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31.
▲
Show HN: TerrainViewerWidget – a turnkey Qt Widget to display a terrain in 3D
(github.com/mgaillard)
1 point
app4soft
7 years ago
discuss
32.
▲
Procedural terrain generator with tessellation – C++, OpenGL 4.1
(github.com/stanfortonski)
3 points
illuminated
6 years ago
discuss
33.
▲
Terragrunt manages your Terraform projects
(github.com/gruntwork-io)
3 points
cimnine
8 years ago
discuss
34.
▲
TerrariaClone – An incomprehensible hellscape of spaghetti code
(github.com/radian-software)
2 points
metadat
4 years ago
discuss
35.
▲
Random terrain generator in HTML5/Javascript using Perlin noise and canvas
(github.com/boukevanderbijl)
2 points
bvdbijl
15 years ago
discuss
36.
▲
Tin-terrain: converting heightmaps in GeoTIFF format into tiled optimized meshes
(github.com/heremaps)
2 points
llao
8 years ago
discuss
37.
▲
Show HN: Random Terrain Generation in Clojure
(github.com/netb258)
1 point
netb258
6 years ago
discuss
38.
▲
Terragrunt
(github.com/gruntwork-io)
1 point
mooreds
8 years ago
discuss
39.
▲
Show HN: A real-world heightmap terrain with an animated energy dome (in Go)
(github.com/MauriceGit)
6 points
EllipticCurve
8 years ago
discuss
40.
▲
Terrain rendering in fewer than 20 lines of code
(github.com/s-macke)
793 points
blaze33
9 years ago
93 comments
41.
▲
Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
720 points
netgusto
6 years ago
116 comments
42.
▲
Voxel Space: Comanche's terrain rendering in less than 20 lines of code (2020)
(github.com/s-macke)
366 points
danbolt
5 years ago
71 comments
43.
▲
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
(github.com/s-macke)
339 points
lnyan
a year ago
89 comments
44.
▲
Computerraria: A fully compliant RISC-V computer inside Terraria
(github.com/misprit7)
289 points
inickt
3 years ago
41 comments
45.
▲
Show HN: 3D Terrain simulation for hiking, skiing etc.
(github.com/r-follador)
150 points
folli
a year ago
62 comments
46.
▲
Show HN: Oasis – An open-source, 3D-printed smart terrarium
(github.com/justbuchanan)
141 points
jbuch
a year ago
18 comments
47.
▲
Venom: All Terrain Autonomous Quadruped
(github.com/chinmaynehate)
134 points
ameschin
6 years ago
55 comments
48.
▲
MTerrain: Optimized terrain system and editor for Godot
(github.com/mohsenph69)
91 points
klaussilveira
a year ago
9 comments
49.
▲
Show HN: Water-Simulation with Real-Time Reflections and Perlin-Noise Terrain
(github.com/MauriceGit)
51 points
EllipticCurve
10 years ago
18 comments
50.
▲
Open source ballistic simulator with NASA SRTM terrain masking (Python/C#)
(github.com/InsaneInfinity)
13 points
insane_infinity
a month ago
3 comments
51.
▲
Open Terraria Rewrite
8 points
egordorichev
9 years ago
1 comment
52.
▲
Show HN: BoxLite – the all-terrain micro-VM
(github.com/boxlite-ai)
6 points
dorianzheng
a month ago
2 comments
53.
▲
Show HN: Voxel Space – terrain rendering in less than 20 lines of code
(github.com/s-macke)
6 points
s-macke
9 years ago
2 comments
54.
▲
Tell HN: Ubiquiti APs probably vulnerable to Terrapin due to unpatched Dropbear
5 points
1letterunixname
2 years ago
1 comment
55.
▲
Show HN: OpenCL Path Tracer/Terrain Generator Written in Highschool
(github.com/JVillella)
4 points
JVillella
11 years ago
discuss
56.
▲
Open Terraria Rewrite
3 points
egordorichev
9 years ago
4 comments
57.
▲
Show HN: Tenv – OpenTofu, Terraform and Terragrunt version manager
(github.com/tofuutils)
3 points
kvendingoldo
2 years ago
2 comments
58.
▲
VoxelSpace – Terrain rendering algorithm in less than 20 lines of code
(github.com/s-macke)
3 points
peter_d_sherman
3 years ago
2 comments
59.
▲
Pumpkin got Minecraft Terrain generation
(github.com/Pumpkin-MC)
3 points
alex_medvedev
a year ago
1 comment
60.
▲
Terrain rendering in less than 20 lines of code
(github.com/s-macke)
3 points
davidbarker
9 years ago
discuss
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