Heykuki News

TopNewBestAskShowJobs
TopNewBestAskShowJobs
61.
Jeff Vogel: Some Kind Words About DRM. For Once. (jeff-vogel.blogspot.com)
2 points
lucumo
17 years ago
discuss
62.
Guessing What Is Going To Kill Me (jeff-vogel.blogspot.com)
2 points
ido
17 years ago
discuss
63.
Getting Sweet Patron Money on the Modern Internet (2020) (jeff-vogel.blogspot.com)
2 points
Tomte
3 years ago
discuss
64.
Indie game dev Spiderweb Software about its new lower prices (jeff-vogel.blogspot.com)
2 points
unwind
15 years ago
discuss
65.
The Glorious, Profitable, Inescapable Art of Addiction (2019) (jeff-vogel.blogspot.com)
2 points
Tomte
4 years ago
discuss
66.
Why All Our Games Are Now Cheaper Forever (jeff-vogel.blogspot.com)
2 points
MetallicCloud
15 years ago
discuss
67.
On Making Lots of People Angry (jeff-vogel.blogspot.com)
2 points
felipemnoa
15 years ago
discuss
68.
The Ultimate Fix Your Broken Game Checklist. (jeff-vogel.blogspot.com)
2 points
felipemnoa
15 years ago
discuss
69.
Our First Game Is Out For the iPad. Hooray (jeff-vogel.blogspot.com)
2 points
felipemnoa
15 years ago
discuss
70.
The Glorious, Profitable, Inescapable Art of Addiction (2019) (jeff-vogel.blogspot.com)
2 points
Tomte
5 years ago
discuss
71.
Getting Sweet Patron Money on the Modern Internet (jeff-vogel.blogspot.com)
2 points
Tomte
6 years ago
discuss
72.
[Jeff Vogel] Released Avernum 3: Ruined World (jeff-vogel.blogspot.com)
2 points
kzrdude
8 years ago
discuss
73.
The Bottom Feeder: I Settle All Video Game Arguments, Part 1: Game Reviews (jeff-vogel.blogspot.com)
2 points
doppp
9 years ago
discuss
74.
Games Have Too Many Words: A Case Study (jeff-vogel.blogspot.com)
2 points
smacktoward
9 years ago
discuss
75.
Spiderweb Software drops Android support (jeff-vogel.blogspot.com)
2 points
username223
10 years ago
discuss
76.
A Very Long Post About How to Become a Creator (jeff-vogel.blogspot.com)
2 points
aaronbrethorst
10 years ago
discuss
77.
Three Tips For Getting Started In the Indie Gaming Biz (jeff-vogel.blogspot.com)
2 points
samh
16 years ago
discuss
78.
Quick Thoughts On Android (jeff-vogel.blogspot.com)
1 point
Dn_Ab
14 years ago
1 comment
79.
Make Them Want. Delay. Fulfill. Repeat (jeff-vogel.blogspot.com)
1 point
baud147258
7 years ago
1 comment
80.
I Hate Missing Gold Rushes (jeff-vogel.blogspot.com)
1 point
gcheong
17 years ago
discuss
81.
The Joy Of Rereleasing Old Games (jeff-vogel.blogspot.com)
1 point
gcheong
17 years ago
discuss
82.
About Addiction-Based Design, Part 2. (jeff-vogel.blogspot.com)
1 point
lucumo
17 years ago
discuss
83.
Never Write a Wacky Surprise Ending Again. (jeff-vogel.blogspot.com)
1 point
ericedge
13 years ago
discuss
84.
I Took the Bing It On Challenge ... And Lived (jeff-vogel.blogspot.com)
1 point
joshuacc
14 years ago
discuss
85.
Sometimes It's OK To Steal My Games (jeff-vogel.blogspot.com)
1 point
joeyespo
14 years ago
discuss
86.
Why All of Our Games Look Like Crap (2019) (jeff-vogel.blogspot.com)
1 point
Tomte
2 years ago
discuss
87.
Red Dead: Redemption and My Failures as a Parent (2010) (jeff-vogel.blogspot.com)
1 point
Tomte
4 years ago
discuss
88.
Three Funny Links (jeff-vogel.blogspot.com)
1 point
felipemnoa
15 years ago
discuss
89.
Three Reasons Creators Should Never Read Their Forums (jeff-vogel.blogspot.com)
1 point
felipemnoa
15 years ago
discuss
90.
Avernum 3, Remasters, and the Joy of Owning Your Work. (2017) (jeff-vogel.blogspot.com)
1 point
Tomte
4 years ago
discuss
More