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31.
▲
Field-Based Pathfinding: A Quantum-Inspired Alternative to A*
2 points
polymetron
a year ago
2 comments
32.
▲
A* pathfinding implementation for Go
(github.com/beefsack)
2 points
watermel0n
12 years ago
discuss
33.
▲
Easystar.js - Asynchronous Pathfinding library for games.
(github.com/prettymuchbryce)
2 points
bryceneal
13 years ago
discuss
34.
▲
Show HN: Navcat – JavaScript 3D pathfinding for games and simulations
(navcat.dev)
2 points
isaac_mason_
7 months ago
discuss
35.
▲
GdxAI: Steering Behaviors, Forma Motion, Pathfind, Behavior Trees and FSMachines
(github.com/libgdx)
2 points
based2
10 years ago
discuss
36.
▲
Show HN: Moveet – real-time fleet simulator with A* pathfinding on real roads
(github.com/ivannovazzi)
1 point
ivannovazzi
3 months ago
discuss
37.
▲
Quango – A C89 CLI pathfinding puzzle game
(github.com/gsekulski)
1 point
gsekulski
4 months ago
discuss
38.
▲
My friend created a (node)JS A* Pathfinding
(github.com/renedx)
1 point
deviavir
14 years ago
discuss
39.
▲
Show HN: WasmBots – A WebAssembly-powered programming game
(shaneliesegang.com)
5 points
sjml
a year ago
discuss
40.
▲
Show HN: AI agents that communicate via ultrasonic frequencies (96% cheaper)
(github.com/Nil4s)
3 points
nil4s3
4 months ago
discuss
41.
▲
Show HN: Implementation and ablation of the Hierarchical Reasoning Model (HRM)
(github.com/krychu)
2 points
krychu
9 months ago
discuss
42.
▲
Show HN: Ziip – Open-Source Version of LinkedIn's Popular Puzzle Game
(ziip.fun)
2 points
alexandergekov
a year ago
discuss
43.
▲
Show HN: LightCombatManager 3.0 – A simple combat manager for d20-based RPGs
(github.com/MaxFleur)
2 points
bakefish
a year ago
discuss
44.
▲
Show HN: UE5 Dungeon Generator Plugin
(github.com/shun126)
2 points
happy-game-dev
2 years ago
discuss