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571.
▲
Show HN: Reading background videos from the SD card in a GBA game
(youtube.com)
1 point
rodri042
2 years ago
discuss
572.
▲
2D Game Engine in GO
1 point
tupan
8 years ago
discuss
573.
▲
Show HN: Conway's Game of Life in TypeScript's type system
(github.com/RuyiLi)
186 points
candleknight
3 years ago
45 comments
574.
▲
How to clone Agar.io
(github.com/huytd)
76 points
huydotnet
11 years ago
22 comments
575.
▲
Open source is democratizing video game development
(github.com/readme)
40 points
smartblondeva
4 years ago
27 comments
576.
▲
Show HN: Escape the Room, bounded AI stats game
(github.com/AymanJabr)
2 points
AymanJabr
2 months ago
discuss
577.
▲
Show HN: Real-time testing multiplayer game with Playwright framework
(github.com/marko-simic)
2 points
qa-guy
4 years ago
discuss
578.
▲
The Gamification of Games
(samrat.github.com)
1 point
joeyespo
14 years ago
discuss
579.
▲
CityBound – An open source city simulation game in Rust
(github.com/citybound)
1340 points
formalsystem
7 years ago
264 comments
580.
▲
EA Open Sources Command and Conquer: Red Alert, along with other games
(github.com/electronicarts)
1262 points
Klaster_1
a year ago
325 comments
581.
▲
Show HN: I wrote my own RTS game engine in C
(github.com/eduard-permyakov)
1102 points
epermyakov
5 years ago
262 comments
582.
▲
I replaced Animal Crossing's dialogue with a live LLM by hacking GameCube memory
(joshfonseca.com)
869 points
vuciv
9 months ago
185 comments
583.
▲
Source code for Zork, Hitchhiker’s Guide, and other Infocom games
(github.com)
705 points
laurent123456
7 years ago
238 comments
584.
▲
Show HN: Lunar lander-type game with computational fluid dynamics
(github.com/s-macke)
660 points
s-macke
8 years ago
127 comments
585.
▲
Diablo devolved – magic behind the 1996 computer game
(github.com/galaxyhaxz)
656 points
cyberfart
8 years ago
274 comments
586.
▲
Show HN: Unity like game editor running in pure WASM
(raverie-us.github.io)
644 points
TrevorSundberg
3 years ago
159 comments
587.
▲
Show HN: %%30%30: A Game
(github.com/szhu)
608 points
szhu
11 years ago
89 comments
588.
▲
Show HN: Boardzilla, a framework for making web-based board games
(boardzilla.io)
574 points
joshbuddy
2 years ago
105 comments
589.
▲
Show HN: Lander, a lunar lander style web game
(ehmorris.com)
564 points
ehmorris
3 years ago
170 comments
590.
▲
Pyxel: A retro game development environment in Python
(github.com/kitao)
549 points
autocorr
8 years ago
63 comments
591.
▲
Show HN: I made a Doom-like game fit inside a QR code
(github.com/Kuberwastaken)
531 points
kuberwastaken
a year ago
136 comments
592.
▲
Show HN: I open sourced a game I just released on Steam, written in Lua
(github.com/a327ex)
496 points
adnzzzzZ
5 years ago
97 comments
593.
▲
Donkey – A computer game included with early versions of PC DOS
(github.com/coding-horror)
468 points
mondaine
10 years ago
173 comments
594.
▲
OpenDUNE – An open-source recreation of the game Dune II
(github.com/OpenDUNE)
450 points
mariuz
8 years ago
133 comments
595.
▲
Show HN: Open-source Counter-Strike-like game
(github.com/solcloud)
420 points
solcloud
2 years ago
168 comments
596.
▲
LÖVE: 2D Game Framework for Lua
(github.com/love2d)
417 points
cl3misch
2 months ago
220 comments
597.
▲
GateBoy – A gate-level simulation of the original Game Boy hardware
(github.com/aappleby)
416 points
aappleby
5 years ago
66 comments
598.
▲
Open Golf: A cross-platform minigolf game written in C
(github.com/mgerdes)
411 points
10000truths
4 years ago
92 comments
599.
▲
Soldat: a 2D (side-view) multiplayer action game
(github.com/Soldat)
410 points
albertzeyer
5 years ago
121 comments
600.
▲
Extracting the GameBoy ROM from photographs of the die
(github.com/travisgoodspeed)
407 points
pabs3
3 years ago
46 comments
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