Heykuki News

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TopNewBestAskShowJobs
31.
Why Apple doesn’t do MVPs (bokardo.com)
5 points
johnny99
12 years ago
2 comments
32.
Shaker Design Philosophy - Necessary, Useful, Beautiful (bokardo.com)
5 points
r0b
19 years ago
2 comments
33.
No sign-up necessary (bokardo.com)
5 points
tortilla
17 years ago
discuss
34.
Interface Compare: Inviting Friends on MySpace & Facebook (bokardo.com)
5 points
danw
19 years ago
discuss
35.
Facebook Behaving Badly « Bokardo – Social Design by Joshua Porter (bokardo.com)
5 points
RexDixon
16 years ago
discuss
36.
Using your Sign-up form as a Qualifier (bokardo.com)
4 points
mgcreed
17 years ago
discuss
37.
Scrolling is easier than clicking (bokardo.com)
4 points
libovness
12 years ago
discuss
38.
How Important are Avatars? (bokardo.com)
4 points
tortilla
17 years ago
discuss
39.
How Instagram Stays in Focus (bokardo.com)
4 points
joshuacc
15 years ago
discuss
40.
Important Question: Are your Customers also your Users? (bokardo.com)
4 points
joshuacc
15 years ago
discuss
41.
The Blog is the New Resume (so true) (bokardo.com)
4 points
blader
19 years ago
discuss
42.
Using your 'Coming Soon' form to gain info on potential users (bokardo.com)
4 points
adamhowell
16 years ago
discuss
43.
Reasons why you should find what you love and double-down on it (bokardo.com)
3 points
joshuacc
15 years ago
2 comments
44.
Syncing: The Most Important Feature of a Multi-Device Web (bokardo.com)
3 points
uggedal
17 years ago
discuss
45.
1 hour of research saves 10 hours of development time (bokardo.com)
3 points
xngzng
11 years ago
discuss
46.
Why Apple doesn’t do MVPs (bokardo.com)
3 points
chenglou
12 years ago
discuss
47.
Do Canonical Web Designs Exist? (bokardo.com)
3 points
joshwa
19 years ago
discuss
48.
Thoughts on the Friendfeed interface (bokardo.com)
3 points
makimaki
17 years ago
discuss
49.
What Malcolm Gladwell’s book Outliers can teach us about interface design (bokardo.com)
3 points
tortilla
17 years ago
discuss
50.
Five Principles to Design By (bokardo.com)
3 points
danw
19 years ago
discuss
51.
Netflix in Danger of Ruining their User Experience (bokardo.com)
3 points
chadaustin
15 years ago
discuss
52.
Social Design Patterns for Reputation Systems: An Interview with Yahoo’s Bryce Glass (bokardo.com)
3 points
chmike
18 years ago
discuss
53.
5 Principles of Great Design (bokardo.com)
3 points
python_kiss
19 years ago
discuss
54.
Why You Should Want to Pay for Software (bokardo.com)
2 points
bretthardin
13 years ago
2 comments
55.
Principles of User Interface Design (bokardo.com)
2 points
andsoitis
a year ago
1 comment
56.
Does Google Succeed Despite Bad Design? (bokardo.com)
2 points
bootload
19 years ago
1 comment
57.
Square’s email receipt and feedback flow (bokardo.com)
2 points
charlieirish
11 years ago
discuss
58.
Did the Long Tail Beget Social Design? (bokardo.com)
2 points
bootload
18 years ago
discuss
59.
Why Apple doesn’t do MVPs (bokardo.com)
2 points
nreece
12 years ago
discuss
60.
Facebook's Brilliant but Evil design (bokardo.com)
2 points
danw
19 years ago
discuss
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