
(github.com/maekawatoshiki)
1 point
adamnemecek
6 years ago
discuss
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