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31.
▲
Quake2 Clone
(github.com/jdolan)
1 point
luu
13 years ago
discuss
32.
▲
Open-source Quake 4 using Doom 3 BFG source code as a base
(github.com/jmarshall23)
1 point
klaussilveira
2 years ago
discuss
33.
▲
Quake 3 Movement for Unity
(github.com/WiggleWizard)
1 point
skibz
4 years ago
discuss
34.
▲
Show HN: In Browser, Serverless Quake 3 Arena
(quake.wolcott.cc)
1 point
jwally
3 months ago
4 comments
35.
▲
Source code for Quake 2 rerelease
(github.com/id-Software)
575 points
steveklabnik
3 years ago
227 comments
36.
▲
Quake 1 port for Apple Watch
(github.com/ByteOverlord)
336 points
IdeaVoid
4 years ago
87 comments
37.
▲
Quake III Arena GPL Source Release (2012)
(github.com/id-Software)
265 points
tosh
8 years ago
79 comments
38.
▲
Quake-style dropdown Mintty console using AutoHotKey
(github.com/lonepie)
19 points
attilagyongyosi
12 years ago
14 comments
39.
▲
Quake GPL Source Release (2012)
(github.com/id-Software)
14 points
nsoonhui
4 years ago
4 comments
40.
▲
Quake III Arena on Github
(github.com/id-Software)
6 points
rl1987
14 years ago
1 comment
41.
▲
Chocolate-quake: A purist Quake source port
(github.com/Henrique194)
5 points
todsacerdoti
a year ago
discuss
42.
▲
Chocolate Quake source port preserving original experience even bugs and quirks
(github.com/Henrique194)
3 points
retro_guy
a year ago
2 comments
43.
▲
Chocolate-quake: purist Quake source port that restores the original look, feel
(github.com/Henrique194)
3 points
thunderbong
a year ago
discuss
44.
▲
Hs-quake-3: Quake 3 map viewer written in Haskell
(github.com/ocharles)
2 points
ciroduran
9 years ago
2 comments
45.
▲
Quake 2 port for Apple Watch
(github.com/ByteOverlord)
2 points
IdeaVoid
3 years ago
1 comment
46.
▲
Quake III Arena GPL Source Release
(github.com/id-Software)
2 points
oceanstone
12 years ago
discuss
47.
▲
Show HN: NexQuake – Q1 Browser Multiplayer (Docker, WASM, Go)
(kitty1.quake.nexus)
2 points
brsm
3 months ago
2 comments
48.
▲
Vortex is a scripting language that compiles to Lua
(quaker66.github.com)
2 points
leafo
14 years ago
discuss
49.
▲
Peripheral vision in Quake
(github.com/shaunlebron)
231 points
undershirt
11 years ago
25 comments
50.
▲
Show HN: Explore Quake/Half-Life maps in your browser
(github.com/sbuggay)
192 points
sbuggay
6 years ago
31 comments
51.
▲
Quake 3 engine in Rust
(github.com/Jeaye)
183 points
luu
13 years ago
69 comments
52.
▲
Windows Terminal Quake Mode
(github.com/microsoft)
182 points
ingve
5 years ago
88 comments
53.
▲
Q3VM – Lightweight, embeddable Quake III Interpreter/Virtual Machine
(github.com/jnz)
117 points
janosch9001
8 years ago
29 comments
54.
▲
Show HN: Quake 1 movement physics reinforcement learning project
(github.com/matthewearl)
91 points
kipi
6 years ago
20 comments
55.
▲
HTML5/WebGL source port of Quake
(github.com/SiPlus)
69 points
aw3c2
13 years ago
48 comments
56.
▲
QCVM: Bite-sized QuakeC VM written in C
(github.com/JaycieErysdren)
58 points
shdon
3 years ago
24 comments
57.
▲
Richter: Quake Engine Rewritten in Rust
(github.com/cormac-obrien)
26 points
klaussilveira
3 years ago
6 comments
58.
▲
Blinky – Exploring peripheral vision in games (using Quake)
(github.com/shaunlebron)
19 points
davikr
4 years ago
2 comments
59.
▲
An homage to Quake in 13kb of JavaScript
(github.com/phoboslab)
17 points
Jaruzel
4 years ago
2 comments
60.
▲
Ask HN: What's the easiest way to get started modding Quake2 or similar?
6 points
sdegutis
12 years ago
10 comments
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