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31.
▲
Open Source FiftyOne Computer Vision Data and Models
(github.com/voxel51)
1 point
sickeythecat
4 years ago
discuss
32.
▲
A well-optimized full-stack library for immersive multiplayer voxel experiences
(github.com/voxelize)
1 point
ian13456
4 years ago
discuss
33.
▲
Hyprland: A beautiful dynamic tiling Wayland compositor
(github.com/vaxerski)
1 point
ducktective
4 years ago
discuss
34.
▲
Show HN: A Voxel Editor in the Browser
(github.com/eliaspekkala)
1 point
eliaspekkala
5 years ago
discuss
35.
▲
Show HN: C++ voxel engine source code
(github.com/Lallassu)
1 point
nergal
8 years ago
discuss
36.
▲
Terrain rendering in fewer than 20 lines of code
(github.com/s-macke)
793 points
blaze33
9 years ago
93 comments
37.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
720 points
netgusto
6 years ago
116 comments
38.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
(github.com/s-macke)
366 points
danbolt
5 years ago
71 comments
39.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
(github.com/s-macke)
339 points
lnyan
a year ago
89 comments
40.
▲
Show HN: Choose your own adventure style Presentation
(github.com/Skarlso)
60 points
skarlso
6 months ago
9 comments
41.
▲
Show HN: Voxel Space – terrain rendering in less than 20 lines of code
(github.com/s-macke)
6 points
s-macke
9 years ago
2 comments
42.
▲
VoxelSpace – Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
3 points
peter_d_sherman
3 years ago
2 comments
43.
▲
Terrain rendering in less than 20 lines of code
(github.com/s-macke)
3 points
davidbarker
9 years ago
discuss
44.
▲
Commanche's Voxel-Space terrain rendering (1992)
(github.com/s-macke)
2 points
netgusto
6 years ago
discuss
45.
▲
Sli.do Auto Voter Script
(github.com/ao)
2 points
aogl
8 years ago
discuss
46.
▲
Informed Voter, now open sourced
(github.com/acmeyer)
2 points
acmeyer9
8 years ago
discuss
47.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
1 point
Audiophilip
4 years ago
discuss
48.
▲
Voxel space
(github.com/s-macke)
1 point
myth_drannon
8 years ago
discuss
49.
▲
Show HN: Infer political party support from voting history
(github.com/hodgesmr)
1 point
hodgesmr
11 years ago
discuss
50.
▲
Stb_voxel_render.h
(github.com/nothings)
1 point
Impossible
11 years ago
discuss
51.
▲
Fun with Voter Data: How campaigns can use your public voter participation data
(github.com/marcua)
1 point
marcua
10 years ago
discuss
52.
▲
Bonsai: A Voxel Engine, from scratch
(github.com/scallyw4g)
259 points
jesse__
6 months ago
44 comments
53.
▲
Show HN: Voxel Lunar Lander in the Browser
(github.com/EngineersNeedArt)
149 points
JKCalhoun
4 years ago
64 comments
54.
▲
Manic Digger – A multiplayer block-building voxel game, Minecraft clone
(github.com/manicdigger)
131 points
mynameislegion
10 years ago
28 comments
55.
▲
Show HN: Goxel, an open-source 3D voxel editor
(github.com/guillaumechereau)
71 points
guillaumec
11 years ago
10 comments
56.
▲
Show HN: VoxCSS – A DOM based voxel engine
(github.com/LayoutitStudio)
53 points
rofko
6 months ago
5 comments
57.
▲
Show HN: Orthogami – Turn voxel models into foldable papercraft
(github.com/mikolalysenko)
49 points
33a
11 years ago
6 comments
58.
▲
Show HN: Basic voxel engine in WebGL/JavaScript with full source
(github.com/Lallassu)
47 points
nergal
11 years ago
15 comments
59.
▲
Experimental OpenCL Voxel Rendering via Clojure REPL (2013)
(github.com/thi-ng)
29 points
jonnybgood
11 years ago
1 comment
60.
▲
Binary Greedy Voxel Meshing Algorithm
(github.com/TanTanDev)
22 points
catapart
2 years ago
7 comments
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