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481.
▲
Build Android apps using Rust and Iced
(github.com/ibaryshnikov)
173 points
rekireki
6 months ago
85 comments
482.
▲
Ask HN: How do I stay on top of AI within software development?
60 points
cyrialize
3 years ago
30 comments
483.
▲
Show HN: Sub-microsecond (890 ns) trading execution research system
(submicro.krishnabajpai.me)
5 points
krish678
6 months ago
9 comments
484.
▲
Show HN: AutoStartup, A Llama 2 Agent That Plans and Builds Your Startup Ideas
(github.com/jawerty)
5 points
deusrex
3 years ago
discuss
485.
▲
Show HN: RCFT Descent Engine – Geometric memory convergence in partition space
(github.com/Kaidorespy)
3 points
formslip
8 months ago
discuss
486.
▲
Ask HN: How to crowdfund open source algorithmic trading platform and datasets
2 points
jayjohnson
7 years ago
2 comments
487.
▲
Show HN: BPU – Reliable ESP32 Serial Streaming with Cobs and CRC
(github.com/choihimchan)
2 points
octablock
4 months ago
discuss
488.
▲
Show HN: Crovia Spider v1 –Forensic crawler exposing compliance gaps in LAION-5B
(github.com/croviatrust)
2 points
crovia
6 months ago
discuss
489.
▲
Site Realibility Engineer guide
2 points
vorozhko
9 years ago
discuss
490.
▲
Ask HN: Where is the other ChatGPT Interface Hidden?
1 point
evo_9
3 years ago
2 comments
491.
▲
Show HN: Making Codex stop rediscovering the same repository over and over
1 point
oldskultxo
3 months ago
1 comment
492.
▲
Show HN: Sis v1.0.0 – Static security scanner for rule engines and policy layers
(github.com/gopinath2866)
1 point
gopi0nath2929
4 months ago
discuss
493.
▲
Show HN: Crovia – offline-verifiable AI royalty evidence (CEP.v1)
(github.com/croviatrust)
1 point
crovia
6 months ago
discuss
494.
▲
Show HN: Crovia – offline-verifiable AI royalty evidence (CEP.v1)
(github.com/croviatrust)
1 point
crovia
6 months ago
discuss
495.
▲
Show HN: Receipts for AI runs – κ (stress) + Δhol (drift), stdlib-only
(terryncew.github.io)
1 point
terrynce
8 months ago
discuss
496.
▲
Show HN: Cellular-engine – ready-to-use backend for building coding agents
(github.com/vincent-qc)
1 point
vincor-qc
a year ago
discuss
497.
▲
Show HN: I wrote my own RTS game engine in C
(github.com/eduard-permyakov)
1102 points
epermyakov
5 years ago
262 comments
498.
▲
Product Marketing for Engineers
(github.com/LisaDziuba)
688 points
rofws
6 years ago
84 comments
499.
▲
Prompt Engineering Guide: Guides, papers, and resources for prompt engineering
(github.com/dair-ai)
544 points
yarapavan
3 years ago
149 comments
500.
▲
Getting AI to work in complex codebases
(github.com/humanlayer)
517 points
dhorthy
8 months ago
418 comments
501.
▲
Gosub – An open-source browser engine
(github.com/gosub-io)
404 points
jaytaph
2 years ago
164 comments
502.
▲
Peredvizhnikov Engine: Lock-free game engine written in C++20
(github.com/eduard-permyakov)
369 points
gjvc
3 years ago
164 comments
503.
▲
GPT-Prompt-Engineer
(github.com/mshumer)
356 points
sturza
3 years ago
160 comments
504.
▲
Google Earth Reverse Engineering
(github.com/retroplasma)
342 points
benzinschleuder
7 years ago
37 comments
505.
▲
Apple Maps Flyover Reverse Engineering
(github.com/retroplasma)
246 points
benzinschleuder
7 years ago
26 comments
506.
▲
Engineers' billing nightmares
(github.com/getlago)
204 points
AnhTho_FR
4 years ago
120 comments
507.
▲
The Data Engineering Handbook
(github.com/DataExpert-io)
185 points
matthewhefferon
2 years ago
20 comments
508.
▲
Permafrost engine – An OpenGL RTS game engine written in C
(github.com/eduard-permyakov)
181 points
rysertio
3 years ago
70 comments
509.
▲
Croteam releases Serious Sam Classics engine under GPL
(github.com/Croteam-official)
146 points
SXX
10 years ago
19 comments
510.
▲
Show HN: Permafrost Engine – OpenGL 3.3 Real Time Strategy Engine in C
(github.com/eduard-permyakov)
144 points
epermyakov
8 years ago
25 comments
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