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31.
▲
Show HN: I made a 2D shoot 'em up game with Go, using Entity Component System
(github.com/m110)
108 points
m110
4 years ago
26 comments
32.
▲
Sem – Semantic version control. Entity-level diffs on top of Git
(github.com/ataraxy-labs)
95 points
pabs3
3 months ago
24 comments
33.
▲
Show HN: Evolved.lua – An Evolved Entity Component System for Lua
(github.com/BlackMATov)
55 points
blackmat
a year ago
16 comments
34.
▲
Django EAV 2 – Entity-Attribute-Value Storage for Django
(github.com/makimo)
26 points
Siegmeyer
8 years ago
17 comments
35.
▲
erd (cli tool) – plain text description to graphical entity-relationship diagram
(github.com/BurntSushi)
22 points
sandebert
8 years ago
3 comments
36.
▲
Show HN: Zingg – open-source entity resolution for single source of truth
18 points
sonalgoyal
4 years ago
11 comments
37.
▲
Show HN: Ark v0.5.0 – A Minimal, High-Performance Entity Component System for Go
(github.com/mlange-42)
16 points
mlange-42
9 months ago
2 comments
38.
▲
Show HN: gpt-graph. A simple, GPT-3 text to entity-relation graph generator
(github.com/achousa)
14 points
mrsernine
3 years ago
5 comments
39.
▲
Sample MusicStore application that uses MVC and Entity Framework
(github.com/aspnet)
13 points
vikas0380
12 years ago
6 comments
40.
▲
Show HN: Scrapy Middleware for Named Entity Recognition with Stanford CoreNLP
(github.com/vu3jej)
12 points
vu3jej
10 years ago
discuss
41.
▲
Show HN: OpenFOIA – local-first FOIA toolkit with entity graphs
(github.com/JordanCoin)
7 points
jordancj
2 months ago
discuss
42.
▲
Show HN: Shardcake, a Scala open-source library for entity/actor sharding
(github.com/devsisters)
6 points
ghostdogpr
4 years ago
1 comment
43.
▲
Show HN: Entity Component System in C++
(github.com/stillwwater)
6 points
stillwwater
6 years ago
discuss
44.
▲
Show HN: Rezolva – Entity resolution for everyone. Minimal. No dependencies
(github.com/joshmeek)
5 points
josmek
2 years ago
discuss
45.
▲
Ent – An Entity Framework for Go
(github.com/facebookincubator)
5 points
donutloop
7 years ago
discuss
46.
▲
GCHQ/Gaffer: A large-scale entity and relation database
(github.com/gchq)
4 points
tiniuclx
7 years ago
2 comments
47.
▲
KivEnt is an entity-gased game engine for Kivy (Python)
(github.com/kivy)
4 points
joshuapants
11 years ago
1 comment
48.
▲
Show HN: Terminal roguelike using Entity-Component-System in pure Ruby
(github.com/Davidslv)
4 points
davidslv
7 months ago
1 comment
49.
▲
Gaffer by GCHQ: A large-scale entity and relation database
(github.com/gchq)
4 points
tiniuclx
6 years ago
1 comment
50.
▲
DeepField, ultra high speed entity extraction from text
(github.com/kymalabs)
4 points
bane
12 years ago
discuss
51.
▲
Ent – An Entity Framework for Golang
(github.com/facebook)
4 points
5986043handy
6 years ago
discuss
52.
▲
Entt: a fast and reliable entity-component system
(github.com/skypjack)
4 points
danbolt
8 years ago
discuss
53.
▲
Show HN: Rule-based named entity recognition library for russian language
(github.com/natasha)
4 points
callmejoohny
9 years ago
discuss
54.
▲
Reality – a Ruby gem to access almost any entity existing in real world
(github.com/molybdenum-99)
4 points
MrBra
10 years ago
discuss
55.
▲
Show HN: A Tiny But Powerful Entity-Component-System on Node
(github.com/YellowInnovation)
3 points
mhammerc
7 years ago
4 comments
56.
▲
Exploiting LLMs for entity and schema extraction from unstructured documents
(github.com/ScrapeGraphAI)
3 points
lurens
2 years ago
1 comment
57.
▲
Training more efficient smol models with SSTT and Canonical Entity IDs
(github.com/beaglabs)
3 points
jdbohrman
7 days ago
discuss
58.
▲
Show HN: GoldenMatch – Entity resolution with LLM scoring, 97% F1, no Spark
(github.com/benzsevern)
3 points
benzsevern
2 months ago
discuss
59.
▲
BlECSd – Terminal UI Library Built on an Entity Component System
(github.com/Kadajett)
3 points
kadajett
4 months ago
discuss
60.
▲
Ark.jl – Archetype-Based Entity Component System (ECS) for Julia
(github.com/mlange-42)
3 points
TheWiggles
6 months ago
discuss
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