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61.
▲
GoTracer: Go Implementation of Ray Tracing in One Weekend by Peter Shirley
(github.com/DheerendraRathor)
2 points
ingve
9 years ago
discuss
62.
▲
Ray Tracing Experiments with POV-Ray (2013)
(github.com/susam)
2 points
susam
10 years ago
discuss
63.
▲
Ray tracing on 8-bit retro hardware
(github.com/robogeek42)
1 point
a_gopher
2 years ago
1 comment
64.
▲
Smallpt Rosetta Stone: Raytracing in many different programming languages
(github.com/matt77hias)
1 point
dragontamer
7 years ago
1 comment
65.
▲
Show HN: Ivancerust – 3D voxel renderer using raytracing, written in Rust
(github.com/ivanceras)
1 point
ivanceras
11 years ago
discuss
66.
▲
Data visualisation and ray tracing in Python based on OptiX framework
(github.com/rnd-team-dev)
1 point
f_devd
3 years ago
discuss
67.
▲
Show HN: Raysterizer – Transforming existing OpenGL applications to ray tracing
(github.com/Maknee)
1 point
maknee
3 years ago
discuss
68.
▲
Data visualisation and ray tracing in Python based on OptiX 7.5 framework
(github.com/rnd-team-dev)
1 point
pplonski86
4 years ago
discuss
69.
▲
Astray: A performance-portable geodesic ray tracing library
(github.com/VRGroupRWTH)
1 point
delta_p_delta_x
4 years ago
discuss
70.
▲
Ashes: WebGL2.0 3D Engine – RayTracing
(github.com/but0n)
1 point
lnyan
4 years ago
discuss
71.
▲
SuperRT: A realtime raytracing extension chip for the SNES
(github.com/ShironekoBen)
1 point
lnyan
4 years ago
discuss
72.
▲
Diligent Engine 2.5 is out: inline ray tracing, async compute, wave operations
(github.com/DiligentGraphics)
1 point
assiduous
5 years ago
discuss
73.
▲
REDGPU SDK now ships with GPU ray tracing (using RadeonRays 4.1)
(github.com/redgpu)
1 point
Procedural
5 years ago
discuss
74.
▲
Show HN: Ray Tracing on BigQuery
(gist.github.com)
1 point
z_kro
5 years ago
discuss
75.
▲
Show HN: A C implementation of the series “Ray Tracing in one Weekend”
(github.com/elkiwy)
1 point
elkiwy
5 years ago
discuss
76.
▲
Trace of Radiance – An Implementation of Ray Tracing in One Weekend in Nim
(github.com/mratsim)
1 point
trymas
6 years ago
discuss
77.
▲
Ray Tracing on GPU Using Metal API in iOS and macOS
(github.com/codetiger)
1 point
codetiger
6 years ago
discuss
78.
▲
Nvidia’s Implementation of RTX Ray-Tracing in Quake II
(github.com/NVIDIA)
1 point
sahin-boydas
7 years ago
discuss
79.
▲
Source Code of Nvidia’s Implementation of RTX Ray-Tracing in Quake II
(github.com/NVIDIA)
1 point
pplonski86
7 years ago
discuss
80.
▲
Euclider: Non-Euclidean raytracing prototype
(github.com/Limeth)
1 point
adamnemecek
8 years ago
discuss
81.
▲
Visionaray Ray Tracing Framework
(github.com/szellmann)
1 point
szellmann
11 years ago
discuss
82.
▲
Show HN: A physically-based GPU ray tracer written in Julia
(makie.org)
198 points
simondanisch
4 months ago
92 comments
83.
▲
Ask HN: CS grad who barely knows any CS
128 points
nevillain
4 years ago
106 comments
84.
▲
Show HN: VSC – An open source 3D Rendering Engine in C++
(github.com/WW92030-STORAGE)
101 points
NormalExisting
a year ago
34 comments
85.
▲
Show HN: a Rust ray tracer that runs on any GPU – even in the browser
(github.com/tchauffi)
95 points
tchauffi
7 months ago
29 comments
86.
▲
Show HN: PyMOL-RS – Rust reimplementation of PyMOL with modern rendering
(github.com/zmactep)
5 points
zmactep
3 months ago
5 comments
87.
▲
Ask HN: 2D animation or video editing framework with programming interface?
3 points
ddxxdd
7 years ago
3 comments
88.
▲
Valence and HYVE, RT Physics Attention and a "Synthetic Organism"
2 points
PaperScarecrow
2 months ago
discuss
89.
▲
Ask HN: What is a good resource for learning GR for an applied learner?
2 points
DarmokJalad1701
5 years ago
discuss