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61.
▲
Jeff Vogel: Some Kind Words About DRM. For Once.
(jeff-vogel.blogspot.com)
2 points
lucumo
17 years ago
discuss
62.
▲
Guessing What Is Going To Kill Me
(jeff-vogel.blogspot.com)
2 points
ido
17 years ago
discuss
63.
▲
Getting Sweet Patron Money on the Modern Internet (2020)
(jeff-vogel.blogspot.com)
2 points
Tomte
3 years ago
discuss
64.
▲
Indie game dev Spiderweb Software about its new lower prices
(jeff-vogel.blogspot.com)
2 points
unwind
15 years ago
discuss
65.
▲
The Glorious, Profitable, Inescapable Art of Addiction (2019)
(jeff-vogel.blogspot.com)
2 points
Tomte
4 years ago
discuss
66.
▲
Why All Our Games Are Now Cheaper Forever
(jeff-vogel.blogspot.com)
2 points
MetallicCloud
15 years ago
discuss
67.
▲
On Making Lots of People Angry
(jeff-vogel.blogspot.com)
2 points
felipemnoa
15 years ago
discuss
68.
▲
The Ultimate Fix Your Broken Game Checklist.
(jeff-vogel.blogspot.com)
2 points
felipemnoa
15 years ago
discuss
69.
▲
Our First Game Is Out For the iPad. Hooray
(jeff-vogel.blogspot.com)
2 points
felipemnoa
15 years ago
discuss
70.
▲
The Glorious, Profitable, Inescapable Art of Addiction (2019)
(jeff-vogel.blogspot.com)
2 points
Tomte
5 years ago
discuss
71.
▲
Getting Sweet Patron Money on the Modern Internet
(jeff-vogel.blogspot.com)
2 points
Tomte
6 years ago
discuss
72.
▲
[Jeff Vogel] Released Avernum 3: Ruined World
(jeff-vogel.blogspot.com)
2 points
kzrdude
8 years ago
discuss
73.
▲
The Bottom Feeder: I Settle All Video Game Arguments, Part 1: Game Reviews
(jeff-vogel.blogspot.com)
2 points
doppp
9 years ago
discuss
74.
▲
Games Have Too Many Words: A Case Study
(jeff-vogel.blogspot.com)
2 points
smacktoward
9 years ago
discuss
75.
▲
Spiderweb Software drops Android support
(jeff-vogel.blogspot.com)
2 points
username223
10 years ago
discuss
76.
▲
A Very Long Post About How to Become a Creator
(jeff-vogel.blogspot.com)
2 points
aaronbrethorst
10 years ago
discuss
77.
▲
Three Tips For Getting Started In the Indie Gaming Biz
(jeff-vogel.blogspot.com)
2 points
samh
16 years ago
discuss
78.
▲
Quick Thoughts On Android
(jeff-vogel.blogspot.com)
1 point
Dn_Ab
14 years ago
1 comment
79.
▲
Make Them Want. Delay. Fulfill. Repeat
(jeff-vogel.blogspot.com)
1 point
baud147258
7 years ago
1 comment
80.
▲
I Hate Missing Gold Rushes
(jeff-vogel.blogspot.com)
1 point
gcheong
17 years ago
discuss
81.
▲
The Joy Of Rereleasing Old Games
(jeff-vogel.blogspot.com)
1 point
gcheong
17 years ago
discuss
82.
▲
About Addiction-Based Design, Part 2.
(jeff-vogel.blogspot.com)
1 point
lucumo
17 years ago
discuss
83.
▲
Never Write a Wacky Surprise Ending Again.
(jeff-vogel.blogspot.com)
1 point
ericedge
13 years ago
discuss
84.
▲
I Took the Bing It On Challenge ... And Lived
(jeff-vogel.blogspot.com)
1 point
joshuacc
14 years ago
discuss
85.
▲
Sometimes It's OK To Steal My Games
(jeff-vogel.blogspot.com)
1 point
joeyespo
14 years ago
discuss
86.
▲
Why All of Our Games Look Like Crap (2019)
(jeff-vogel.blogspot.com)
1 point
Tomte
2 years ago
discuss
87.
▲
Red Dead: Redemption and My Failures as a Parent (2010)
(jeff-vogel.blogspot.com)
1 point
Tomte
4 years ago
discuss
88.
▲
Three Funny Links
(jeff-vogel.blogspot.com)
1 point
felipemnoa
15 years ago
discuss
89.
▲
Three Reasons Creators Should Never Read Their Forums
(jeff-vogel.blogspot.com)
1 point
felipemnoa
15 years ago
discuss
90.
▲
Avernum 3, Remasters, and the Joy of Owning Your Work. (2017)
(jeff-vogel.blogspot.com)
1 point
Tomte
4 years ago
discuss
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