Heykuki News

TopNewBestAskShowJobs
TopNewBestAskShowJobs
31.
Webpack simplified in a fluent API with presets and an escape hatch (github.com/ericclemmons)
1 point
tilt
10 years ago
discuss
32.
Procedural terrain generator with tessellation – C++, OpenGL 4.1 (github.com/stanfortonski)
3 points
illuminated
6 years ago
discuss
33.
Random terrain generator in HTML5/Javascript using Perlin noise and canvas (github.com/boukevanderbijl)
2 points
bvdbijl
15 years ago
discuss
34.
Tin-terrain: converting heightmaps in GeoTIFF format into tiled optimized meshes (github.com/heremaps)
2 points
llao
8 years ago
discuss
35.
Show HN: Random Terrain Generation in Clojure (github.com/netb258)
1 point
netb258
6 years ago
discuss
36.
Show HN: A real-world heightmap terrain with an animated energy dome (in Go) (github.com/MauriceGit)
6 points
EllipticCurve
8 years ago
discuss
37.
Terrain rendering in fewer than 20 lines of code (github.com/s-macke)
793 points
blaze33
9 years ago
93 comments
38.
Terrain rendering algorithm in less than 20 lines of code (github.com/s-macke)
720 points
netgusto
6 years ago
116 comments
39.
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020) (github.com/s-macke)
366 points
danbolt
5 years ago
71 comments
40.
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020) (github.com/s-macke)
339 points
lnyan
a year ago
89 comments
41.
Show HN: 3D Terrain simulation for hiking, skiing etc. (github.com/r-follador)
150 points
folli
a year ago
62 comments
42.
Venom: All Terrain Autonomous Quadruped (github.com/chinmaynehate)
134 points
ameschin
6 years ago
55 comments
43.
MTerrain: Optimized terrain system and editor for Godot (github.com/mohsenph69)
91 points
klaussilveira
a year ago
9 comments
44.
C++: terser (shorter) lambda == SHORTY (ab-use?) (github.com/hanickadot)
67 points
signa11
a year ago
20 comments
45.
Show HN: Water-Simulation with Real-Time Reflections and Perlin-Noise Terrain (github.com/MauriceGit)
51 points
EllipticCurve
10 years ago
18 comments
46.
Open source ballistic simulator with NASA SRTM terrain masking (Python/C#) (github.com/InsaneInfinity)
13 points
insane_infinity
a month ago
3 comments
47.
Jstle: a terse Javascript language for RDF graphs (github.com/dnewcome)
9 points
dnewcome
16 years ago
2 comments
48.
Show HN: BoxLite – the all-terrain micro-VM (github.com/boxlite-ai)
6 points
dorianzheng
a month ago
2 comments
49.
Show HN: Voxel Space – terrain rendering in less than 20 lines of code (github.com/s-macke)
6 points
s-macke
9 years ago
2 comments
50.
Show HN: redeuceur – A utility for creating terse Redux reducers (github.com/maxhallinan)
4 points
noshbrinken
9 years ago
3 comments
51.
Show HN: suchjs - a terse alternative to jQuery (github.com/bevacqua)
4 points
bevacqua
12 years ago
1 comment
52.
A terse, human-readable, URL-safe encoding for JSONish strings (github.com/more-please)
4 points
willm
3 years ago
discuss
53.
Show HN: OpenCL Path Tracer/Terrain Generator Written in Highschool (github.com/JVillella)
4 points
JVillella
11 years ago
discuss
54.
VoxelSpace – Terrain rendering algorithm in less than 20 lines of code (github.com/s-macke)
3 points
peter_d_sherman
3 years ago
2 comments
55.
Pumpkin got Minecraft Terrain generation (github.com/Pumpkin-MC)
3 points
alex_medvedev
a year ago
1 comment
56.
TeresaMayJS (github.com/scarylooking)
3 points
jcvandan
9 years ago
1 comment
57.
Show HN: Timewarp – a terse relative syntax Python datetime library (github.com/conor-f)
3 points
conor_f
5 years ago
discuss
58.
Terrain rendering in less than 20 lines of code (github.com/s-macke)
3 points
davidbarker
9 years ago
discuss
59.
C++ open sourced planet terrain generator development (github.com/LTailor)
3 points
LTailor
9 years ago
discuss
60.
A ZSH framework for terse shell scripts (github.com/ldelossa)
2 points
ldelossa
a year ago
1 comment
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