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31.
▲
Show HN: I've made a Monte-Carlo raytracer for glTF scenes in WebGPU
(github.com/lisyarus)
131 points
lisyarus
a year ago
37 comments
32.
▲
Show HN: Generate Stable Diffusion scenes around 3D models
(github.com/Dabble-Studio)
123 points
neilxm
3 years ago
53 comments
33.
▲
Ray Tracing with POV-Ray: 25 scenes in 25 days (2013)
(github.com/spcask)
120 points
todsac
6 years ago
110 comments
34.
▲
Ray Tracing with POV-Ray: 25 scenes in 25 days (2013)
(github.com/spcask)
69 points
amock
4 years ago
40 comments
35.
▲
Ray Tracing with POV-Ray: 25 Scenes in 25 Days
(github.com/susam)
50 points
susam
2 years ago
15 comments
36.
▲
Show HN: three-laser-pointer – Interactive laser object for VR-like scenes
(github.com/w3reality)
18 points
jdevel
8 years ago
discuss
37.
▲
Show HN: SceneManager for p5.js – Create games with multiple scenes with ease
(github.com/mveteanu)
5 points
codeguppy
6 years ago
1 comment
38.
▲
Code for the scenes used in 3blue1brown videos
(github.com/3b1b)
4 points
kevlar1818
5 years ago
discuss
39.
▲
JavaScript built-in Compose by @svensauleau
(gist.github.com)
3 points
netgusto
9 years ago
1 comment
40.
▲
Plan2Scene: Converting Floorplans to 3D Scenes
(github.com/3dlg-hcvc)
3 points
homarp
5 years ago
discuss
41.
▲
Show HN: FSPT – Path tracing complex scenes in WebGL2
(github.com/apbodnar)
3 points
sidewaysgc
9 years ago
discuss
42.
▲
Simple,reasonable fast Python Raytracer capable of rendering beautiful 3D scenes
(github.com/rafael-fuente)
2 points
rafael-fuente
5 years ago
1 comment
43.
▲
Show HN: StringTune-3D – Control Three.js scenes via CSS variables
(github.com/penev-palemiya)
2 points
penev_tech
5 months ago
discuss
44.
▲
Open source graphics library for creating vector-based scenes and animations
(github.com/thorvg)
2 points
selvan
2 years ago
discuss
45.
▲
Easyshader Render scenes/animations and export files for 3D printing using SDFs
(github.com/marceloprates)
2 points
marceloprates
2 years ago
discuss
46.
▲
Easyshader: Render 3D Scenes in Python
(github.com/marceloprates)
2 points
fstrazzante
2 years ago
discuss
47.
▲
Show HN: Ray Tracing with POV-Ray: 25 Scenes in 25 Days
(github.com/susam)
2 points
susam
2 years ago
discuss
48.
▲
A Non-Euclidean Rendering Engine for 3D Scenes
(github.com/HackerPoet)
2 points
bauc
7 years ago
discuss
49.
▲
Show HN: Ray tracing 25 scenes in 25 days with POV-Ray (2013)
(github.com/spmug)
2 points
susam
7 years ago
discuss
50.
▲
Show HN: AssimpKit – Assimp supported files to SceneKit scenes
(github.com/dmsurti)
2 points
deepaksurti
9 years ago
discuss
51.
▲
RoomAlive Toolkit for Unity – projection map dynamic scenes
(github.com/Kinect)
2 points
hbenko
9 years ago
discuss
52.
▲
Behind the scenes of panorama image creation with Python (stitch * -v)
(github.com/OpenStitching)
1 point
LukasWeber
3 years ago
1 comment
53.
▲
Travis CI render Blender scenes
(github.com/loa)
1 point
loa
12 years ago
discuss
54.
▲
A look at behind the scenes memory allocation for: var str = "hi";
(gist.github.com)
1 point
joubert
13 years ago
discuss
55.
▲
Show HN: ViSOR – two-plane neural scenes you can fly through (code+demo)
(github.com/Esemianczuk)
1 point
firebird854
a year ago
discuss
56.
▲
Level of Gaussians: Real-Time View Synthesis for Millions Square Meters Scenes
(github.com/zju3dv)
1 point
smusamashah
2 years ago
discuss
57.
▲
GB Studio: Slopes in Platform Scenes
(github.com/chrismaltby)
1 point
tosh
2 years ago
discuss
58.
▲
Show HN: Mooble – Static Analysis for Unity Scenes and Prefabs
(github.com/uken)
1 point
elmo11
9 years ago
discuss
59.
▲
Webvr-markup – High-level VR markup for building scenes
(github.com/vr-collab)
1 point
sebg
10 years ago
discuss
60.
▲
Show HN: Claude Code skills that build complete Godot games
(github.com/htdt)
337 points
htdt
3 months ago
205 comments
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