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511.
▲
Nanobot: Ultra-Lightweight Alternative to OpenClaw
(github.com/HKUDS)
257 points
ms7892
4 months ago
128 comments
512.
▲
rlsw – Raylib software OpenGL renderer in less than 5k LOC
(github.com/raysan5)
249 points
fschuett
8 months ago
95 comments
513.
▲
Direct3D to OpenGL abstraction layer
(github.com/ValveSoftware)
247 points
weslly
12 years ago
106 comments
514.
▲
Show HN: Kubernetes as a back-end for OpenFaaS
(github.com/alexellis)
194 points
alexellisuk
9 years ago
67 comments
515.
▲
OpenFeature – a vendor-agnostic, community-driven API for feature flagging
(github.com)
194 points
gjvc
2 years ago
64 comments
516.
▲
Show HN: Kitty – A modern, hackable, featureful, OpenGL based terminal emulator
(github.com/kovidgoyal)
192 points
aumerle
9 years ago
88 comments
517.
▲
PortableGL: An implementation of OpenGL 3.x-ish in clean C
(github.com/rswinkle)
185 points
kk6mrp
4 years ago
52 comments
518.
▲
Permafrost engine – An OpenGL RTS game engine written in C
(github.com/eduard-permyakov)
181 points
rysertio
3 years ago
70 comments
519.
▲
VkFFT: Vulkan/CUDA/Hip/OpenCL/Level Zero/Metal Fast Fourier Transform Library
(github.com/DTolm)
173 points
thunderbong
3 years ago
39 comments
520.
▲
Alacritty – A fast, cross-platform, OpenGL terminal emulator
(github.com/alacritty)
152 points
alexzeitler
2 years ago
167 comments
521.
▲
Use OpenGL to get more RAM
(github.com/graphitemaster)
149 points
devbug
10 years ago
55 comments
522.
▲
Show HN: DenchClaw – Local CRM on Top of OpenClaw
(github.com/DenchHQ)
147 points
kumar_abhirup
3 months ago
124 comments
523.
▲
Show HN: Permafrost Engine – OpenGL 3.3 Real Time Strategy Engine in C
(github.com/eduard-permyakov)
144 points
epermyakov
8 years ago
25 comments
524.
▲
Code, Eval, Play, Loop – Common Lisp OpenGL Environment
(github.com/cbaggers)
139 points
_zhqs
11 years ago
18 comments
525.
▲
How OpenGL works: software rendering in 500 lines of code
(github.com/ssloy)
133 points
WoodenChair
10 years ago
11 comments
526.
▲
CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGL
(github.com/cbaggers)
109 points
podiki
4 years ago
8 comments
527.
▲
Ion: Cross-platform OpenGL library from Google
(github.com/google)
91 points
rtsuk
10 years ago
45 comments
528.
▲
Glitter – Dead-simple boilerplate for OpenGL
(github.com/Polytonic)
68 points
Polytonic
11 years ago
16 comments
529.
▲
Open-Source CUDA/OpenCL Speed of Light Ray-Tracer
(github.com/favreau)
68 points
cyrille_favreau
8 years ago
2 comments
530.
▲
Magnum: C++11/C++14 and OpenGL Graphics Engine
(github.com/mosra)
64 points
adamnemecek
10 years ago
20 comments
531.
▲
Show HN: OpenGL-Shader Tutorial in form of a detailed documented sample project
(github.com/MauriceGit)
58 points
EllipticCurve
10 years ago
7 comments
532.
▲
GLIntercept – An OpenGL function call interceptor for Windows
(github.com/dtrebilco)
57 points
rocky1138
10 years ago
15 comments
533.
▲
Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
(github.com/KienTTran)
55 points
ktt8788
3 years ago
21 comments
534.
▲
I'm going to build my own OpenClaw, with blackjack and bun
(github.com/rcarmo)
53 points
rcarmo
3 months ago
69 comments
535.
▲
Show HN: Reverse perspective camera for OpenGL (Three.js)
(github.com/bntre)
52 points
bntr
7 months ago
8 comments
536.
▲
A simple Minecraft clone written in C using modern OpenGL
(github.com/fogleman)
47 points
tirrex
3 years ago
3 comments
537.
▲
Jentic Mini: open-source API execution layer built by OpenClaw for OpenClaws
(github.com/jentic)
31 points
seanblanchfield
2 months ago
5 comments
538.
▲
Show HN: Particle Simulation with OpenGL compute shader – 8M particles
(github.com/MauriceGit)
29 points
EllipticCurve
10 years ago
21 comments
539.
▲
Experimental OpenCL Voxel Rendering via Clojure REPL (2013)
(github.com/thi-ng)
29 points
jonnybgood
11 years ago
1 comment
540.
▲
IBM Openblockchain
(github.com/bcbrock)
28 points
luu
10 years ago
5 comments
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