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61.
▲
Kaiju – General purpose 3D/2D game engine in Go and Vulkan with built in editor
(github.com/KaijuEngine)
222 points
discomrobertul8
6 months ago
108 comments
62.
▲
VkFFT – Vulkan Fast Fourier Transform Library
(github.com/DTolm)
220 points
ah-
6 years ago
127 comments
63.
▲
Llama.cpp supports Vulkan. why doesn't Ollama?
(github.com/ollama)
217 points
buyucu
a year ago
228 comments
64.
▲
Dvxk: A Vulkan-Based D3D11 Implementation for Linux with Wine
(github.com/doitsujin)
216 points
spystath
8 years ago
51 comments
65.
▲
VK9: Direct3D 9 compatibility layer using Vulkan
(github.com/disks86)
205 points
desdiv
9 years ago
83 comments
66.
▲
Kompute – Vulkan Alternative to CUDA
(github.com/KomputeProject)
204 points
coffeeaddict1
2 years ago
41 comments
67.
▲
Show HN: Richard – A CNN written in C++ and Vulkan (no ML or math libs)
(github.com/robjinman)
184 points
rjinman
2 years ago
24 comments
68.
▲
VkFFT: Vulkan/CUDA/Hip/OpenCL/Level Zero/Metal Fast Fourier Transform Library
(github.com/DTolm)
173 points
thunderbong
3 years ago
39 comments
69.
▲
AMD Open Source Driver for Vulkan project is discontinued
(github.com/GPUOpen-Drivers)
154 points
haunter
9 months ago
67 comments
70.
▲
Nvidia Vulkan Ray Tracing Tutorials
(github.com/nvpro-samples)
128 points
jrepinc
6 years ago
25 comments
71.
▲
VkFFT – Vulkan Fast Fourier Transform library
(github.com/dtolm)
123 points
DTolm
6 years ago
50 comments
72.
▲
Ray Tracer Sandbox in Vulkan
(github.com/Zielon)
120 points
wyldfire
6 years ago
51 comments
73.
▲
Vkvg: Vulkan vector drawing, trying to stay close to Cairo API
(github.com/jpbruyere)
78 points
adamnemecek
8 years ago
10 comments
74.
▲
Show HN: 3DGS.cpp – performant, cross platform Gaussian Splatting with Vulkan
(github.com/shg8)
50 points
0x02A
2 years ago
20 comments
75.
▲
Vulkan Driver for the Raspberry Pi (Broadcom Videocore IV)
(github.com/Yours3lf)
42 points
doener
6 years ago
discuss
76.
▲
WIP Llama.cpp Vulkan Implementations
(github.com/ggerganov)
24 points
brucethemoose2
3 years ago
1 comment
77.
▲
Show HN: Datoviz – Vulkan-based GPU scientific visualization (C/C++/Python)
(github.com/datoviz)
23 points
rossant
2 years ago
2 comments
78.
▲
Show HN: A Vulkan Rendering API for JavaScript
(github.com/maierfelix)
18 points
Schampu
7 years ago
discuss
79.
▲
API Without Secrets: Introduction to Vulkan
(github.com/GameTechDev)
10 points
fitzwatermellow
10 years ago
discuss
80.
▲
Pasvulkan: Vulkan Toolset for Pascal
(github.com/BeRo1985)
8 points
Peter5
4 years ago
discuss
81.
▲
Show HN: HCC the C –> SPIR-V Compiler for Vulkan
(github.com/heroseh)
7 points
heroseh
3 years ago
discuss
82.
▲
AMD Makes V-EZ Open Source (MIT) (Vulkan “Easy Mode” Wrapper)
(github.com/GPUOpen-LibrariesAndSDKs)
7 points
based2
8 years ago
discuss
83.
▲
A Simple Game Engine Focusing on Nvidia Vulkan Ray Tracing
(github.com/W4RH4WK)
6 points
st_goliath
6 years ago
discuss
84.
▲
Show HN: NVK – A Vulkan Rendering API for JavaScript
(github.com/maierfelix)
6 points
Schampu
7 years ago
discuss
85.
▲
Show HN: Katipo is a minimal alternative internet with a Vulkan based browser
(github.com/mjdave)
5 points
majicDave
4 months ago
3 comments
86.
▲
Show HN: A Vulkan-Video-based game streaming tool for Linux
(github.com/colinmarc)
4 points
colinmarc
2 years ago
3 comments
87.
▲
The most featureful high-level Vulkan lib by far is written in... Object Pascal?
(github.com/BeRo1985)
4 points
three_dee_guy
7 years ago
2 comments
88.
▲
Show HN: Vulkan API for JavaScript/TypeScript
(github.com/maierfelix)
4 points
Schampu
7 years ago
1 comment
89.
▲
RADV: An open-source Vulkan implementation for AMD graphics cards
(github.com/airlied)
4 points
jrepin
10 years ago
1 comment
90.
▲
Vulkan Video Decoding: Usage Guide and FAQ
(github.com/mpv-player)
4 points
pabs3
3 years ago
discuss
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