Heykuki News

TopNewBestAskShowJobs
TopNewBestAskShowJobs
61.
Saneject: Dependency Injection the Unity Way (github.com/alexanderlarsen)
1 point
msk-lywenn
9 months ago
discuss
62.
FO Translator: Agent-Based Translation for a More Natural Experience (github.com/snekkenull)
1 point
mitang
2 years ago
discuss
63.
Querying local documents, powered by LLM (github.com/snexus)
1 point
wseqyrku
3 years ago
discuss
64.
Show HN: Block distracting websites politely and lovingly (github.com/sneas)
1 point
sneas
3 years ago
discuss
65.
Bake a pretty – or computationally challenging – shader into a texture in Unity (github.com/sneha-belkhale)
1 point
snayss
7 years ago
discuss
66.
The Sneik Family of Lightweight Cryptographic Algorithms (github.com/pqshield)
1 point
Sami_Lehtinen
7 years ago
discuss
67.
Show HN: A terminal-based Snake implementation written in JavaScript (Node.js) (github.com/taniarascia)
1 point
floppydiskette
7 years ago
discuss
68.
Simple example of passing in custom uniforms to metal shader in Swift / SceneKit (github.com/sneha-belkhale)
1 point
snayss
8 years ago
discuss
69.
Snelly, a webGL physically-based pathtracer (github.com/portsmouth)
1 point
santaclaus
9 years ago
discuss
70.
Snekpit: Classic Snake for many players at once (github.com/ryanml)
1 point
adamnemecek
10 years ago
discuss
71.
Claude Code's new hidden feature: Swarms (twitter.com)
521 points
AffableSpatula
4 months ago
335 comments
72.
SNES – Super Mario World Widescreen (github.com/VitorVilela7)
431 points
gtonioli
5 years ago
56 comments
73.
Show HN: Sneaky-PNG: hiding data in images (github.com/g-andrade)
6 points
g-andrade
11 years ago
discuss
74.
PNG_sneak: Pixel-Free Steganography (github.com/dreamtimescape)
2 points
rsaxvc
6 years ago
discuss
75.
NYTimes Recruiting (github.com/vivekseth)
1 point
uptown
12 years ago
discuss
76.
vim-sneak: the missing motion (github.com/justinmk)
1 point
justinmk
13 years ago
discuss
77.
What the Heck Is a “GitHub App”? (github.com/python-trio)
1 point
ash
7 years ago
discuss
78.
Coloring t-SNE (github.com/kylemcdonald)
1 point
StreamBright
9 years ago
discuss
79.
Canvas Pong (seejohnrun.github.com)
3 points
cyberfart
13 years ago
discuss
80.
No-more-secrets: recreate the decryption effect seen in the 1992 movie Sneakers (github.com/bartobri)
1002 points
tambourine_man
3 years ago
257 comments
81.
Project-Nested: An NES Emulator Running on the SNES (github.com/Myself086)
220 points
hutrdvnj
5 years ago
79 comments
82.
Tool Recreating the “Decrypting Text” Effect Seen in the Movie “Sneakers” (github.com/bartobri)
216 points
rfreytag
10 years ago
54 comments
83.
MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA (github.com/MiSTer-devel)
161 points
alexyoung
7 years ago
30 comments
84.
Wordmesh: Using t-SNE and word2vec to generate clustered wordclouds (github.com/mukund109)
70 points
seman_ticks
8 years ago
1 comment
85.
DotnetSnes: Library allowing to use C# to create SNES ROMs (github.com/KallDrexx)
68 points
ingve
a year ago
17 comments
86.
SNES9x Ported to Flash (Ed McManus) (github.com/emcmanus)
39 points
ed
17 years ago
6 comments
87.
Barnes-Hut implementation of t-SNE – pull request in Scikit-Learn (github.com/scikit-learn)
12 points
astrobiased
11 years ago
1 comment
88.
Show HN: PHP-FPM 7.4 (Seven Four) dockerized sneak preview (github.com/devilbox)
11 points
everythingcli
8 years ago
1 comment
89.
Sneaking Ads into OSS: Tabler Icons (github.com/tabler)
5 points
throawayacct
4 years ago
discuss
90.
Show HN: WebGPU back end for PyTorch sneak peek (github.com/jmaczan)
4 points
yu3zhou4
6 months ago
discuss
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