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541.
▲
Doom-Neovim: A Neovim configuration for the advanced Martian hacker
(github.com/NTBBloodbath)
3 points
Sparkenstein
4 years ago
discuss
542.
▲
Mario Themed Terminal Emulator
(github.com/o2sh)
3 points
ossamahjaji
5 years ago
discuss
543.
▲
Super Mario 64 PowerPC Mac OS X Port
(github.com/alex-free)
3 points
alex_free
6 years ago
discuss
544.
▲
Doom Emacs – An Emacs configuration for the stubborn martian vimmer
(github.com/hlissner)
3 points
Bella-Xiang
6 years ago
discuss
545.
▲
An HTML5 remake of the original Super Mario Brothers
(github.com/Diogenesthecynic)
2 points
aram
13 years ago
2 comments
546.
▲
Proposal for Martian Calendar
(github.com/DarkStar1982)
2 points
d_silin
10 months ago
1 comment
547.
▲
Martian Mono: new (WIP) monospace font by Evil Martians
(github.com/evilmartians)
2 points
czottmann
4 years ago
1 comment
548.
▲
Nginx auto configuration and service discovery for Mesos/Marathon
(github.com/martensson)
2 points
martensson
10 years ago
1 comment
549.
▲
Per-app service discovery for mesos/marathon with pluggable discovery mechanisms
(github.com/bobrik)
2 points
jgrahamc
11 years ago
discuss
550.
▲
Turn your screen into a playable level of Mario
(github.com/AaronRandall)
2 points
jorD8
11 years ago
discuss
551.
▲
Show HN: Wordpress JSON-API / Bacbkone+Marionette SPA Blog
(github.com/chiplay)
2 points
chiplay
12 years ago
discuss
552.
▲
Reproducing autonomous Super Mario play with a genetic algorithm (open source)
(github.com/testflows)
2 points
vfinix
4 months ago
discuss
553.
▲
Snake Odyssey - fun mix of classic snake game and super mario
(github.com/espenStokkereit)
2 points
wolf_borealis
8 months ago
discuss
554.
▲
Open Source International Maritime Organisation Carbon Intensity Indicator
(github.com/Etive-Mor)
2 points
protontypes
2 years ago
discuss
555.
▲
An Emacs framework for the stubborn Martian hacker
(github.com/doomemacs)
2 points
xrd
3 years ago
discuss
556.
▲
uBO Lite: Technical notes following a ~2 week marathon to get something onto MV3
(github.com/uBlockOrigin)
2 points
latexr
4 years ago
discuss
557.
▲
Mario 64 as a library for use in external game engines
(github.com/libsm64)
2 points
ghgr
4 years ago
discuss
558.
▲
Supermariolanddx – Colorization hack for super mario land
(github.com/toruzz)
2 points
maydemir
4 years ago
discuss
559.
▲
Playable Mario in Blender
(github.com/libsm64)
2 points
haxiomic
5 years ago
discuss
560.
▲
Darian System – Convert Earth Time to Martian Time
(github.com/MrFaraday)
2 points
colinbartlett
5 years ago
discuss
561.
▲
Mario Running the Terminal
(github.com/o2sh)
2 points
ossamahjaji
5 years ago
discuss
562.
▲
Hlissner/doom-Emacs: An Emacs framework for the stubborn martian hacker
(github.com/hlissner)
2 points
jasim
6 years ago
discuss
563.
▲
Smbdis.asm: A Comprehensive Super Mario Bros. Disassembly
(gist.github.com)
2 points
flafla2
6 years ago
discuss
564.
▲
A simple NPM package which returns marathi dinvishesh
(github.com/vinodnimbalkar)
2 points
vinodnimbalkar
6 years ago
discuss
565.
▲
Super Mario & Street Figher II Runs on MCU(STM32)
(github.com/idea4good)
2 points
zorro_young
7 years ago
discuss
566.
▲
Show HN: Minimalistic super mario 64 like 3D game engine
(github.com/lowlevel86)
2 points
lowlevel86
8 years ago
discuss
567.
▲
Pascal's Marine Adventure 1990
(github.com/timonoko)
2 points
timonoko
8 years ago
discuss
568.
▲
Doom Emacs – Emacs for the stubborn martian vimmer
(github.com/hlissner)
2 points
yankcrime
9 years ago
discuss
569.
▲
Show HN: Backbone.JS Playground with Marionette.JS
(github.com/brakmic)
2 points
brakmic
10 years ago
discuss
570.
▲
I Made Claude Sound Like SC Protoss (and Diablo II, and Mario)
(github.com/michalarent)
1 point
mikedotcook
4 months ago
1 comment
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