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61.
▲
Show HN: Rant 3 makes it easier than ever to procedurally generate text
(github.com/TheBerkin)
6 points
RantLang
9 years ago
discuss
62.
▲
Show HN: Procedural log cabins using code CAD
(github.com/lf94)
5 points
fallat
5 years ago
1 comment
63.
▲
Calder – Interactive constraints for controlling the growth of procedural models
(github.com/calder-gl)
5 points
daniel5151
7 years ago
discuss
64.
▲
Show HN: Procedural thunder and lightning in JavaScript
(github.com/wybiral)
4 points
wybiral
10 years ago
2 comments
65.
▲
Protongraph – Experimental node-based software for procedural content generation
(github.com/protongraph)
4 points
agluszak
3 years ago
discuss
66.
▲
Fishdraw: Procedurally Generated Fish Drawings
(github.com/LingDong-)
4 points
lnyan
5 years ago
discuss
67.
▲
Show HN: Funge++, a procedural Befunge-93 Extension
3 points
CzechsMix
11 years ago
2 comments
68.
▲
Show HN: MinecraftLM – Build Procedural 3D Minecraft Worlds
(github.com/mattzh72)
3 points
avinashj
5 months ago
1 comment
69.
▲
A procedural macro that generates Rust code at compile-time using AI
(github.com/germangb)
3 points
deverton
6 months ago
1 comment
70.
▲
Show HN: Procedurally generate ASCII art trees in your terminal
(github.com/Ben-Edwards44)
3 points
Ben-Edwards44
2 years ago
1 comment
71.
▲
Show HN: Procedural 2D space scene generator
(github.com/wwwtyro)
3 points
wwwtyro
4 years ago
1 comment
72.
▲
PLV8: V8 Engine JavaScript Procedural Language Add-On for PostgreSQL
(github.com/plv8)
3 points
tmfi
5 years ago
1 comment
73.
▲
Show HN: Realistic procedural fire effect via naive algorithm
(fx.leftium.com)
3 points
Leftium
a day ago
discuss
74.
▲
Tree-JS – Procedural tree generator written with JavaScript and Three.js
(github.com/dgreenheck)
3 points
pixelesque
2 years ago
discuss
75.
▲
Blackjack: Procedural, node-based graphics modeling tool, made in Rust
(github.com/setzer22)
3 points
adamnemecek
4 years ago
discuss
76.
▲
Show HN: Eigengrau's Generator – 2.4 update for DnD city procedural generator
(github.com/ryceg)
3 points
warningbells
6 years ago
discuss
77.
▲
A Blender script to procedurally generate 3D spaceships from a random seed.
(github.com/a1studmuffin)
3 points
talles
6 years ago
discuss
78.
▲
A statically typed, procedural language that looks like poorly written erotica
(github.com/Property404)
3 points
nailer
9 years ago
discuss
79.
▲
Procedural Pokemon Generation with Cellular Automata
(github.com/yurkth)
2 points
goldenkey
6 years ago
3 comments
80.
▲
A statically typed, procedural language that looks like poorly written erotica
(github.com/Property404)
2 points
TrickyRick
9 years ago
2 comments
81.
▲
Show HN: Procedural generation of Source Engine game maps
(github.com/BHSPitMonkey)
2 points
BHSPitMonkey
13 years ago
1 comment
82.
▲
Procedurally Generated Fish Drawings
(github.com/LingDong-)
2 points
vinnyglennon
5 years ago
1 comment
83.
▲
Show HN: Automatune – Procedural Music Editor (Mobile and Standalone)
(github.com/GabrielePicco)
2 points
piccogabriele
7 years ago
1 comment
84.
▲
Ask HN: Python: Procedural vs. Object-Oriented – what factors matter?
2 points
dhruvkar
10 years ago
1 comment
85.
▲
Procedural text generation with JavaScript
(github.com/svenanders)
2 points
trbq
11 years ago
discuss
86.
▲
Show HN: GLP – Golang/Golang Inter-procedural taint analysis
(github.com/hazyhaar)
2 points
Horos
3 months ago
discuss
87.
▲
Show HN: Ambient – Local cognitive daemon with episodic+procedural memory
(github.com/sgunadhya)
2 points
shivaodin
3 months ago
discuss
88.
▲
3D Procedural Game Engine Using OpenGL
(github.com/fegennari)
2 points
mysterydip
a year ago
discuss
89.
▲
Plv8: V8 Engine JavaScript Procedural Language Add-On for PostgreSQL
(github.com/plv8)
2 points
thunderbong
2 years ago
discuss
90.
▲
A JavaScript Procedural Generator for Mazes, Terrains, and Biomes
(github.com/yantra-core)
2 points
mooreds
2 years ago
discuss
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