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31.
▲
Programming language ray tracing benchmarks project
(github.com/niofis)
80 points
jblindsay
7 years ago
86 comments
32.
▲
Show HN: Data-viz project for ray-tracing the Moon model
(github.com/rnd-team-dev)
72 points
ray_gray
7 years ago
11 comments
33.
▲
Ray Tracing with POV-Ray: 25 Scenes in 25 Days
(github.com/susam)
50 points
susam
2 years ago
15 comments
34.
▲
Understandable Ray Tracing in 256 lines of bare C++
(github.com/ssloy)
42 points
zwliew
7 years ago
3 comments
35.
▲
Path Graph – Pretty visualizations for ray tracing algorithms
(github.com/daseyb)
37 points
irabonus
9 years ago
3 comments
36.
▲
Performance comparison of parallel ray tracing in functional languages
(github.com/athas)
6 points
Athas
6 years ago
3 comments
37.
▲
A Simple Game Engine Focusing on Nvidia Vulkan Ray Tracing
(github.com/W4RH4WK)
6 points
st_goliath
6 years ago
discuss
38.
▲
Show HN: RTX Real-Time Ray Tracing in JavaScript
(github.com/maierfelix)
5 points
Schampu
7 years ago
2 comments
39.
▲
Show HN: Trace of Radiance – Faster and Safer Raytracing in Nim
(github.com/mratsim)
5 points
zevv
6 years ago
discuss
40.
▲
Pray - Perl 6 Ray Tracing Engine
(github.com/raydiak)
3 points
kamaal
12 years ago
discuss
41.
▲
Ray tracing demo based on Minecraft
3 points
Overv
14 years ago
discuss
42.
▲
Ray Tracing in One Weekend in Rust
(github.com/robshape)
3 points
robshape
2 years ago
discuss
43.
▲
Show HN: PowerShell Ray Tracing for Fun
(github.com/ShaunLawrie)
3 points
BasiliusCarver
4 years ago
discuss
44.
▲
TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
(github.com/ssloy)
3 points
lnyan
5 years ago
discuss
45.
▲
Euclider: Non-Euclidean raytracing prototype written in Rust
(github.com/Limeth)
3 points
adamnemecek
8 years ago
discuss
46.
▲
Embree ray tracing kernels repository.
(github.com/embree)
2 points
enos_feedler
12 years ago
discuss
47.
▲
Show HN: A Triton windowing test with ray tracing and GUI
(github.com/mehmetoguzderin)
2 points
mehmetoguzderin
5 months ago
discuss
48.
▲
Show HN: Ray Tracing with POV-Ray: 25 Scenes in 25 Days
(github.com/susam)
2 points
susam
2 years ago
discuss
49.
▲
ASCII Raytracing in Javascript
(github.com/trevlovett)
2 points
coreyrecvlohe
15 years ago
discuss
50.
▲
Javascript API for ASCII Raytracing
(github.com/trevlovett)
2 points
kal00ma
15 years ago
discuss
51.
▲
Show HN: Ray Tracing in One Weekend in Go
(github.com/jakub-m)
2 points
iforgetlogins01
4 years ago
discuss
52.
▲
Raytracing in Special Relativity
(github.com/freemeson)
2 points
pzs
4 years ago
discuss
53.
▲
Performance comparison of ray tracing in functional programming languages
(github.com/athas)
2 points
pjmlp
4 years ago
discuss
54.
▲
PRayGround: GPU ray tracing framework using Nvidia OptiX 7
(github.com/sketchbooks99)
2 points
lnyan
5 years ago
discuss
55.
▲
ASCII Ray Tracing in C++
(github.com/DinoZ1729)
2 points
ofou
5 years ago
discuss
56.
▲
Ray Tracing in One Weekend in the Nim Programming Language
(github.com/mratsim)
2 points
jblindsay
5 years ago
discuss
57.
▲
“Ray Tracing in One Weekend” in TypeScript
(github.com/ahuth)
2 points
ahuth
6 years ago
discuss
58.
▲
Show HN: Real Time Ray-Tracing for iPhones
2 points
drewying
8 years ago
discuss
59.
▲
D3D12 Raytracing Fallback Layer
(github.com/Microsoft)
2 points
pablode
8 years ago
discuss
60.
▲
Euclider: Non-Euclidean raytracing prototype
(github.com/Limeth)
2 points
adamnemecek
8 years ago
discuss
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