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61.
▲
Saneject: Dependency Injection the Unity Way
(github.com/alexanderlarsen)
1 point
msk-lywenn
9 months ago
discuss
62.
▲
FO Translator: Agent-Based Translation for a More Natural Experience
(github.com/snekkenull)
1 point
mitang
2 years ago
discuss
63.
▲
Querying local documents, powered by LLM
(github.com/snexus)
1 point
wseqyrku
3 years ago
discuss
64.
▲
Show HN: Block distracting websites politely and lovingly
(github.com/sneas)
1 point
sneas
3 years ago
discuss
65.
▲
Bake a pretty – or computationally challenging – shader into a texture in Unity
(github.com/sneha-belkhale)
1 point
snayss
7 years ago
discuss
66.
▲
The Sneik Family of Lightweight Cryptographic Algorithms
(github.com/pqshield)
1 point
Sami_Lehtinen
7 years ago
discuss
67.
▲
Show HN: A terminal-based Snake implementation written in JavaScript (Node.js)
(github.com/taniarascia)
1 point
floppydiskette
7 years ago
discuss
68.
▲
Simple example of passing in custom uniforms to metal shader in Swift / SceneKit
(github.com/sneha-belkhale)
1 point
snayss
8 years ago
discuss
69.
▲
Snelly, a webGL physically-based pathtracer
(github.com/portsmouth)
1 point
santaclaus
9 years ago
discuss
70.
▲
Snekpit: Classic Snake for many players at once
(github.com/ryanml)
1 point
adamnemecek
10 years ago
discuss
71.
▲
Claude Code's new hidden feature: Swarms
(twitter.com)
521 points
AffableSpatula
4 months ago
335 comments
72.
▲
SNES – Super Mario World Widescreen
(github.com/VitorVilela7)
431 points
gtonioli
5 years ago
56 comments
73.
▲
Show HN: Sneaky-PNG: hiding data in images
(github.com/g-andrade)
6 points
g-andrade
11 years ago
discuss
74.
▲
PNG_sneak: Pixel-Free Steganography
(github.com/dreamtimescape)
2 points
rsaxvc
6 years ago
discuss
75.
▲
NYTimes Recruiting
(github.com/vivekseth)
1 point
uptown
12 years ago
discuss
76.
▲
vim-sneak: the missing motion
(github.com/justinmk)
1 point
justinmk
13 years ago
discuss
77.
▲
What the Heck Is a “GitHub App”?
(github.com/python-trio)
1 point
ash
7 years ago
discuss
78.
▲
Coloring t-SNE
(github.com/kylemcdonald)
1 point
StreamBright
9 years ago
discuss
79.
▲
Canvas Pong
(seejohnrun.github.com)
3 points
cyberfart
13 years ago
discuss
80.
▲
No-more-secrets: recreate the decryption effect seen in the 1992 movie Sneakers
(github.com/bartobri)
1002 points
tambourine_man
3 years ago
257 comments
81.
▲
Project-Nested: An NES Emulator Running on the SNES
(github.com/Myself086)
220 points
hutrdvnj
5 years ago
79 comments
82.
▲
Tool Recreating the “Decrypting Text” Effect Seen in the Movie “Sneakers”
(github.com/bartobri)
216 points
rfreytag
10 years ago
54 comments
83.
▲
MiSTer: Run Amiga, SNES, NES and Genesis on an FPGA
(github.com/MiSTer-devel)
161 points
alexyoung
7 years ago
30 comments
84.
▲
Wordmesh: Using t-SNE and word2vec to generate clustered wordclouds
(github.com/mukund109)
70 points
seman_ticks
8 years ago
1 comment
85.
▲
DotnetSnes: Library allowing to use C# to create SNES ROMs
(github.com/KallDrexx)
68 points
ingve
a year ago
17 comments
86.
▲
SNES9x Ported to Flash (Ed McManus)
(github.com/emcmanus)
39 points
ed
17 years ago
6 comments
87.
▲
Barnes-Hut implementation of t-SNE – pull request in Scikit-Learn
(github.com/scikit-learn)
12 points
astrobiased
11 years ago
1 comment
88.
▲
Show HN: PHP-FPM 7.4 (Seven Four) dockerized sneak preview
(github.com/devilbox)
11 points
everythingcli
8 years ago
1 comment
89.
▲
Sneaking Ads into OSS: Tabler Icons
(github.com/tabler)
5 points
throawayacct
4 years ago
discuss
90.
▲
Show HN: WebGPU back end for PyTorch sneak peek
(github.com/jmaczan)
4 points
yu3zhou4
6 months ago
discuss
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